Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Basalay
Bastet
Level 23
God Stats
1W - 1L
1,322 SR
Queue Stats
23W - 40L
1,342 Elo+
Solo
Xbalanque
Xbalanque
Kaneiki
Xbalanque
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,263 Elo+
Solo
Kumbhakarna
Kumbhakarna
MasterTricksterI
Kumbhakarna
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 51L
1,728 Elo+
Party 2
Arachne
Arachne
vxxvicke
Arachne
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 48L
1,728 Elo+
Party 2
Team Averages
Level 51
1,464 SR
1,512 Elo+

VS

Team Averages
Level 51
1,527 SR
1,331 Elo+
The Morrigan
The Morrigan
LeifKo
The Morrigan
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 89L
1,288 Elo+
Party 3
Hachiman
Hachiman
Redcoat90
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,148 Elo+
Solo
Bacchus
Bacchus
Viaborn
Bacchus
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
304W - 294L
1,432 Elo+
Party 1
Zeus
Zeus
kotopotroll
Zeus
Level 99
God Stats
9W - 3L
1,645 SR
Queue Stats
140W - 116L
1,355 Elo+
Party 3
Hun Batz
Hun Batz
Драгур
Hun Batz
Level 29
God Stats
2W - 6L
1,492 SR
Queue Stats
126W - 124L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 5 / 10
8,067
807
7,779
10,283
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Basalay
Bastet
15
5 / 2 / 12
8,912
891
6,942
11,045
5,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Kaneiki
Xbalanque
17
9 / 2 / 13
10,211
1,021
13,429
9,505
4,251
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
MasterTricksterI
Kumbhakarna
16
4 / 0 / 17
9,597
960
7,159
12,205
10,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
vxxvicke
Arachne
17
7 / 1 / 14
9,431
943
13,247
15,580
15,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LeifKo
The Morrigan
13
2 / 7 / 2
7,701
770
10,284
8,212
3,533
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
Redcoat90
Hachiman
14
1 / 4 / 3
7,979
798
11,597
9,361
4,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Viaborn
Bacchus
13
1 / 5 / 5
7,935
794
5,483
16,691
18,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 5 / 2
8,395
840
11,619
8,109
3,116
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Драгур
Hun Batz
13
2 / 6 / 3
7,535
754
7,595
12,785
5,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
24
27
Kills
9
10
Deaths
27
66
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
5
10
1.4
W
Bastet
Basalay
Bastet
5
2
12
5.5
W
Xbalanque
Kaneiki
Xbalanque
9
2
13
7.75
L
The Morrigan
LeifKo
The Morrigan
2
7
2
0.43
W
Kumbhakarna
MasterTricksterI
Kumbhakarna
4
0
17
12.5
L
Hachiman
Redcoat90
Hachiman
1
4
3
0.63
L
Bacchus
Viaborn
Bacchus
1
5
5
0.7
L
3
5
2
0.8
W
Arachne
vxxvicke
Arachne
7
1
14
14
L
Hun Batz
Драгур
Hun Batz
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,556
Damage
46,578
58,618
Taken
55,158
40,428
Mitigated
35,059
22,057
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,779
1,865
1,373
962
10,283
4,817
1,222
3,758
6,525
16,299
1,521
W
Bastet
Basalay
Bastet
6,942
2,246
0
2,076
11,045
5,006
226
4,891
6,154
0
14,513
W
Xbalanque
Kaneiki
Xbalanque
13,429
6,404
0
1,827
9,505
4,251
2,823
5,264
4,241
0
32,811
L
The Morrigan
LeifKo
The Morrigan
10,284
1,144
71
473
8,212
3,533
622
1,825
6,168
19,387
2,252
W
Kumbhakarna
MasterTricksterI
Kumbhakarna
7,159
906
2,037
4,336
12,205
10,977
325
4,154
8,051
12,943
0
L
Hachiman
Redcoat90
Hachiman
11,597
6,530
0
1,741
9,361
4,079
934
3,593
5,687
0
22,935
L
Bacchus
Viaborn
Bacchus
5,483
548
539
4,059
16,691
18,518
135
3,153
13,143
9,007
0
L
11,619
809
1,090
1,016
8,109
3,116
0
2,446
5,500
23,707
527
W
Arachne
vxxvicke
Arachne
13,247
8,063
2,628
6,818
15,580
15,377
1,004
7,881
7,699
0
18,115
L
Hun Batz
Драгур
Hun Batz
7,595
611
0
1,610
12,785
5,813
0
3,512
9,127
0
16,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,218
Gold Earned
39,545
112
Minions Killed
149
0
Camps Cleared
0
1,121,432
Distance Traveled
888,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,067
807
25
3
0
206,937
0
W
Bastet
8,912
891
18
2
0
231,274
0
W
Xbalanque
10,211
1,021
40
4
0
208,851
0
L
The Morrigan
7,701
770
31
3
0
160,738
0
W
Kumbhakarna
9,597
960
10
1
0
240,533
0
L
Hachiman
7,979
798
43
4
0
169,217
0
L
Bacchus
7,935
794
9
1
0
192,029
0
L
Zeus
8,395
840
42
4
0
174,909
0
W
Arachne
9,431
943
19
2
0
233,837
0
L
Hun Batz
7,535
754
24
2
0
191,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role