Player Matchup

Chaac
Chaac
Anti_Jume
Chaac
Level 63
God Stats
17W - 15L
1,483 SR
Queue Stats
145W - 141L
1,483 Elo+
Party 2
Skadi
Skadi
GMC_OnlyCake
Skadi
Level 106
God Stats
32W - 25L
1,632 SR
Queue Stats
205W - 254L
1,470 Elo+
Party 1
Surtr
Surtr
ThiccLil_G
Surtr
Level 89
God Stats
10W - 7L
1,921 SR
Queue Stats
145W - 143L
1,475 Elo+
Party 2
Atlas
Atlas
YoloBeefKing
Atlas
Level 87
God Stats
13W - 9L
1,820 SR
Queue Stats
223W - 254L
1,489 Elo+
Party 1
Anubis
Anubis
exonine
Anubis
Level 62
God Stats
15W - 15L
1,398 SR
Queue Stats
41W - 38L
1,482 Elo+
Party 2
Team Averages
Level 81
1,651 SR
1,480 Elo+

VS

Team Averages
Level 75
1,535 SR
1,468 Elo+
Kukulkan
Kukulkan
Erickcx
Kukulkan
Level 118
God Stats
26W - 22L
1,698 SR
Queue Stats
573W - 533L
1,552 Elo+
Solo
Artemis
Artemis
Nachte Tod
Artemis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bastet
Bastet
ThexScarletxKing
Bastet
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 92L
1,446 Elo+
Solo
Cabrakan
Cabrakan
harrythegreek
Cabrakan
Level 58
God Stats
2W - 2L
1,653 SR
Queue Stats
19W - 17L
1,467 Elo+
Solo
Surtr
Surtr
子龙吧阿布
Surtr
Level 32
God Stats
0W - 3L
1,322 SR
Queue Stats
13W - 16L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Anti_Jume
Chaac
14
1 / 0 / 3
8,105
540
9,891
15,398
16,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 0 / 0
7,883
526
8,122
4,868
1,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
14
4 / 0 / 6
8,364
558
8,851
10,939
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 3
6,700
447
4,666
11,436
10,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
exonine
Anubis
14
1 / 3 / 5
7,965
531
4,904
8,999
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Erickcx
Kukulkan
15
3 / 0 / 0
8,380
559
9,137
3,318
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
Nachte Tod
Artemis
12
0 / 3 / 0
6,381
425
4,383
8,346
2,888
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 5 / 2
6,854
457
5,398
13,972
4,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cabrakan
harrythegreek
Cabrakan
9
1 / 3 / 1
6,464
431
4,006
13,921
15,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 2 / 0
6,977
465
6,777
15,237
15,970
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
4
4
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
Anti_Jume
Chaac
1
0
3
2.5
L
Kukulkan
Erickcx
Kukulkan
3
0
0
3
W
5
0
0
5
L
Artemis
Nachte Tod
Artemis
0
3
0
0
L
0
5
2
0.2
W
Surtr
4
0
6
7
W
2
1
3
3.5
W
Anubis
exonine
Anubis
1
3
5
1.17
L
Cabrakan
harrythegreek
Cabrakan
1
3
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,434
Damage
29,701
51,640
Taken
54,794
39,090
Mitigated
40,970
16,003
Healing
11,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Anti_Jume
Chaac
9,891
1,332
0
4,595
15,398
16,452
99
1,629
13,689
0
72,419
L
Kukulkan
Erickcx
Kukulkan
9,137
560
0
250
3,318
1,288
422
670
2,648
68,484
0
W
8,122
3,119
0
431
4,868
1,757
91
267
4,601
0
59,954
L
Artemis
Nachte Tod
Artemis
4,383
1,878
0
1,975
8,346
2,888
0
2,105
6,241
0
39,448
L
5,398
1,825
0
4,347
13,972
4,920
0
3,011
10,961
0
47,414
W
Surtr
8,851
3,579
0
5,641
10,939
5,873
244
2,647
8,196
1,512
63,913
W
4,666
2,132
217
2,075
11,436
10,708
37
2,672
8,707
18,914
0
W
Anubis
exonine
Anubis
4,904
424
0
3,044
8,999
4,300
501
5,650
2,882
60,021
0
L
Cabrakan
harrythegreek
Cabrakan
4,006
507
0
1,828
13,921
15,904
0
3,784
10,137
16,529
0
L
6,777
2,366
0
2,804
15,237
15,970
0
307
14,930
1,036
44,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,017
Gold Earned
35,056
491
Minions Killed
355
0
Camps Cleared
0
1,486,031
Distance Traveled
1,451,347
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,105
540
130
9
0
289,435
4
L
Kukulkan
8,380
559
127
8
0
291,106
8
W
Skadi
7,883
526
102
7
0
289,395
0
L
Artemis
6,381
425
68
5
0
256,345
0
L
Bastet
6,854
457
69
5
0
336,527
0
W
Surtr
8,364
558
116
8
0
358,729
0
W
Atlas
6,700
447
24
2
0
289,072
0
W
Anubis
7,965
531
119
8
0
259,400
0
L
Cabrakan
6,464
431
14
1
0
279,364
0
L
Surtr
6,977
465
77
5
0
288,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role