Player Matchup

Danzaburou
Danzaburou
GetajobMark
Danzaburou
Level 85
God Stats
14W - 10L
1,278 SR
Queue Stats
218W - 194L
1,128 Elo+
Solo
Maui
Maui
MyWifiSucks1964
Maui
Level 22
God Stats
3W - 2L
1,893 SR
Queue Stats
91W - 97L
1,509 Elo+
Party 2
King Arthur
King Arthur
SirzQayz
King Arthur
Level 129
God Stats
2W - 1L
1,359 SR
Queue Stats
23W - 13L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Vols41
Kukulkan
Level 49
God Stats
4W - 2L
1,718 SR
Queue Stats
88W - 97L
1,476 Elo+
Party 2
Kumbhakarna
Kumbhakarna
resciptial
Kumbhakarna
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
222W - 179L
1,353 Elo+
Solo
Team Averages
Level 89
1,550 SR
1,393 Elo+

VS

Team Averages
Level 76
1,536 SR
1,498 Elo+
Surtr
Surtr
 
Surtr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
APR0TAT0
Danzaburou
Level 47
God Stats
21W - 22L
1,921 SR
Queue Stats
211W - 205L
1,580 Elo+
Solo
Bakasura
Bakasura
Cmars02
Bakasura
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,488 Elo+
Party 1
Hun Batz
Hun Batz
DeadBeanie
Hun Batz
Level 39
God Stats
3W - 4L
1,259 SR
Queue Stats
120W - 110L
1,552 Elo+
Party 1
Kukulkan
Kukulkan
xSn1PeRx1313
Kukulkan
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 21L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GetajobMark
Danzaburou
15
0 / 2 / 7
8,874
683
4,535
9,738
4,184
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

18
2 / 1 / 5
10,432
802
8,789
11,473
8,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
SirzQayz
King Arthur
17
4 / 1 / 8
10,374
798
9,631
16,066
18,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Vols41
Kukulkan
20
14 / 1 / 5
12,228
941
27,787
6,543
3,498
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
resciptial
Kumbhakarna
18
6 / 3 / 14
11,440
880
8,078
18,295
24,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
0 / 11 / 3
8,266
636
11,374
21,237
11,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
APR0TAT0
Danzaburou
16
1 / 1 / 5
9,014
693
10,929
9,555
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Cmars02
Bakasura
14
0 / 4 / 2
8,242
634
1,342
13,013
5,490
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
DeadBeanie
Hun Batz
16
4 / 5 / 1
9,472
729
9,921
14,671
6,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Kukulkan
xSn1PeRx1313
Kukulkan
16
3 / 5 / 2
9,718
748
10,803
14,323
6,011
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
26
Kills
8
8
Deaths
26
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
11
3
0.14
L
Danzaburou
APR0TAT0
Danzaburou
1
1
5
3.5
L
Bakasura
Cmars02
Bakasura
0
4
2
0.25
L
Hun Batz
DeadBeanie
Hun Batz
4
5
1
0.9
W
Danzaburou
GetajobMark
Danzaburou
0
2
7
1.75
W
2
1
5
4.5
W
King Arthur
SirzQayz
King Arthur
4
1
8
8
W
Kukulkan
Vols41
Kukulkan
14
1
5
16.5
W
Kumbhakarna
resciptial
Kumbhakarna
6
3
14
4.33
L
Kukulkan
xSn1PeRx1313
Kukulkan
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,820
Damage
44,369
62,115
Taken
72,799
58,897
Mitigated
33,550
6,493
Healing
9,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
11,374
4,450
0
3,148
21,237
11,379
0
13,166
8,071
339
23,809
L
Danzaburou
APR0TAT0
Danzaburou
10,929
5,598
0
3,892
9,555
4,503
0
4,033
5,522
0
30,176
L
Bakasura
Cmars02
Bakasura
1,342
913
0
1,452
13,013
5,490
10
9,658
3,355
0
8,244
L
Hun Batz
DeadBeanie
Hun Batz
9,921
1,968
0
0
14,671
6,167
0
8,788
5,883
0
29,028
W
Danzaburou
GetajobMark
Danzaburou
4,535
1,513
157
2,027
9,738
4,184
1,363
2,933
6,805
0
20,661
W
8,789
2,665
0
1,059
11,473
8,203
879
354
11,119
47,814
4,695
W
King Arthur
SirzQayz
King Arthur
9,631
300
0
500
16,066
18,105
225
4,327
11,617
1,032
32,739
W
Kukulkan
Vols41
Kukulkan
27,787
1,813
0
640
6,543
3,498
2,905
1,744
4,799
72,625
831
W
Kumbhakarna
resciptial
Kumbhakarna
8,078
648
441
1,669
18,295
24,907
137
1,662
16,633
15,393
0
L
Kukulkan
xSn1PeRx1313
Kukulkan
10,803
971
0
576
14,323
6,011
0
8,508
5,815
47,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,348
Gold Earned
44,712
311
Minions Killed
200
0
Camps Cleared
0
1,383,072
Distance Traveled
1,222,519
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,266
636
21
2
0
216,801
0
L
Danzaburou
9,014
693
42
3
0
240,308
4
L
Bakasura
8,242
634
31
2
0
272,456
0
L
Hun Batz
9,472
729
47
4
0
252,806
0
W
Danzaburou
8,874
683
39
3
0
246,135
3
W
Maui
10,432
802
107
8
0
295,639
0
W
King Arthur
10,374
798
42
3
0
285,150
0
W
Kukulkan
12,228
941
106
8
0
272,939
0
W
Kumbhakarna
11,440
880
17
1
0
283,209
0
L
Kukulkan
9,718
748
59
5
0
240,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role