Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Doomzdayer
Cernunnos
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,399 Elo+
Party 2
Atlas
Atlas
EvilNutCat
Atlas
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,296 Elo+
Solo
Cu Chulainn
Cu Chulainn
NotBrutalBandit
Cu Chulainn
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
204W - 204L
1,364 Elo+
Party 2
Merlin
Merlin
大李镰刀
Merlin
Level 174
God Stats
34W - 35L
1,500 SR
Queue Stats
214W - 218L
1,615 Elo+
Solo
Team Averages
Level 87
1,500 SR
1,435 Elo+

VS

Team Averages
Level 130
1,649 SR
1,579 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Delkard
Sylvanus
Level 129
God Stats
21W - 20L
1,657 SR
Queue Stats
405W - 424L
1,618 Elo+
Party 1
Anubis
Anubis
Shiranay
Anubis
Level 141
God Stats
28W - 7L
1,873 SR
Queue Stats
578W - 328L
1,646 Elo+
Solo
Ishtar
Ishtar
Vixbag
Ishtar
Level 162
God Stats
3W - 1L
1,715 SR
Queue Stats
72W - 65L
1,616 Elo+
Party 1
Bellona
Bellona
ogladi
Bellona
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 1 / 3
7,876
1,125
5,619
8,191
9,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cernunnos
Doomzdayer
Cernunnos
13
2 / 3 / 4
8,007
1,144
11,838
9,199
3,738
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
13
0 / 3 / 5
8,012
1,145
6,731
12,192
11,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cu Chulainn
NotBrutalBandit
Cu Chulainn
13
1 / 3 / 5
7,730
1,104
11,054
14,108
10,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
12
1 / 0 / 0
7,013
1,002
1,184
723
213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

294

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 3 / 6
7,506
1,072
9,893
6,840
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Delkard
Sylvanus
14
1 / 1 / 7
8,811
1,259
4,864
9,167
9,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anubis
Shiranay
Anubis
13
3 / 1 / 3
8,082
1,155
8,634
5,845
3,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
Vixbag
Ishtar
13
2 / 2 / 3
7,600
1,086
10,263
7,860
3,653
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ogladi
Bellona
13
3 / 0 / 6
8,074
1,153
7,548
9,281
10,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
7
Kills
10
10
Deaths
7
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
1
3
4.5
W
Zhong Kui
 
Zhong Kui
1
3
6
1.33
W
Sylvanus
Delkard
Sylvanus
1
1
7
4.5
L
Cernunnos
Doomzdayer
Cernunnos
2
3
4
1.33
L
Atlas
0
3
5
0.83
L
Cu Chulainn
NotBrutalBandit
Cu Chulainn
1
3
5
1.17
W
Anubis
Shiranay
Anubis
3
1
3
4.5
W
Ishtar
Vixbag
Ishtar
2
2
3
1.75
W
Bellona
ogladi
Bellona
3
0
6
6
L
Merlin
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,426
Damage
41,202
44,413
Taken
38,993
35,600
Mitigated
32,935
4,687
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,619
1,035
0
1,218
8,191
9,282
0
3,838
4,353
2,997
8,410
W
Zhong Kui
 
Zhong Kui
9,893
624
0
1,033
6,840
5,530
0
1,350
5,267
21,932
0
W
Sylvanus
Delkard
Sylvanus
4,864
1,934
3,928
4,091
9,167
9,719
0
2,498
6,381
9,255
0
L
Cernunnos
Doomzdayer
Cernunnos
11,838
6,290
0
2,250
9,199
3,738
0
5,932
3,218
0
31,350
L
Atlas
6,731
2,902
0
594
12,192
11,413
0
6,328
5,864
9,145
0
L
Cu Chulainn
NotBrutalBandit
Cu Chulainn
11,054
580
0
625
14,108
10,954
0
7,196
6,912
2,303
28,840
W
Anubis
Shiranay
Anubis
8,634
396
0
2,257
5,845
3,890
0
2,595
3,250
29,976
0
W
Ishtar
Vixbag
Ishtar
10,263
6,394
0
2,404
7,860
3,653
0
2,520
5,170
0
25,672
W
Bellona
ogladi
Bellona
7,548
1,168
141
266
9,281
10,143
0
2,767
6,465
0
15,866
L
Merlin
1,184
68
0
0
723
213
0
48
675
7,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,638
Gold Earned
40,073
136
Minions Killed
151
5
Camps Cleared
7
547,672
Distance Traveled
710,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,876
1,125
13
2
2
128,229
0
W
Zhong Kui
7,506
1,072
28
4
1
141,089
0
W
Sylvanus
8,811
1,259
8
1
1
129,490
0
L
Cernunnos
8,007
1,144
59
8
1
124,534
0
L
Atlas
8,012
1,145
9
1
0
119,003
0
L
Cu Chulainn
7,730
1,104
42
6
2
143,144
0
W
Anubis
8,082
1,155
71
10
3
130,277
0
W
Ishtar
7,600
1,086
26
4
1
138,648
0
W
Bellona
8,074
1,153
18
3
1
170,937
0
L
Merlin
7,013
1,002
13
2
0
32,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role