Player Matchup

Kukulkan
Kukulkan
Silver II
AmTheNewGuy
Kukulkan
Silver II
Level 136
God Stats
10W - 10L
1,833 SR
Queue Stats
255W - 262L
1,211 MMR
Solo
Fenrir
Fenrir
Silver IV
Goldsmith116
Fenrir
Silver IV
Level 154
God Stats
6W - 8L
1,598 SR
Queue Stats
246W - 272L
1,308 MMR
Solo
Bacchus
Bacchus
Silver I
InitialTG_
Bacchus
Silver I
Level 94
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 55L
1,298 MMR
Solo
King Arthur
King Arthur
Silver I
Messeery
King Arthur
Silver I
Level 124
God Stats
11W - 16L
1,360 SR
Queue Stats
65W - 70L
1,236 MMR
Solo
Danzaburou
Danzaburou
Silver II
paumy
Danzaburou
Silver II
Level 128
God Stats
11W - 12L
1,734 SR
Queue Stats
106W - 103L
1,283 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,605 SR
1,267 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,549 SR
1,314 MMR
Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver II
Shepherdofyou
Chronos
Silver II
Level 157
God Stats
7W - 7L
1,657 SR
Queue Stats
704W - 734L
1,308 MMR
Solo
Awilix
Awilix
Bronze III
TAwN
Awilix
Bronze III
Level 88
God Stats
2W - 3L
1,497 SR
Queue Stats
31W - 35L
1,286 MMR
Solo
Geb
Geb
Gold IV
TrapatoniLTU
Geb
Gold IV
Level 86
God Stats
9W - 4L
1,799 SR
Queue Stats
122W - 119L
1,270 MMR
Solo
Chernobog
Chernobog
Silver IV
farouk24
Chernobog
Silver IV
Level 153
God Stats
2W - 2L
1,294 SR
Queue Stats
43W - 50L
1,205 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AmTheNewGuy
Kukulkan
6
0 / 1 / 0
3,421
684
2,032
1,953
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
6
2 / 0 / 0
3,774
755
1,434
2,595
779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
InitialTG_
Bacchus
5
0 / 0 / 0
3,352
670
545
3,012
1,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Messeery
King Arthur
5
0 / 1 / 1
3,358
672
1,336
3,290
1,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
paumy
Danzaburou
5
0 / 0 / 0
3,345
669
590
1,255
349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
HerculesAo KuangAgniShiva

VS

Bans
HadesThanatosSusanoIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
6
1 / 2 / 0
3,373
675
1,658
2,308
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
6
1 / 0 / 0
3,654
731
947
2,838
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
TAwN
Awilix
6
0 / 1 / 0
3,353
671
1,063
3,658
1,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,053
611
354
1,642
532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
farouk24
Chernobog
1
0 / 0 / 0
2,473
495
0
361
75
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
2
2
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
2
0
0.5
W
Kukulkan
AmTheNewGuy
Kukulkan
0
1
0
0
W
Fenrir
2
0
0
2
W
Bacchus
InitialTG_
Bacchus
0
0
0
0
W
King Arthur
Messeery
King Arthur
0
1
1
0.5
L
Chronos
1
0
0
1
L
Awilix
TAwN
Awilix
0
1
0
0
L
0
0
0
0
L
Chernobog
farouk24
Chernobog
0
0
0
0
W
Danzaburou
paumy
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,937
Damage
4,022
12,105
Taken
10,807
4,791
Mitigated
3,175
3,992
Healing
3,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,658
374
0
630
2,308
585
0
0
2,308
16,553
0
W
Kukulkan
AmTheNewGuy
Kukulkan
2,032
326
0
250
1,953
656
0
947
1,006
20,751
0
W
Fenrir
1,434
240
0
712
2,595
779
0
137
2,458
0
14,800
W
Bacchus
InitialTG_
Bacchus
545
0
0
1,263
3,012
1,778
0
224
2,788
9,664
0
W
King Arthur
Messeery
King Arthur
1,336
396
0
825
3,290
1,229
0
1,521
1,769
0
15,807
L
Chronos
947
472
0
1,236
2,838
933
0
2,030
808
18,391
0
L
Awilix
TAwN
Awilix
1,063
513
0
663
3,658
1,050
0
408
3,250
0
12,756
L
354
0
290
448
1,642
532
0
139
1,503
7,321
0
L
Chernobog
farouk24
Chernobog
0
0
0
74
361
75
0
0
361
0
1,329
W
Danzaburou
paumy
Danzaburou
590
61
0
942
1,255
349
243
130
1,125
0
21,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,250
Gold Earned
15,906
142
Minions Killed
109
0
Camps Cleared
0
496,017
Distance Traveled
418,325
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,373
675
31
6
0
109,481
0
W
Kukulkan
3,421
684
37
7
0
99,966
0
W
Fenrir
3,774
755
31
6
0
106,338
0
W
Bacchus
3,352
670
17
3
0
83,394
2
W
King Arthur
3,358
672
28
6
0
116,161
0
L
Chronos
3,654
731
38
8
0
93,205
0
L
Awilix
3,353
671
29
6
0
131,730
0
L
Geb
3,053
611
11
2
0
65,872
0
L
Chernobog
2,473
495
0
0
0
18,037
0
W
Danzaburou
3,345
669
29
6
0
90,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role