Player Matchup

Cernunnos
Cernunnos
Assasinkai07
Cernunnos
Level 66
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 7L
1,395 Elo+
Solo
Vulcan
Vulcan
Legendaryspeedy
Vulcan
Level 165
God Stats
9W - 3L
1,500 SR
Queue Stats
351W - 359L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
MordBjorn
Gilgamesh
Level 89
God Stats
3W - 7L
1,500 SR
Queue Stats
246W - 243L
1,480 Elo+
Solo
Nike
Nike
sis_kik_ur_az
Nike
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 174L
1,294 Elo+
Solo
Ishtar
Ishtar
vic-competi_1991
Ishtar
Level 105
God Stats
7W - 9L
1,285 SR
Queue Stats
593W - 640L
1,422 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,403 Elo+

VS

Team Averages
Level 114
1,607 SR
1,533 Elo+
He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
MargoJakc
Persephone
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
244W - 228L
1,658 Elo+
Solo
Jing Wei
Jing Wei
Yasuplow
Jing Wei
Level 128
God Stats
9W - 9L
1,821 SR
Queue Stats
330W - 335L
1,566 Elo+
Solo
Fenrir
Fenrir
choudou625
Fenrir
Level 149
God Stats
4W - 3L
1,715 SR
Queue Stats
72W - 73L
1,499 Elo+
Solo
Awilix
Awilix
iTz_x_Mrcs420
Awilix
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 251L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Assasinkai07
Cernunnos
17
12 / 4 / 13
10,930
994
14,831
13,731
6,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 1 / 13
11,560
1,051
23,859
7,310
3,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MordBjorn
Gilgamesh
12
0 / 4 / 15
8,331
757
6,344
13,201
7,683
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 3 / 13
10,273
934
8,932
11,805
7,787
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 3 / 13
9,828
893
6,328
9,337
4,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
7 / 5 / 4
9,575
870
11,887
11,055
4,931
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
MargoJakc
Persephone
15
1 / 5 / 9
8,643
786
9,654
13,134
6,002
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Yasuplow
Jing Wei
13
2 / 7 / 6
7,780
707
6,244
12,294
5,209
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
choudou625
Fenrir
15
3 / 5 / 8
8,574
779
9,565
13,658
8,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 10 / 6
7,467
679
3,568
16,485
7,643
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
47
32
Kills
14
15
Deaths
32
67
Assists
33
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
7
5
4
1.8
W
Cernunnos
Assasinkai07
Cernunnos
12
4
13
4.63
W
10
1
13
16.5
L
Persephone
MargoJakc
Persephone
1
5
9
1.1
W
Gilgamesh
MordBjorn
Gilgamesh
0
4
15
1.88
L
Jing Wei
Yasuplow
Jing Wei
2
7
6
0.71
L
Fenrir
choudou625
Fenrir
3
5
8
1.4
L
1
10
6
0.4
W
5
3
13
3.83
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,294
Damage
40,918
55,384
Taken
66,626
30,475
Mitigated
32,344
18,225
Healing
16,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,887
1,468
1,024
1,428
11,055
4,931
63
4,652
6,403
22,486
0
W
Cernunnos
Assasinkai07
Cernunnos
14,831
7,102
622
3,644
13,731
6,885
3,276
5,243
8,396
0
31,257
W
23,859
4,179
825
2,672
7,310
3,866
1,095
3,134
4,080
48,498
0
L
Persephone
MargoJakc
Persephone
9,654
788
769
4,306
13,134
6,002
228
4,696
8,433
27,164
0
W
Gilgamesh
MordBjorn
Gilgamesh
6,344
935
2,110
3,103
13,201
7,683
322
7,322
5,797
0
9,728
L
Jing Wei
Yasuplow
Jing Wei
6,244
4,189
1,266
529
12,294
5,209
0
3,740
8,554
0
15,701
L
Fenrir
choudou625
Fenrir
9,565
445
882
3,560
13,658
8,559
0
4,150
9,508
0
12,333
L
3,568
402
1,349
948
16,485
7,643
0
6,618
9,867
0
7,418
W
8,932
324
624
917
11,805
7,787
1,588
2,754
8,786
0
15,924
W
6,328
3,518
997
2,711
9,337
4,254
1,477
3,088
6,124
0
17,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,922
Gold Earned
42,039
125
Minions Killed
100
0
Camps Cleared
0
1,153,110
Distance Traveled
995,344
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,575
870
24
2
0
171,466
0
W
Cernunnos
10,930
994
33
3
0
216,394
0
W
Vulcan
11,560
1,051
53
5
0
260,585
0
L
Persephone
8,643
786
44
4
0
219,065
1
W
Gilgamesh
8,331
757
7
1
0
249,662
0
L
Jing Wei
7,780
707
20
2
0
178,384
0
L
Fenrir
8,574
779
6
1
0
215,671
0
L
Awilix
7,467
679
6
1
0
210,758
0
W
Nike
10,273
934
16
1
0
233,711
0
W
Ishtar
9,828
893
16
1
0
192,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role