Player Matchup

Hel
Hel
Sobaae
Hel
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,556 Elo+
Party 1
Persephone
Persephone
eyeofodinn
Persephone
Level 148
God Stats
8W - 10L
1,500 SR
Queue Stats
574W - 603L
1,386 Elo+
Solo
Heimdallr
Heimdallr
smurphjuice
Heimdallr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,103 Elo+
Party 1
Ullr
Ullr
xGhost420Riderx
Ullr
Level 169
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 213L
1,457 Elo+
Solo
Chaac
Chaac
假发SSS
Chaac
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
918W - 959L
1,525 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,405 Elo+

VS

Team Averages
Level 134
1,500 SR
1,448 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Biblical
King Arthur
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 51L
1,370 Elo+
Solo
Cu Chulainn
Cu Chulainn
CHAINDABBERS
Cu Chulainn
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
151W - 162L
1,559 Elo+
Solo
Bacchus
Bacchus
Po3b3ar
Bacchus
Level 128
God Stats
12W - 5L
1,500 SR
Queue Stats
336W - 311L
1,395 Elo+
Solo
Aphrodite
Aphrodite
XCCELR8
Aphrodite
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
392W - 416L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Sobaae
Hel
20
15 / 6 / 7
13,519
795
29,121
30,626
18,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
eyeofodinn
Persephone
20
4 / 4 / 10
11,858
698
20,702
20,650
11,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
smurphjuice
Heimdallr
19
4 / 8 / 11
10,852
638
19,696
28,240
15,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 1
7,313
430
0
1,095
208
Chaac
假发SSS
Chaac
5
0 / 0 / 1
7,313
430
0
707
179

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
6 / 6 / 10
13,573
798
24,488
18,372
8,291
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Biblical
King Arthur
17
2 / 6 / 5
11,519
678
10,111
18,512
15,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
CHAINDABBERS
Cu Chulainn
19
2 / 6 / 9
12,027
707
13,675
30,347
42,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Po3b3ar
Bacchus
20
7 / 6 / 8
13,100
771
15,438
22,177
20,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
XCCELR8
Aphrodite
20
2 / 1 / 12
13,136
773
12,844
18,122
9,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
63
23
Kills
19
19
Deaths
25
30
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
6
10
1.83
W
King Arthur
Biblical
King Arthur
2
6
5
0.75
W
Cu Chulainn
CHAINDABBERS
Cu Chulainn
2
6
9
1.08
W
Bacchus
Po3b3ar
Bacchus
7
6
8
1.83
L
Hel
Sobaae
Hel
15
6
7
3.08
W
Aphrodite
XCCELR8
Aphrodite
2
1
12
8
L
Persephone
eyeofodinn
Persephone
4
4
10
2.25
L
Heimdallr
smurphjuice
Heimdallr
4
8
11
1.19
L
0
1
1
0.5
L
Chaac
假发SSS
Chaac
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,519
Damage
76,556
81,318
Taken
107,530
45,321
Mitigated
96,470
37,914
Healing
46,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
24,488
6,843
0
3,859
18,372
8,291
4,181
11,191
7,181
49,218
5,099
W
King Arthur
Biblical
King Arthur
10,111
667
881
4,240
18,512
15,907
720
9,197
9,315
0
23,054
W
Cu Chulainn
CHAINDABBERS
Cu Chulainn
13,675
1,597
695
3,559
30,347
42,582
472
9,121
21,226
0
33,453
W
Bacchus
Po3b3ar
Bacchus
15,438
585
1,261
4,342
22,177
20,109
0
8,818
13,359
28,973
1,919
L
Hel
Sobaae
Hel
29,121
1,060
11,391
16,444
30,626
18,050
0
20,186
10,440
54,307
0
W
Aphrodite
XCCELR8
Aphrodite
12,844
1,800
12,520
14,650
18,122
9,581
3,694
10,387
7,735
33,751
2,274
L
Persephone
eyeofodinn
Persephone
20,702
1,608
539
5,153
20,650
11,158
0
12,152
8,494
40,859
2,249
L
Heimdallr
smurphjuice
Heimdallr
19,696
11,521
0
4,387
28,240
15,726
0
15,050
13,190
0
36,893
L
0
0
0
0
1,095
208
0
1,095
0
0
0
L
Chaac
假发SSS
Chaac
0
0
0
0
707
179
0
707
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,855
Gold Earned
63,355
131
Minions Killed
198
0
Camps Cleared
0
748,033
Distance Traveled
1,275,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,573
798
59
3
0
257,024
0
W
King Arthur
11,519
678
20
1
0
180,857
0
W
Cu Chulainn
12,027
707
26
2
0
308,981
0
W
Bacchus
13,100
771
30
2
0
265,231
0
L
Hel
13,519
795
44
3
0
289,604
0
W
Aphrodite
13,136
773
63
4
0
263,496
0
L
Persephone
11,858
698
39
2
0
246,263
0
L
Heimdallr
10,852
638
48
3
0
212,166
0
L
Ullr
7,313
430
0
0
0
0
0
L
Chaac
7,313
430
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role