Player Matchup

Loki
Loki
P1Jac
Loki
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 64L
1,150 Elo+
Party 1
Sun Wukong
Sun Wukong
PlainMonster231
Sun Wukong
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
235W - 248L
1,360 Elo+
Party 1
The Morrigan
The Morrigan
Vitalz Alpha
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 101L
1,335 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,282 Elo+

VS

Team Averages
Level 63
1,480 SR
1,419 Elo+
Amaterasu
Amaterasu
Ghost637
Amaterasu
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 6L
1,330 Elo+
Party 2
Serqet
Serqet
Soulstyce
Serqet
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 31L
1,463 Elo+
Party 2
Zeus
Zeus
killa12313
Zeus
Level 25
God Stats
6W - 7L
1,441 SR
Queue Stats
7W - 11L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
P1Jac
Loki
14
1 / 5 / 0
9,795
576
6,943
13,669
4,463
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
PlainMonster231
Sun Wukong
16
1 / 1 / 1
10,272
604
7,714
15,948
10,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Vitalz Alpha
The Morrigan
15
0 / 7 / 2
9,871
581
7,668
14,166
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ghost637
Amaterasu
18
4 / 0 / 6
11,826
696
6,760
12,662
14,260
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Soulstyce
Serqet
18
7 / 1 / 5
12,309
724
13,118
14,267
19,244
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 1 / 9
11,955
703
15,714
7,743
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
13
13
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Ghost637
Amaterasu
4
0
6
7
L
Loki
P1Jac
Loki
1
5
0
0.2
L
Sun Wukong
PlainMonster231
Sun Wukong
1
1
1
1.5
W
Serqet
Soulstyce
Serqet
7
1
5
9.5
L
The Morrigan
Vitalz Alpha
The Morrigan
0
7
2
0.14
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,325
Damage
35,592
43,783
Taken
34,672
20,711
Mitigated
37,039
5,414
Healing
9,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Ghost637
Amaterasu
6,760
2,601
0
2,241
12,662
14,260
1,543
2,575
9,877
0
49,085
L
Loki
P1Jac
Loki
6,943
1,199
0
0
13,669
4,463
0
5,109
8,174
0
20,659
L
Sun Wukong
PlainMonster231
Sun Wukong
7,714
1,357
0
4,942
15,948
10,838
0
7,621
8,327
0
30,376
W
Serqet
Soulstyce
Serqet
13,118
2,052
0
4,246
14,267
19,244
449
3,064
11,203
3,483
24,270
L
The Morrigan
Vitalz Alpha
The Morrigan
7,668
1,610
0
472
14,166
5,410
1,346
3,886
10,122
24,104
2,908
W
15,714
1,350
0
2,633
7,743
3,535
1,092
1,343
6,400
85,158
4,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,938
Gold Earned
36,090
118
Minions Killed
222
0
Camps Cleared
0
870,264
Distance Traveled
925,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,826
696
62
4
0
329,705
0
L
Loki
9,795
576
24
1
0
291,852
0
L
Sun Wukong
10,272
604
46
3
0
338,512
0
W
Serqet
12,309
724
24
1
0
282,667
0
L
The Morrigan
9,871
581
48
3
0
239,900
0
W
Zeus
11,955
703
136
8
0
313,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role