Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Compy Lock
Baron Samedi
Level 137
God Stats
3W - 2L
1,815 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 1
Maui
Maui
DankSky0721
Maui
Level 29
God Stats
1W - 2L
1,221 SR
Queue Stats
130W - 116L
1,474 Elo+
Party 1
Team Averages
Level 98
1,512 SR
1,491 Elo+

VS

Team Averages
Level 57
1,301 SR
1,096 Elo+
He Bo
He Bo
CallidusJay
He Bo
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 36L
1,064 Elo+
Solo
Surtr
Surtr
Zilla_Zero
Surtr
Level 40
God Stats
3W - 18L
1,210 SR
Queue Stats
187W - 240L
1,166 Elo+
Solo
Nemesis
Nemesis
benho94
Nemesis
Level 89
God Stats
3W - 5L
1,194 SR
Queue Stats
268W - 294L
1,058 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 0 / 9
7,007
876
4,903
7,185
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Compy Lock
Baron Samedi
12
9 / 0 / 2
7,519
940
5,875
2,913
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 11
6,801
850
2,991
5,957
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,019
627
3,334
3,665
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
8
0 / 6 / 0
5,125
641
2,046
8,992
4,404
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
benho94
Nemesis
8
0 / 2 / 0
5,226
653
675
5,000
1,986
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
9
6.5
L
0
3
0
0
W
Baron Samedi
Compy Lock
Baron Samedi
9
0
2
10
W
0
0
11
5.5
L
Surtr
0
6
0
0
L
Nemesis
benho94
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,769
Damage
6,055
16,055
Taken
17,657
8,610
Mitigated
7,703
6,856
Healing
1,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,903
4,483
0
1,580
7,185
2,612
1,513
1,317
5,706
0
32,182
L
3,334
58
0
0
3,665
1,313
0
2,036
1,629
8,999
0
W
Baron Samedi
Compy Lock
Baron Samedi
5,875
492
1,863
835
2,913
1,375
839
567
2,312
25,228
0
W
2,991
300
691
1,887
5,957
4,623
676
1,113
4,634
9,714
0
L
Surtr
2,046
834
130
1,608
8,992
4,404
0
4,145
4,847
232
10,622
L
Nemesis
benho94
Nemesis
675
0
0
195
5,000
1,986
0
2,737
2,263
0
11,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,327
Gold Earned
15,370
106
Minions Killed
56
0
Camps Cleared
0
423,242
Distance Traveled
326,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,007
876
44
6
0
137,597
0
L
He Bo
5,019
627
16
2
0
88,298
0
W
Baron Samedi
7,519
940
45
6
0
132,894
0
W
Maui
6,801
850
17
2
0
152,751
0
L
Surtr
5,125
641
14
2
0
102,465
0
L
Nemesis
5,226
653
26
3
0
136,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role