Player Matchup

The Morrigan
The Morrigan
CigonoAkis
The Morrigan
Level 142
God Stats
10W - 16L
1,500 SR
Queue Stats
621W - 550L
1,596 Elo+
Solo
Fenrir
Fenrir
Dragwyla
Fenrir
Level 149
God Stats
7W - 10L
1,262 SR
Queue Stats
7W - 12L
1,320 Elo+
Solo
Freya
Freya
Guillérmidas
Freya
Level 65
God Stats
3W - 5L
1,824 SR
Queue Stats
55W - 52L
1,638 Elo+
Solo
Pele
Pele
JeSucePourUnGank
Pele
Level 59
God Stats
1W - 4L
1,500 SR
Queue Stats
306W - 300L
1,565 Elo+
Solo
Maui
Maui
Yojisu
Maui
Level 105
God Stats
0W - 2L
1,724 SR
Queue Stats
126W - 118L
1,671 Elo+
Solo
Team Averages
Level 104
1,562 SR
1,558 Elo+

VS

Team Averages
Level 100
1,551 SR
1,603 Elo+
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Dekivasius
Ne Zha
Level 155
God Stats
8W - 7L
1,824 SR
Queue Stats
265W - 198L
1,599 Elo+
Party 1
Geb
Geb
Frittatensuppe
Geb
Level 34
God Stats
2W - 5L
1,265 SR
Queue Stats
26W - 15L
1,710 Elo+
Party 1
Agni
Agni
Peachewie
Agni
Level 87
God Stats
7W - 2L
1,666 SR
Queue Stats
18W - 14L
1,644 Elo+
Solo
Da Ji
Da Ji
VireZz
Da Ji
Level 69
God Stats
19W - 2L
1,500 SR
Queue Stats
178W - 144L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CigonoAkis
The Morrigan
8
0 / 3 / 0
5,005
501
2,101
5,263
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Dragwyla
Fenrir
10
0 / 2 / 2
6,011
601
5,129
9,769
4,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
2 / 2 / 1
5,850
585
3,547
7,741
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
3 / 1 / 1
5,807
581
3,752
7,848
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
Yojisu
Maui
8
1 / 2 / 0
5,607
561
1,635
8,081
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 2 / 1
5,188
519
3,181
7,374
6,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
Dekivasius
Ne Zha
10
1 / 0 / 2
5,297
530
4,057
4,184
2,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 3
5,399
540
3,656
6,025
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Agni
11
2 / 0 / 3
6,611
661
3,546
4,196
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
VireZz
Da Ji
11
7 / 2 / 1
6,786
679
8,576
8,261
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
10
10
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
2
1
0.25
L
The Morrigan
CigonoAkis
The Morrigan
0
3
0
0
W
Ne Zha
Dekivasius
Ne Zha
1
0
2
2
L
Fenrir
Dragwyla
Fenrir
0
2
2
0.5
W
0
2
3
0.75
L
2
2
1
1.25
L
3
1
1
3.5
W
Agni
2
0
3
3.5
W
Da Ji
VireZz
Da Ji
7
2
1
3.75
L
Maui
Yojisu
Maui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,164
Damage
23,016
38,702
Taken
30,040
17,049
Mitigated
15,541
10,234
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,181
999
0
2,144
7,374
6,385
0
0
6,900
1,241
22,352
L
The Morrigan
CigonoAkis
The Morrigan
2,101
434
0
500
5,263
1,666
0
1,951
3,312
32,133
250
W
Ne Zha
Dekivasius
Ne Zha
4,057
1,162
0
1,118
4,184
2,194
0
1,659
2,525
0
32,795
L
Fenrir
Dragwyla
Fenrir
5,129
1,734
0
4,447
9,769
4,600
0
785
8,556
0
41,085
W
3,656
671
0
590
6,025
2,625
0
2,288
3,737
32,386
0
L
3,547
1,391
0
2,706
7,741
2,685
0
1,941
5,478
35,543
0
L
3,752
1,088
0
500
7,848
2,571
0
888
6,946
0
38,507
W
Agni
3,546
401
0
1,732
4,196
1,243
280
1,276
2,920
45,120
0
W
Da Ji
VireZz
Da Ji
8,576
3,459
0
4,053
8,261
3,094
0
1,810
6,369
0
42,185
L
Maui
Yojisu
Maui
1,635
285
0
2,081
8,081
5,527
0
1,611
6,330
20,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,280
Gold Earned
29,281
307
Minions Killed
306
0
Camps Cleared
0
967,368
Distance Traveled
1,063,099
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,188
519
40
4
0
185,284
2
L
The Morrigan
5,005
501
67
7
0
174,956
3
W
Ne Zha
5,297
530
52
5
0
228,050
0
L
Fenrir
6,011
601
79
8
0
210,657
2
W
Geb
5,399
540
52
5
0
200,768
0
L
Freya
5,850
585
81
8
0
190,378
0
L
Pele
5,807
581
58
6
0
219,063
0
W
Agni
6,611
661
99
10
0
209,926
0
W
Da Ji
6,786
679
63
6
0
239,071
0
L
Maui
5,607
561
22
2
0
172,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role