Player Matchup

Ishtar
Ishtar
Silver V
Dipol
Ishtar
Silver V
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 40L
1,240 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
GLIDEia
Kuzenbo
Silver II
Level 89
God Stats
38W - 23L
1,481 SR
Queue Stats
190W - 188L
1,160 MMR
Solo
Chronos
Chronos
Silver II
Shepherdofyou
Chronos
Silver II
Level 157
God Stats
7W - 7L
1,500 SR
Queue Stats
704W - 734L
1,262 MMR
Solo
Horus
Horus
Silver I
diablo234X
Horus
Silver I
Level 100
God Stats
7W - 5L
1,734 SR
Queue Stats
341W - 368L
1,139 MMR
Solo
Ne Zha
Ne Zha
Silver IV
elhombremagico
Ne Zha
Silver IV
Level 69
God Stats
13W - 8L
1,806 SR
Queue Stats
277W - 303L
978 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,604 SR
1,156 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,338 SR
1,157 MMR
King Arthur
King Arthur
Silver I
Messeery
King Arthur
Silver I
Level 124
God Stats
11W - 16L
1,385 SR
Queue Stats
65W - 70L
1,282 MMR
Solo
Cernunnos
Cernunnos
Bronze I
OdEsXd
Cernunnos
Bronze I
Level 69
God Stats
3W - 5L
1,161 SR
Queue Stats
146W - 165L
1,010 MMR
Solo
Nox
Nox
Silver II
TheUnknowenEnder
Nox
Silver II
Level 65
God Stats
12W - 12L
1,431 SR
Queue Stats
46W - 53L
1,173 MMR
Solo
Bacchus
Bacchus
Silver II
denfkh
Bacchus
Silver II
Level 157
God Stats
7W - 6L
1,458 SR
Queue Stats
486W - 502L
1,152 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
猥琐三三
Ao Kuang
Silver IV
Level 66
God Stats
1W - 4L
1,258 SR
Queue Stats
212W - 228L
1,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dipol
Ishtar
10
0 / 2 / 0
5,794
483
3,913
6,228
2,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
GLIDEia
Kuzenbo
9
0 / 0 / 2
6,177
515
2,319
5,059
3,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos
14
2 / 1 / 1
7,878
657
4,651
8,347
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
12
2 / 0 / 1
7,105
592
9,099
10,930
13,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 1 / 2
7,337
611
5,174
9,566
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
PoseidonChang'eYmir

VS

Bans
BakasuraMulanThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Messeery
King Arthur
11
0 / 3 / 0
6,634
553
7,863
14,570
7,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
OdEsXd
Cernunnos
1
0 / 0 / 0
3,834
320
0
0
0
13
0 / 2 / 0
7,023
585
3,835
6,290
2,856
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
denfkh
Bacchus
11
0 / 1 / 1
6,107
509
3,800
9,676
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
猥琐三三
Ao Kuang
12
3 / 1 / 0
6,886
574
3,739
9,891
3,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
3
4
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Dipol
Ishtar
0
2
0
0
W
Kuzenbo
GLIDEia
Kuzenbo
0
0
2
1
L
King Arthur
Messeery
King Arthur
0
3
0
0
L
Cernunnos
OdEsXd
Cernunnos
0
0
0
0
W
Chronos
2
1
1
2.5
L
0
2
0
0
L
Bacchus
denfkh
Bacchus
0
1
1
0.5
W
Horus
2
0
1
2.5
W
3
1
2
4
L
Ao Kuang
猥琐三三
Ao Kuang
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,156
Damage
19,237
40,130
Taken
40,427
25,369
Mitigated
21,903
15,635
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Dipol
Ishtar
3,913
2,800
0
1,137
6,228
2,257
509
3,809
2,419
0
40,606
W
Kuzenbo
GLIDEia
Kuzenbo
2,319
1,135
0
1,473
5,059
3,615
11
1,313
3,746
17,618
0
L
King Arthur
Messeery
King Arthur
7,863
2,228
0
4,697
14,570
7,784
0
80
13,639
0
47,456
L
Cernunnos
OdEsXd
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
4,651
1,705
0
5,379
8,347
3,073
712
4,276
4,071
65,255
0
L
3,835
0
0
1,668
6,290
2,856
0
3,169
3,121
53,488
0
L
Bacchus
denfkh
Bacchus
3,800
132
0
3,843
9,676
7,531
0
1,588
8,088
37,282
0
W
Horus
9,099
3,310
114
5,702
10,930
13,020
0
227
10,703
0
49,125
W
5,174
2,686
0
1,830
9,566
3,404
0
1,749
7,817
0
53,746
L
Ao Kuang
猥琐三三
Ao Kuang
3,739
769
0
1,521
9,891
3,732
0
2,133
7,675
59,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,291
Gold Earned
30,484
362
Minions Killed
360
0
Camps Cleared
0
1,229,045
Distance Traveled
965,147
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,794
483
71
6
0
234,810
6
W
Kuzenbo
6,177
515
12
1
0
282,622
5
L
King Arthur
6,634
553
97
8
0
241,260
0
L
Cernunnos
3,834
320
0
0
0
0
0
W
Chronos
7,878
657
135
11
0
238,351
4
L
Nox
7,023
585
121
10
0
235,577
0
L
Bacchus
6,107
509
53
4
0
230,816
3
W
Horus
7,105
592
67
6
0
193,741
0
W
Ne Zha
7,337
611
77
6
0
279,521
0
L
Ao Kuang
6,886
574
89
7
0
257,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role