Player Matchup

Ne Zha
Ne Zha
HenriqueTunes4
Ne Zha
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,303 Elo+
Solo
Hou Yi
Hou Yi
Loektjeeee
Hou Yi
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Nathanls104148
Ymir
Level 61
God Stats
4W - 1L
1,674 SR
Queue Stats
26W - 21L
1,567 Elo+
Solo
Thoth
Thoth
Oasis5074
Thoth
Level 48
God Stats
5W - 7L
1,811 SR
Queue Stats
111W - 106L
1,529 Elo+
Solo
King Arthur
King Arthur
Timmehtjeeee
King Arthur
Level 134
God Stats
6W - 1L
1,912 SR
Queue Stats
11W - 9L
1,504 Elo+
Party 2
Team Averages
Level 68
1,680 SR
1,480 Elo+

VS

Team Averages
Level 44
1,431 SR
1,423 Elo+
Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Athome07
King Arthur
Level 41
God Stats
3W - 6L
1,162 SR
Queue Stats
18W - 18L
1,377 Elo+
Party 1
Artemis
Artemis
IpRX-Smartie
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
V3N8M4
Kumbhakarna
Level 63
God Stats
5W - 2L
1,500 SR
Queue Stats
144W - 140L
1,354 Elo+
Party 1
Thanatos
Thanatos
tyrexdu8000
Thanatos
Level 27
God Stats
3W - 5L
1,491 SR
Queue Stats
36W - 40L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,065
505
6,878
11,940
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Loektjeeee
Hou Yi
15
7 / 2 / 1
9,111
651
13,346
15,320
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
6 / 0 / 8
9,014
644
7,464
10,958
11,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
Oasis5074
Thoth
12
2 / 2 / 5
7,426
530
7,870
9,787
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Timmehtjeeee
King Arthur
14
1 / 1 / 0
8,666
619
7,957
12,412
10,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 2 / 1
6,730
481
10,650
12,996
4,000
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Athome07
King Arthur
13
0 / 1 / 1
6,737
481
6,773
13,433
10,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
IpRX-Smartie
Artemis
10
0 / 6 / 2
5,439
389
6,106
11,293
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
V3N8M4
Kumbhakarna
11
1 / 3 / 2
6,725
480
3,903
12,772
9,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
tyrexdu8000
Thanatos
12
3 / 5 / 0
7,592
542
8,581
13,916
6,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
4
5
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
1
0.25
L
King Arthur
Athome07
King Arthur
0
1
1
0.5
W
1
0
5
3.5
L
Artemis
IpRX-Smartie
Artemis
0
6
2
0.17
W
Hou Yi
Loektjeeee
Hou Yi
7
2
1
3.75
W
6
0
8
10
W
Thoth
Oasis5074
Thoth
2
2
5
2.25
W
King Arthur
Timmehtjeeee
King Arthur
1
1
0
1
L
Kumbhakarna
V3N8M4
Kumbhakarna
1
3
2
0.67
L
Thanatos
tyrexdu8000
Thanatos
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,515
Damage
36,013
60,417
Taken
64,410
36,293
Mitigated
34,761
20,457
Healing
24,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,650
3,048
0
8,566
12,996
4,000
396
5,930
7,066
57,598
0
L
King Arthur
Athome07
King Arthur
6,773
561
0
2,809
13,433
10,619
0
0
13,433
0
55,060
W
6,878
2,783
0
3,463
11,940
4,735
394
3,495
8,445
0
39,149
L
Artemis
IpRX-Smartie
Artemis
6,106
3,046
0
2,369
11,293
4,146
0
3,189
8,104
0
24,270
W
Hou Yi
Loektjeeee
Hou Yi
13,346
5,506
0
7,839
15,320
5,703
2,614
1,719
13,601
0
77,053
W
7,464
1,153
535
2,590
10,958
11,389
347
3,998
6,960
28,703
0
W
Thoth
Oasis5074
Thoth
7,870
611
0
3,010
9,787
3,733
156
5,341
4,446
53,015
0
W
King Arthur
Timmehtjeeee
King Arthur
7,957
1,002
0
3,020
12,412
10,733
0
0
12,412
0
71,926
L
Kumbhakarna
V3N8M4
Kumbhakarna
3,903
557
0
3,061
12,772
9,096
0
2,818
9,954
24,593
0
L
Thanatos
tyrexdu8000
Thanatos
8,581
2,309
0
8,011
13,916
6,900
0
3,397
10,519
0
48,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,282
Gold Earned
33,223
445
Minions Killed
294
0
Camps Cleared
0
1,373,936
Distance Traveled
1,272,932
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,730
481
91
7
0
200,976
2
L
King Arthur
6,737
481
73
5
0
284,568
0
W
Ne Zha
7,065
505
54
4
0
326,054
0
L
Artemis
5,439
389
35
3
0
240,552
0
W
Hou Yi
9,111
651
130
9
0
231,864
1
W
Ymir
9,014
644
34
2
0
255,542
0
W
Thoth
7,426
530
87
6
0
276,461
0
W
King Arthur
8,666
619
140
10
0
284,015
0
L
Kumbhakarna
6,725
480
26
2
0
256,468
2
L
Thanatos
7,592
542
69
5
0
290,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role