Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Cathail-
Ymir
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 229L
1,561 Elo+
Party 2
Bakasura
Bakasura
ChrisB1932
Bakasura
Level 29
God Stats
7W - 4L
1,777 SR
Queue Stats
364W - 358L
1,446 Elo+
Party 1
Heimdallr
Heimdallr
Michael_alex88
Heimdallr
Level 128
God Stats
1W - 2L
1,217 SR
Queue Stats
8W - 5L
1,602 Elo+
Solo
Tiamat
Tiamat
OsamaBenLaggin95
Tiamat
Level 171
God Stats
16W - 11L
1,644 SR
Queue Stats
396W - 377L
1,629 Elo+
Party 2
Team Averages
Level 120
1,528 SR
1,548 Elo+

VS

Team Averages
Level 121
1,631 SR
1,519 Elo+
Surtr
Surtr
ChavuTohLoki
Surtr
Level 127
God Stats
3W - 1L
1,706 SR
Queue Stats
5W - 5L
1,459 Elo+
Solo
Sylvanus
Sylvanus
I Chke
Sylvanus
Level 120
God Stats
34W - 24L
1,662 SR
Queue Stats
155W - 147L
1,659 Elo+
Solo
Danzaburou
Danzaburou
SweatySam0100
Danzaburou
Level 102
God Stats
20W - 12L
1,884 SR
Queue Stats
161W - 130L
1,571 Elo+
Solo
Janus
Janus
iRaiKeRz
Janus
Level 133
God Stats
4W - 7L
1,403 SR
Queue Stats
61W - 62L
1,477 Elo+
Party 3
Kali
Kali
iToxStone
Kali
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 80L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 1 / 0
6,513
543
4,801
10,493
7,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
9
0 / 2 / 0
5,574
465
1,529
12,428
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Bakasura
ChrisB1932
Bakasura
10
1 / 4 / 1
6,128
511
2,556
10,252
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
Michael_alex88
Heimdallr
11
0 / 1 / 0
6,110
509
3,921
8,922
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 0
6,776
565
5,002
6,170
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,296
608
6,886
9,906
4,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
I Chke
Sylvanus
10
2 / 0 / 5
6,638
553
4,360
7,757
5,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
SweatySam0100
Danzaburou
13
4 / 0 / 3
7,469
622
10,862
7,597
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Janus
iRaiKeRz
Janus
11
2 / 1 / 3
6,911
576
5,321
4,100
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kali
12
1 / 1 / 2
6,525
544
2,596
9,190
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
10
10
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Ymir
0
2
0
0
W
1
0
0
1
L
Bakasura
ChrisB1932
Bakasura
1
4
1
0.38
W
Sylvanus
I Chke
Sylvanus
2
0
5
4.5
L
Heimdallr
Michael_alex88
Heimdallr
0
1
0
0
L
1
2
0
0.5
W
Danzaburou
SweatySam0100
Danzaburou
4
0
3
5.5
W
Janus
iRaiKeRz
Janus
2
1
3
3.5
W
Kali
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,809
Damage
30,025
48,265
Taken
38,550
26,609
Mitigated
17,708
16,383
Healing
17,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,801
755
0
5,522
10,493
7,337
0
184
10,309
50,115
0
L
Ymir
1,529
146
0
3,255
12,428
8,006
0
5,485
6,943
14,124
0
W
6,886
2,733
0
5,170
9,906
4,784
127
4,801
5,075
489
60,331
L
Bakasura
ChrisB1932
Bakasura
2,556
1,739
0
1,018
10,252
3,923
96
1,312
8,940
0
36,345
W
Sylvanus
I Chke
Sylvanus
4,360
1,393
1,484
3,157
7,757
5,435
0
2,956
4,517
17,723
0
L
Heimdallr
Michael_alex88
Heimdallr
3,921
2,252
0
4,636
8,922
3,786
0
1,335
7,587
0
49,022
L
5,002
216
0
1,952
6,170
3,557
0
1,571
4,599
49,114
0
W
Danzaburou
SweatySam0100
Danzaburou
10,862
5,913
0
4,536
7,597
2,706
0
442
7,155
0
51,125
W
Janus
iRaiKeRz
Janus
5,321
391
0
1,069
4,100
1,264
628
1,372
2,361
52,330
0
W
Kali
2,596
1,053
0
1,948
9,190
3,519
0
1,261
7,740
0
54,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,101
Gold Earned
34,839
377
Minions Killed
398
0
Camps Cleared
0
1,187,310
Distance Traveled
1,290,137
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,513
543
91
8
0
219,302
0
L
Ymir
5,574
465
24
2
0
246,332
6
W
Surtr
7,296
608
106
9
0
262,686
3
L
Bakasura
6,128
511
72
6
0
277,938
1
W
Sylvanus
6,638
553
30
3
0
215,143
0
L
Heimdallr
6,110
509
94
8
0
234,148
0
L
Tiamat
6,776
565
96
8
0
209,590
0
W
Danzaburou
7,469
622
76
6
0
242,323
2
W
Janus
6,911
576
108
9
0
254,785
0
W
Kali
6,525
544
78
7
0
315,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role