Player Matchup

Gilgamesh
Gilgamesh
Houghin
Gilgamesh
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ishtar
Ishtar
Micronomicus
Ishtar
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
Энкиду
Athena
Level 26
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 32
1,494 SR
1,500 Elo+

VS

Team Averages
Level 42
1,613 SR
1,528 Elo+
Bellona
Bellona
CryOpHo3n1x
Bellona
Level 54
God Stats
4W - 0L
1,840 SR
Queue Stats
29W - 8L
1,735 Elo+
Solo
Sol
Sol
ParaDox Sly4576
Sol
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,422 Elo+
Party 2
Fafnir
Fafnir
vmyiu
Fafnir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Houghin
Gilgamesh
10
0 / 8 / 1
6,469
588
3,967
13,771
11,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
10
0 / 7 / 1
6,484
589
5,123
10,228
3,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
10
0 / 5 / 0
6,204
564
3,023
16,377
16,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CryOpHo3n1x
Bellona
13
5 / 1 / 13
8,886
808
7,721
12,281
13,965
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
8 / 0 / 12
9,676
880
15,481
6,762
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
vmyiu
Fafnir
14
7 / 0 / 12
9,478
862
10,943
9,111
7,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
57
0
Kills
20
20
Deaths
1
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bellona
CryOpHo3n1x
Bellona
5
1
13
11.5
L
Gilgamesh
Houghin
Gilgamesh
0
8
1
0.06
L
Ishtar
0
7
1
0.07
W
8
0
12
14
W
Fafnir
vmyiu
Fafnir
7
0
12
13
L
Athena
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,113
Damage
34,145
40,376
Taken
28,154
32,665
Mitigated
25,344
139
Healing
9,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CryOpHo3n1x
Bellona
7,721
2,440
0
856
12,281
13,965
52
796
11,485
0
27,890
L
Gilgamesh
Houghin
Gilgamesh
3,967
492
0
68
13,771
11,998
0
7,954
5,634
0
13,541
L
Ishtar
5,123
1,955
0
40
10,228
3,980
0
5,745
4,216
0
22,966
W
15,481
6,830
0
5,082
6,762
3,592
1,273
1,216
5,546
51,307
4,103
W
Fafnir
vmyiu
Fafnir
10,943
3,383
453
2,730
9,111
7,787
1,091
1,097
8,014
29,594
1,619
L
Athena
3,023
980
0
31
16,377
16,687
0
10,434
5,602
10,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,157
Gold Earned
28,040
65
Minions Killed
156
0
Camps Cleared
0
527,190
Distance Traveled
625,009
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,886
808
35
3
0
217,328
0
L
Gilgamesh
6,469
588
13
1
0
174,824
0
L
Ishtar
6,484
589
39
4
0
166,482
0
W
Sol
9,676
880
83
8
0
201,832
0
W
Fafnir
9,478
862
38
3
0
205,849
0
L
Athena
6,204
564
13
1
0
185,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role