Player Matchup

Guan Yu
Guan Yu
Gold I
 
Guan Yu
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
DätBöi
Jing Wei
Platinum IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 121L
1,731 MMR
Solo
Ares
Ares
Platinum V
TopBear2047
Ares
Platinum V
Level 110
God Stats
1W - 1L
1,739 SR
Queue Stats
153W - 157L
1,774 MMR
Solo
Hun Batz
Hun Batz
Gold I
zhongli666
Hun Batz
Gold I
Level 107
God Stats
11W - 10L
1,687 SR
Queue Stats
80W - 84L
1,703 MMR
Party 1
Poseidon
Poseidon
Gold II
一拳打在了你的上巴
Poseidon
Gold II
Level 194
God Stats
5W - 4L
1,786 SR
Queue Stats
48W - 36L
1,814 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,643 SR
1,705 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 84
1,601 SR
1,715 MMR
Rama
Rama
Gold I
 
Rama
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
ElOneBasic
Gilgamesh
Platinum III
Level 56
God Stats
5W - 3L
1,285 SR
Queue Stats
309W - 285L
1,723 MMR
Solo
Fenrir
Fenrir
Platinum IV
MainSusanoo0
Fenrir
Platinum IV
Level 97
God Stats
13W - 11L
1,690 SR
Queue Stats
442W - 434L
1,775 MMR
Party 2
Geb
Geb
Platinum V
TheDaemonKing
Geb
Platinum V
Level 62
God Stats
5W - 2L
1,960 SR
Queue Stats
243W - 231L
1,721 MMR
Solo
Thoth
Thoth
Platinum I
Tаbby
Thoth
Platinum I
Level 75
God Stats
2W - 3L
1,568 SR
Queue Stats
294W - 273L
1,853 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 3 / 0
5,375
538
6,781
12,033
12,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
DätBöi
Jing Wei
10
1 / 2 / 0
5,436
544
5,702
7,356
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 1
4,833
483
2,173
5,380
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
zhongli666
Hun Batz
8
0 / 1 / 1
4,971
497
1,952
6,130
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 0
6,709
671
1,384
3,594
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangThorSusanoHades

VS

Bans
He BoBacchusThanatosSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 1 / 3
5,992
599
5,136
9,151
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
ElOneBasic
Gilgamesh
11
0 / 0 / 3
6,666
667
8,583
13,177
9,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
12
7 / 1 / 1
7,363
736
4,795
8,178
3,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 0 / 5
5,927
593
1,584
6,310
3,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thoth
Tаbby
Thoth
12
2 / 0 / 0
7,632
763
3,053
2,615
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
9
9
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
3
0
0.33
W
Rama
 
Rama
0
1
3
1.5
L
Jing Wei
DätBöi
Jing Wei
1
2
0
0.5
W
Gilgamesh
ElOneBasic
Gilgamesh
0
0
3
1.5
W
Fenrir
7
1
1
7.5
W
0
0
5
2.5
L
0
1
1
0.5
W
Thoth
Tаbby
Thoth
2
0
0
2
L
Hun Batz
zhongli666
Hun Batz
0
1
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,992
Damage
23,151
34,493
Taken
39,431
20,877
Mitigated
20,876
10,659
Healing
14,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,781
2,084
128
6,068
12,033
12,165
0
130
11,903
0
37,389
W
Rama
 
Rama
5,136
4,246
0
4,477
9,151
3,191
72
1,381
7,770
0
48,524
L
Jing Wei
DätBöi
Jing Wei
5,702
4,606
0
2,022
7,356
2,623
0
946
6,410
0
39,329
W
Gilgamesh
ElOneBasic
Gilgamesh
8,583
2,800
0
3,749
13,177
9,869
0
491
11,748
306
54,472
W
Fenrir
4,795
1,374
0
2,080
8,178
3,629
0
259
7,881
0
58,733
W
1,584
230
1,843
2,201
6,310
3,255
11
477
5,833
10,059
0
L
2,173
195
175
1,624
5,380
3,093
0
638
4,742
11,283
0
W
Thoth
Tаbby
Thoth
3,053
0
0
370
2,615
932
0
1,221
1,394
63,381
1,621
L
Hun Batz
zhongli666
Hun Batz
1,952
790
0
250
6,130
1,895
0
875
5,255
0
31,726
L
1,384
177
0
392
3,594
1,101
0
2,178
1,416
59,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,324
Gold Earned
33,580
323
Minions Killed
395
0
Camps Cleared
0
1,130,356
Distance Traveled
1,128,170
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,375
538
50
5
0
223,783
3
W
Rama
5,992
599
83
8
0
202,395
0
L
Jing Wei
5,436
544
77
8
0
210,567
0
W
Gilgamesh
6,666
667
95
10
0
208,045
2
W
Fenrir
7,363
736
89
9
0
258,966
0
W
Geb
5,927
593
9
1
0
233,096
0
L
Ares
4,833
483
11
1
0
233,906
4
W
Thoth
7,632
763
119
12
0
225,668
0
L
Hun Batz
4,971
497
55
6
0
194,268
1
L
Poseidon
6,709
671
130
13
0
267,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role