Player Matchup

Sol
Sol
Andre78555
Sol
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,383 Elo+
Solo
Chang'e
Chang'e
LifeIsOnion
Chang'e
Level 30
God Stats
9W - 2L
1,598 SR
Queue Stats
109W - 105L
1,529 Elo+
Solo
Surtr
Surtr
bennnny
Surtr
Level 157
God Stats
4W - 5L
1,228 SR
Queue Stats
145W - 152L
1,380 Elo+
Solo
Team Averages
Level 85
1,442 SR
1,431 Elo+

VS

Team Averages
Level 126
1,423 SR
1,380 Elo+
Freya
Freya
Avatar-ZacK
Freya
Level 146
God Stats
25W - 21L
1,268 SR
Queue Stats
751W - 774L
1,302 Elo+
Solo
Izanami
Izanami
Tubbzaa_x
Izanami
Level 117
God Stats
1W - 5L
1,500 SR
Queue Stats
147W - 165L
1,419 Elo+
Party 1
Atlas
Atlas
YellowLamb0
Atlas
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 163L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 5
10,499
656
13,447
9,857
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
LifeIsOnion
Chang'e
17
1 / 1 / 4
10,664
667
9,175
13,261
5,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
bennnny
Surtr
19
5 / 0 / 1
12,092
756
14,956
21,220
16,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
8,225
514
3,723
6,660
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Tubbzaa_x
Izanami
16
1 / 2 / 0
10,013
626
11,583
15,581
7,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
0 / 2 / 0
10,526
658
12,455
19,979
23,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
6
Kills
1
1
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
0
2
0
0
W
Chang'e
LifeIsOnion
Chang'e
1
1
4
3
L
Izanami
Tubbzaa_x
Izanami
1
2
0
0.5
L
0
2
0
0
W
Surtr
bennnny
Surtr
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,578
Damage
27,761
44,338
Taken
42,220
26,876
Mitigated
33,555
27,538
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,447
4,808
0
4,906
9,857
4,330
1,661
4,166
5,575
48,508
2,981
L
3,723
1,238
0
1,530
6,660
2,460
0
2,343
4,317
15,614
0
W
Chang'e
LifeIsOnion
Chang'e
9,175
860
5,552
9,618
13,261
5,659
567
4,767
8,124
48,659
2,750
L
Izanami
Tubbzaa_x
Izanami
11,583
7,241
0
4,188
15,581
7,331
31
7,085
8,496
0
51,575
L
12,455
3,206
7
4,719
19,979
23,764
0
12,621
7,358
39,216
190
W
Surtr
bennnny
Surtr
14,956
6,827
0
7,462
21,220
16,887
838
6,790
13,690
565
85,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,255
Gold Earned
28,764
263
Minions Killed
168
0
Camps Cleared
0
925,144
Distance Traveled
692,106
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,499
656
76
5
0
294,105
0
L
Freya
8,225
514
26
2
0
125,406
2
W
Chang'e
10,664
667
89
6
0
299,012
0
L
Izanami
10,013
626
110
7
0
258,975
0
L
Atlas
10,526
658
32
2
0
307,725
0
W
Surtr
12,092
756
98
6
0
332,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role