Player Matchup

Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
KillingKingDo
Ah Muzen Cab
Gold V
Level 148
God Stats
110W - 68L
1,640 SR
Queue Stats
194W - 165L
1,586 MMR
Solo
He Bo
He Bo
Gold III
Laced
He Bo
Gold III
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,611 MMR
Solo
Maui
Maui
Gold II
RunThaTrap
Maui
Gold II
Level 156
God Stats
1W - 1L
1,236 SR
Queue Stats
136W - 133L
1,571 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
iMetrical
Ao Kuang
Gold II
Level 99
God Stats
5W - 3L
1,500 SR
Queue Stats
132W - 149L
1,687 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,475 SR
1,591 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 185
1,686 SR
1,587 MMR
Guan Yu
Guan Yu
Gold IV
Chaos2Night
Guan Yu
Gold IV
Level 241
God Stats
8W - 4L
1,752 SR
Queue Stats
805W - 807L
1,578 MMR
Solo
Mercury
Mercury
Silver II
Cruzadas714
Mercury
Silver II
Level 221
God Stats
7W - 6L
1,500 SR
Queue Stats
143W - 129L
1,570 MMR
Solo
Ymir
Ymir
Gold V
CursedDomainn
Ymir
Gold V
Level 126
God Stats
6W - 3L
1,933 SR
Queue Stats
106W - 96L
1,578 MMR
Solo
Jormungandr
Jormungandr
Gold I
K1023255
Jormungandr
Gold I
Level 152
God Stats
9W - 8L
1,639 SR
Queue Stats
270W - 261L
1,602 MMR
Solo
Izanami
Izanami
Gold I
XiiiGeneral
Izanami
Gold I
Level 187
God Stats
18W - 26L
1,608 SR
Queue Stats
330W - 298L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
5 / 0 / 4
9,026
645
8,529
13,311
5,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
KillingKingDo
Ah Muzen Cab
14
6 / 1 / 0
9,002
643
11,676
9,933
2,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
Laced
He Bo
14
3 / 2 / 4
8,301
593
6,777
6,311
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 7
7,382
527
4,431
11,700
10,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
iMetrical
Ao Kuang
13
3 / 0 / 2
7,922
566
3,903
9,136
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ChronosRavanaThor

VS

Bans
ThanatosIshtarHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chaos2Night
Guan Yu
11
0 / 4 / 0
6,284
449
5,234
14,980
15,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Mercury
Cruzadas714
Mercury
12
1 / 5 / 1
7,125
509
5,228
11,047
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 0
5,901
422
245
5,148
3,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
K1023255
Jormungandr
13
2 / 1 / 0
7,318
523
5,411
8,121
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
XiiiGeneral
Izanami
12
0 / 7 / 0
7,084
506
7,980
14,084
4,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
18
Kills
3
3
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
4
7
L
Guan Yu
Chaos2Night
Guan Yu
0
4
0
0
L
Mercury
Cruzadas714
Mercury
1
5
1
0.3
L
0
1
0
0
L
Jormungandr
K1023255
Jormungandr
2
1
0
2
W
Ah Muzen Cab
KillingKingDo
Ah Muzen Cab
6
1
0
6
W
He Bo
Laced
He Bo
3
2
4
2.5
W
1
0
7
4.5
L
Izanami
XiiiGeneral
Izanami
0
7
0
0
W
Ao Kuang
iMetrical
Ao Kuang
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,316
Damage
24,098
50,391
Taken
53,380
25,012
Mitigated
31,241
18,426
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,529
4,811
0
6,550
13,311
5,448
1,917
1,491
11,820
0
64,213
L
Guan Yu
Chaos2Night
Guan Yu
5,234
658
98
3,480
14,980
15,269
0
2,322
12,658
0
47,302
L
Mercury
Cruzadas714
Mercury
5,228
1,868
0
2,842
11,047
4,078
0
3,624
7,423
0
46,635
L
245
83
2,038
1,200
5,148
3,753
0
2,640
2,508
2,318
0
L
Jormungandr
K1023255
Jormungandr
5,411
797
0
2,606
8,121
3,965
0
4,762
3,359
65,733
0
W
Ah Muzen Cab
KillingKingDo
Ah Muzen Cab
11,676
6,057
0
5,355
9,933
2,876
265
0
9,933
0
78,112
W
He Bo
Laced
He Bo
6,777
167
0
939
6,311
2,237
240
1,979
4,332
63,241
778
W
4,431
629
0
3,681
11,700
10,739
0
1,648
10,052
21,130
0
L
Izanami
XiiiGeneral
Izanami
7,980
6,307
0
3,296
14,084
4,176
2,212
1,639
12,445
0
67,099
W
Ao Kuang
iMetrical
Ao Kuang
3,903
843
0
1,901
9,136
3,712
0
1,196
7,940
64,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,633
Gold Earned
33,712
467
Minions Killed
389
0
Camps Cleared
0
1,466,503
Distance Traveled
1,427,360
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,026
645
115
8
0
262,522
7
L
Guan Yu
6,284
449
77
6
0
274,578
0
L
Mercury
7,125
509
93
7
0
323,688
0
L
Ymir
5,901
422
2
0
0
343,254
0
L
Jormungandr
7,318
523
103
7
0
258,823
0
W
Ah Muzen Cab
9,002
643
124
9
0
277,033
0
W
He Bo
8,301
593
116
8
0
315,068
1
W
Maui
7,382
527
22
2
0
290,638
2
L
Izanami
7,084
506
114
8
0
227,017
0
W
Ao Kuang
7,922
566
90
6
0
321,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role