Player Matchup

Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Furihzeck
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
Hanvel
Gilgamesh
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,348 Elo+
Solo
Chronos
Chronos
NalikOff
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,533 Elo+
Solo
Danzaburou
Danzaburou
wolfqqq
Danzaburou
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 62L
1,251 Elo+
Solo
Team Averages
Level 53
1,500 SR
1,401 Elo+

VS

Team Averages
Level 52
1,538 SR
1,587 Elo+
Thor
Thor
Domkun
Thor
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 17L
1,714 Elo+
Party 2
Izanami
Izanami
J3ye
Izanami
Level 89
God Stats
6W - 5L
1,500 SR
Queue Stats
428W - 433L
1,440 Elo+
Party 1
Kali
Kali
TheWayPavlicek
Kali
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 14L
1,689 Elo+
Party 2
Cerberus
Cerberus
UptempoIsLife
Cerberus
Level 22
God Stats
3W - 0L
1,688 SR
Queue Stats
75W - 55L
1,666 Elo+
Party 2
Hercules
Hercules
ZSniper
Hercules
Level 102
God Stats
6W - 3L
1,500 SR
Queue Stats
483W - 480L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 6 / 3
9,121
608
9,751
9,025
4,099
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Furihzeck
Neith
20
3 / 3 / 4
10,824
722
25,816
16,548
8,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Hanvel
Gilgamesh
15
1 / 4 / 6
9,099
607
4,575
10,650
10,509
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Bow

Short Bow

+15%
Attack Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
NalikOff
Chronos
15
0 / 6 / 7
8,723
582
13,346
12,634
5,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
wolfqqq
Danzaburou
15
3 / 7 / 5
9,502
633
15,629
12,666
5,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Domkun
Thor
19
7 / 2 / 15
11,395
760
18,521
11,716
6,720
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Izanami
J3ye
Izanami
20
6 / 0 / 15
11,777
785
9,478
12,061
7,385
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
8 / 2 / 12
12,259
817
11,427
20,559
25,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cerberus
UptempoIsLife
Cerberus
13
1 / 4 / 12
9,466
631
6,127
17,528
19,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
ZSniper
Hercules
17
4 / 2 / 20
10,564
704
10,312
21,281
27,555
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
100
10
Kills
26
26
Deaths
10
25
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
6
3
0.75
W
Thor
Domkun
Thor
7
2
15
7.25
L
Neith
Furihzeck
Neith
3
3
4
1.67
L
Gilgamesh
Hanvel
Gilgamesh
1
4
6
1
W
Izanami
J3ye
Izanami
6
0
15
13.5
L
Chronos
NalikOff
Chronos
0
6
7
0.58
W
8
2
12
7
W
Cerberus
UptempoIsLife
Cerberus
1
4
12
1.75
W
Hercules
ZSniper
Hercules
4
2
20
7
L
Danzaburou
wolfqqq
Danzaburou
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,117
Damage
55,865
61,523
Taken
83,145
33,372
Mitigated
85,888
15,168
Healing
40,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,751
543
243
283
9,025
4,099
0
1,122
7,716
25,356
407
W
Thor
Domkun
Thor
18,521
1,052
5,321
2,228
11,716
6,720
896
2,778
8,938
0
29,354
L
Neith
Furihzeck
Neith
25,816
12,882
1,032
9,434
16,548
8,221
414
898
15,258
0
50,464
L
Gilgamesh
Hanvel
Gilgamesh
4,575
779
416
1,157
10,650
10,509
0
1,806
8,705
0
9,629
W
Izanami
J3ye
Izanami
9,478
5,439
5,168
5,866
12,061
7,385
2,381
3,644
8,417
0
46,203
L
Chronos
NalikOff
Chronos
13,346
4,538
30
459
12,634
5,383
0
840
11,688
19,781
0
W
11,427
4,567
3,284
6,436
20,559
25,131
631
4,244
16,315
0
22,730
W
Cerberus
UptempoIsLife
Cerberus
6,127
192
0
2,313
17,528
19,097
175
4,701
12,827
9,235
0
W
Hercules
ZSniper
Hercules
10,312
1,314
977
9,059
21,281
27,555
666
7,662
13,619
0
17,129
L
Danzaburou
wolfqqq
Danzaburou
15,629
5,113
818
1,296
12,666
5,160
371
1,461
10,980
0
26,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,269
Gold Earned
55,461
146
Minions Killed
160
0
Camps Cleared
0
1,105,620
Distance Traveled
1,353,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,121
608
42
3
0
173,054
0
W
Thor
11,395
760
25
2
0
274,606
0
L
Neith
10,824
722
50
3
0
239,792
0
L
Gilgamesh
9,099
607
12
1
0
248,310
0
W
Izanami
11,777
785
91
6
0
270,193
0
L
Chronos
8,723
582
16
1
0
236,816
0
W
Kali
12,259
817
20
1
0
281,808
0
W
Cerberus
9,466
631
8
1
0
254,152
0
W
Hercules
10,564
704
16
1
0
272,873
0
L
Danzaburou
9,502
633
26
2
0
207,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role