Player Matchup

Thor
Thor
DrGalak
Thor
Level 216
God Stats
9W - 6L
1,648 SR
Queue Stats
773W - 774L
1,588 Elo+
Solo
Cabrakan
Cabrakan
NXXUS-R4M1R3Z
Cabrakan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,568 Elo+
Solo
Jormungandr
Jormungandr
SVBBATH
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 36L
1,392 Elo+
Solo
Skadi
Skadi
meblo
Skadi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Loki
Loki
pochk
Loki
Level 104
God Stats
6W - 9L
1,500 SR
Queue Stats
330W - 315L
1,546 Elo+
Solo
Team Averages
Level 117
1,530 SR
1,519 Elo+

VS

Team Averages
Level 118
1,500 SR
1,452 Elo+
Merlin
Merlin
 
Merlin
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DarkFred74
Hachiman
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 98L
1,476 Elo+
Solo
Freya
Freya
FudoTaka
Freya
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,332 Elo+
Solo
He Bo
He Bo
Spectacle163
He Bo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 44L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DrGalak
Thor
12
0 / 2 / 9
7,346
816
4,810
6,911
4,723
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
NXXUS-R4M1R3Z
Cabrakan
14
2 / 2 / 11
8,282
920
6,090
9,924
11,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
SVBBATH
Jormungandr
13
0 / 1 / 10
8,159
907
3,538
8,806
8,890
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
meblo
Skadi
16
10 / 1 / 2
9,729
1,081
12,268
6,444
3,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
pochk
Loki
14
4 / 1 / 7
8,246
916
7,316
6,549
3,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 2 / 1
7,336
815
8,017
5,454
2,490
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
12
0 / 4 / 2
6,870
763
2,511
9,017
7,925
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
DarkFred74
Hachiman
11
1 / 5 / 1
6,494
722
6,547
8,395
3,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
FudoTaka
Freya
14
3 / 4 / 2
7,659
851
4,298
9,121
4,023
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
5,799
644
451
3,509
1,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
16
Kills
7
7
Deaths
16
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
2
1
1.75
L
Ymir
 
Ymir
0
4
2
0.25
L
Hachiman
DarkFred74
Hachiman
1
5
1
0.3
W
Thor
DrGalak
Thor
0
2
9
2.25
L
Freya
FudoTaka
Freya
3
4
2
1
W
Cabrakan
NXXUS-R4M1R3Z
Cabrakan
2
2
11
3.75
W
Jormungandr
SVBBATH
Jormungandr
0
1
10
5
L
0
1
0
0
W
Skadi
meblo
Skadi
10
1
2
11
W
Loki
pochk
Loki
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,022
Damage
21,824
38,634
Taken
35,496
31,583
Mitigated
18,842
15,947
Healing
6,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,017
236
619
671
5,454
2,490
0
806
4,648
21,042
0
L
Ymir
 
Ymir
2,511
54
580
997
9,017
7,925
0
2,277
6,740
9,911
0
L
Hachiman
DarkFred74
Hachiman
6,547
2,515
178
579
8,395
3,207
0
2,240
6,155
0
11,240
W
Thor
DrGalak
Thor
4,810
230
1,367
692
6,911
4,723
766
2,299
4,612
0
7,981
L
Freya
FudoTaka
Freya
4,298
1,081
81
2,016
9,121
4,023
0
3,017
6,104
12,537
0
W
Cabrakan
NXXUS-R4M1R3Z
Cabrakan
6,090
986
2,143
3,465
9,924
11,387
970
4,417
5,507
7,962
0
W
Jormungandr
SVBBATH
Jormungandr
3,538
295
973
2,031
8,806
8,890
624
3,358
5,448
11,137
0
L
451
0
170
890
3,509
1,197
0
1,288
2,221
3,858
0
W
Skadi
meblo
Skadi
12,268
5,163
414
2,007
6,444
3,302
3,227
2,165
4,279
0
28,858
W
Loki
pochk
Loki
7,316
517
1,432
1,423
6,549
3,281
1,335
3,038
3,511
0
24,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,762
Gold Earned
34,158
107
Minions Killed
88
0
Camps Cleared
0
891,719
Distance Traveled
705,778
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,336
815
32
4
0
169,823
1
L
Ymir
6,870
763
13
1
0
148,885
0
L
Hachiman
6,494
722
13
1
0
137,577
0
W
Thor
7,346
816
10
1
0
154,789
0
L
Freya
7,659
851
26
3
0
143,806
0
W
Cabrakan
8,282
920
4
0
0
196,133
0
W
Jormungandr
8,159
907
19
2
0
153,718
0
L
He Bo
5,799
644
4
0
0
105,687
0
W
Skadi
9,729
1,081
50
6
0
186,331
0
W
Loki
8,246
916
24
3
0
200,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role