Player Matchup

Merlin
Merlin
Jeezzaz
Merlin
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 25L
1,791 Elo+
Solo
Freya
Freya
MeІk
Freya
Level 128
God Stats
2W - 2L
1,837 SR
Queue Stats
124W - 94L
1,524 Elo+
Party 2
Achilles
Achilles
ScrappyOw1
Achilles
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,379 Elo+
Solo
Atlas
Atlas
edible_title4
Atlas
Level 6
God Stats
3W - 2L
1,382 SR
Queue Stats
3W - 2L
1,407 Elo+
Solo
Thanatos
Thanatos
ÖneÔfUs
Thanatos
Level 129
God Stats
1W - 1L
1,430 SR
Queue Stats
67W - 50L
1,522 Elo+
Party 2
Team Averages
Level 113
1,530 SR
1,525 Elo+

VS

Team Averages
Level 57
1,562 SR
1,493 Elo+
Cupid
Cupid
Juliden
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,452 Elo+
Party 1
Bacchus
Bacchus
Victorlias
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
Zekstorm
Agni
Level 126
God Stats
1W - 1L
1,812 SR
Queue Stats
8W - 3L
1,818 Elo+
Solo
Surtr
Surtr
fatality_kaiba
Surtr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,272 Elo+
Solo
Anubis
Anubis
konglhuanc
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jeezzaz
Merlin
17
4 / 3 / 15
9,345
935
13,919
8,056
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
MeІk
Freya
17
9 / 2 / 14
9,803
980
13,968
10,714
4,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
ScrappyOw1
Achilles
16
5 / 0 / 10
9,231
923
11,451
10,498
10,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
6 / 2 / 12
8,897
890
4,459
11,215
10,284
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
ÖneÔfUs
Thanatos
17
14 / 3 / 10
10,043
1,004
15,484
12,256
6,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Juliden
Cupid
13
1 / 9 / 1
7,182
718
5,952
15,256
5,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Victorlias
Bacchus
13
1 / 7 / 5
7,219
722
4,060
14,317
14,839
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
14
2 / 6 / 5
8,223
822
5,719
8,948
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 7 / 3
8,145
815
11,657
17,761
11,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
konglhuanc
Anubis
13
1 / 9 / 3
7,302
730
2,831
12,875
4,405
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
26
38
Kills
9
10
Deaths
38
61
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
Jeezzaz
Merlin
4
3
15
3.83
L
Cupid
Juliden
Cupid
1
9
1
0.17
W
Freya
MeІk
Freya
9
2
14
8
W
Achilles
ScrappyOw1
Achilles
5
0
10
10
L
Bacchus
Victorlias
Bacchus
1
7
5
0.5
L
Agni
2
6
5
0.75
W
6
2
12
6
L
4
7
3
0.79
L
Anubis
konglhuanc
Anubis
1
9
3
0.28
W
Thanatos
ÖneÔfUs
Thanatos
14
3
10
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,281
Damage
30,219
52,739
Taken
69,157
36,061
Mitigated
39,491
18,236
Healing
7,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Jeezzaz
Merlin
13,919
1,670
0
360
8,056
3,741
1,641
1,560
6,496
41,263
1,451
L
Cupid
Juliden
Cupid
5,952
3,532
610
1,690
15,256
5,515
0
6,942
8,187
0
14,724
W
Freya
MeІk
Freya
13,968
4,684
0
3,434
10,714
4,700
3,022
2,682
8,032
36,663
0
W
Achilles
ScrappyOw1
Achilles
11,451
2,841
0
2,081
10,498
10,584
404
1,902
8,596
0
35,793
L
Bacchus
Victorlias
Bacchus
4,060
900
0
631
14,317
14,839
407
4,870
9,209
11,109
0
L
Agni
5,719
676
0
100
8,948
3,088
0
4,322
4,526
17,196
0
W
4,459
2,188
354
1,712
11,215
10,284
72
3,456
7,759
12,538
0
L
11,657
3,665
0
2,681
17,761
11,644
290
10,602
6,907
313
21,637
L
Anubis
konglhuanc
Anubis
2,831
317
0
1,792
12,875
4,405
153
4,993
7,771
14,433
0
W
Thanatos
ÖneÔfUs
Thanatos
15,484
2,996
0
10,295
12,256
6,752
543
3,227
9,029
0
31,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,319
Gold Earned
38,071
234
Minions Killed
122
0
Camps Cleared
0
1,121,331
Distance Traveled
933,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,345
935
88
9
0
216,972
0
L
Cupid
7,182
718
25
3
0
174,429
0
W
Freya
9,803
980
46
5
0
206,171
0
W
Achilles
9,231
923
55
6
0
233,839
0
L
Bacchus
7,219
722
13
1
0
210,060
0
L
Agni
8,223
822
29
3
0
178,664
0
W
Atlas
8,897
890
15
2
0
199,313
0
L
Surtr
8,145
815
24
2
0
202,216
0
L
Anubis
7,302
730
31
3
0
168,392
0
W
Thanatos
10,043
1,004
30
3
0
265,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role