Player Matchup

Gilgamesh
Gilgamesh
GongasGX
Gilgamesh
Level 44
God Stats
1W - 1L
1,289 SR
Queue Stats
12W - 14L
1,646 Elo+
Party 1
Sobek
Sobek
SamHoby
Sobek
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,665 Elo+
Party 1
Thanatos
Thanatos
ThePlay2Win
Thanatos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,681 Elo+
Solo
Artemis
Artemis
edurafael78
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,860 Elo+
Party 1
Hel
Hel
kikboxer_xd
Hel
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,646 Elo+
Party 1
Team Averages
Level 70
1,458 SR
1,700 Elo+

VS

Team Averages
Level 83
1,510 SR
1,483 Elo+
Surtr
Surtr
Blackschadow5880
Surtr
Level 53
God Stats
3W - 4L
1,514 SR
Queue Stats
73W - 54L
1,531 Elo+
Party 2
Ne Zha
Ne Zha
ChaosMac52WC
Ne Zha
Level 156
God Stats
1W - 6L
1,500 SR
Queue Stats
267W - 273L
1,416 Elo+
Solo
Achilles
Achilles
RyTheCynic
Achilles
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
331W - 306L
1,543 Elo+
Solo
Izanami
Izanami
blackschadow16
Izanami
Level 42
God Stats
15W - 11L
1,500 SR
Queue Stats
234W - 216L
1,473 Elo+
Party 2
Sol
Sol
dmngzz7
Sol
Level 116
God Stats
10W - 13L
1,535 SR
Queue Stats
111W - 101L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GongasGX
Gilgamesh
6
1 / 1 / 0
4,108
685
471
3,660
2,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
SamHoby
Sobek
5
0 / 1 / 3
3,637
606
2,045
6,529
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
ThePlay2Win
Thanatos
6
1 / 1 / 2
3,867
645
2,534
4,876
1,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Artemis
edurafael78
Artemis
6
2 / 0 / 0
3,634
606
2,946
2,882
725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 2 / 0
3,429
572
1,133
3,101
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 1
3,853
642
4,134
7,109
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
7
1 / 0 / 1
3,997
666
1,042
3,808
1,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
RyTheCynic
Achilles
1
0 / 0 / 0
1,292
215
0
0
0
5
0 / 2 / 2
3,430
572
3,424
4,366
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sol
8
3 / 1 / 0
4,973
829
3,268
2,828
803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
4
Kills
5
5
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Ne Zha
1
0
1
1.5
W
Gilgamesh
GongasGX
Gilgamesh
1
1
0
1
L
Achilles
RyTheCynic
Achilles
0
0
0
0
W
Sobek
SamHoby
Sobek
0
1
3
1.5
W
Thanatos
ThePlay2Win
Thanatos
1
1
2
2
L
0
2
2
0.5
L
Sol
3
1
0
3
W
Artemis
edurafael78
Artemis
2
0
0
2
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,129
Damage
11,868
21,048
Taken
18,111
9,225
Mitigated
6,277
7,918
Healing
5,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,134
2,026
0
2,584
7,109
3,201
0
1,113
5,996
302
13,103
L
Ne Zha
1,042
710
0
295
3,808
1,112
0
149
3,659
0
19,577
W
Gilgamesh
GongasGX
Gilgamesh
471
0
0
82
3,660
2,094
0
687
2,973
0
17,116
L
Achilles
RyTheCynic
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
SamHoby
Sobek
2,045
568
161
2,854
6,529
3,516
0
58
6,471
10,185
0
W
Thanatos
ThePlay2Win
Thanatos
2,534
797
0
3,062
4,876
1,851
0
243
4,633
0
14,798
L
3,424
2,485
133
1,895
4,366
1,161
0
783
3,583
0
13,622
L
Sol
3,268
1,489
0
818
2,828
803
1,083
1,133
1,620
23,629
0
W
Artemis
edurafael78
Artemis
2,946
1,608
206
1,034
2,882
725
0
23
2,859
0
11,271
W
1,133
55
59
460
3,101
1,039
0
2,453
648
9,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,675
Gold Earned
17,545
107
Minions Killed
113
0
Camps Cleared
0
610,992
Distance Traveled
500,732
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,853
642
18
3
0
126,520
0
L
Ne Zha
3,997
666
35
6
0
126,546
0
W
Gilgamesh
4,108
685
26
4
0
94,740
0
L
Achilles
1,292
215
0
0
0
0
0
W
Sobek
3,637
606
14
2
0
128,602
2
W
Thanatos
3,867
645
31
5
0
150,177
0
L
Izanami
3,430
572
23
4
0
119,308
0
L
Sol
4,973
829
37
6
0
128,358
0
W
Artemis
3,634
606
14
2
0
111,999
0
W
Hel
3,429
572
22
4
0
125,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role