Player Matchup

Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
F1RESTR4IGHT
Tsukuyomi
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 217L
1,431 Elo+
Solo
Ra
Ra
TX BamBam18
Ra
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
509W - 523L
1,497 Elo+
Solo
Scylla
Scylla
bassmaster144
Scylla
Level 92
God Stats
4W - 2L
1,500 SR
Queue Stats
321W - 301L
1,425 Elo+
Solo
Nox
Nox
kvrokishi926
Nox
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
310W - 315L
1,571 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,485 Elo+

VS

Team Averages
Level 73
1,500 SR
1,551 Elo+
Terra
Terra
Gengarza
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
KaZaH_13M
Anubis
Level 26
God Stats
3W - 6L
1,500 SR
Queue Stats
321W - 352L
1,503 Elo+
Solo
Janus
Janus
ThisGirlCantPlay
Janus
Level 144
God Stats
4W - 7L
1,500 SR
Queue Stats
247W - 244L
1,454 Elo+
Solo
Hun Batz
Hun Batz
alilgirl
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,664 Elo+
Solo
Ganesha
Ganesha
knockuoffthemap_
Ganesha
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
188W - 202L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
3 / 5 / 14
10,249
788
11,918
16,852
26,072
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
F1RESTR4IGHT
Tsukuyomi
18
6 / 2 / 13
10,466
805
10,599
15,872
6,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 2 / 11
10,698
823
9,437
11,199
4,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
3 / 3 / 12
9,711
747
11,431
10,452
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 2 / 11
10,471
805
9,679
10,583
4,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Gengarza
Terra
11
0 / 8 / 5
7,421
571
1,122
13,915
6,924
Anubis
KaZaH_13M
Anubis
18
5 / 5 / 5
9,833
756
10,674
12,885
7,569
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 4 / 6
10,021
771
11,749
9,538
4,465
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
alilgirl
Hun Batz
15
3 / 6 / 3
8,851
681
10,490
11,379
5,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
0 / 1 / 10
9,706
747
9,282
9,118
11,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
24
Kills
12
14
Deaths
24
61
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
5
14
2
W
Tsukuyomi
F1RESTR4IGHT
Tsukuyomi
6
2
13
6.25
L
Terra
Gengarza
Terra
0
8
5
0.31
L
Anubis
KaZaH_13M
Anubis
5
5
5
1.5
W
5
2
11
5.25
L
4
4
6
1.75
L
Hun Batz
alilgirl
Hun Batz
3
6
3
0.75
W
3
3
12
3
L
0
1
10
5
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,064
Damage
43,317
64,958
Taken
56,835
44,834
Mitigated
36,350
30,596
Healing
13,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,918
2,138
1,113
1,753
16,852
26,072
427
6,191
10,661
1,927
17,272
W
Tsukuyomi
F1RESTR4IGHT
Tsukuyomi
10,599
2,849
1,829
4,452
15,872
6,695
1,153
9,648
6,224
0
20,752
L
Terra
Gengarza
Terra
1,122
254
783
862
13,915
6,924
0
8,420
5,495
2,375
0
L
Anubis
KaZaH_13M
Anubis
10,674
186
689
4,421
12,885
7,569
0
6,671
6,214
33,607
599
W
9,437
889
10,303
5,000
11,199
4,522
1,429
5,065
6,134
38,556
1,013
L
11,749
398
959
1,860
9,538
4,465
141
4,006
5,532
25,955
2,313
L
Hun Batz
alilgirl
Hun Batz
10,490
723
0
150
11,379
5,468
0
5,673
5,706
0
16,120
W
11,431
390
636
1,550
10,452
3,105
307
3,867
6,585
20,562
0
L
9,282
250
600
2,844
9,118
11,924
0
6,492
2,626
19,059
0
W
9,679
1,333
1,591
2,369
10,583
4,440
934
6,193
4,390
16,932
295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,595
Gold Earned
45,832
149
Minions Killed
124
0
Camps Cleared
0
1,215,382
Distance Traveled
910,302
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,249
788
18
1
0
235,667
0
W
Tsukuyomi
10,466
805
19
1
0
275,056
0
L
Terra
7,421
571
2
0
0
172,084
0
L
Anubis
9,833
756
45
3
0
196,846
0
W
Ra
10,698
823
55
4
0
248,170
0
L
Janus
10,021
771
60
5
0
187,148
1
L
Hun Batz
8,851
681
17
1
0
184,408
0
W
Scylla
9,711
747
38
3
0
220,910
0
L
Ganesha
9,706
747
0
0
0
169,816
0
W
Nox
10,471
805
19
1
0
235,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role