Player Matchup

Athena
Athena
 
Athena
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Boyarencev
Izanami
Level 108
God Stats
3W - 3L
1,534 SR
Queue Stats
331W - 332L
1,494 Elo+
Solo
Ymir
Ymir
Heyy Pete
Ymir
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 21L
1,500 Elo+
Solo
Achilles
Achilles
Toraiaru
Achilles
Level 29
God Stats
1W - 1L
1,267 SR
Queue Stats
38W - 42L
1,477 Elo+
Solo
Sol
Sol
mederlah
Sol
Level 204
God Stats
7W - 2L
1,657 SR
Queue Stats
508W - 515L
1,512 Elo+
Solo
Team Averages
Level 147
1,492 SR
1,497 Elo+

VS

Team Averages
Level 97
1,567 SR
1,585 Elo+
Charybdis
Charybdis
 
Charybdis
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Baguwix
Eset
Level 67
God Stats
3W - 2L
1,836 SR
Queue Stats
229W - 217L
1,580 Elo+
Party 1
Rama
Rama
Ronway
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,720 Elo+
Solo
Geb
Geb
shluhabarbariska
Geb
Level 136
God Stats
6W - 3L
1,500 SR
Queue Stats
287W - 293L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
4 / 3 / 10
8,140
814
10,000
12,123
12,433
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
Boyarencev
Izanami
13
1 / 2 / 10
7,705
771
9,139
7,388
4,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
13
1 / 1 / 8
8,258
826
6,340
11,148
13,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
Toraiaru
Achilles
13
2 / 3 / 8
7,416
742
9,781
11,089
14,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
6 / 0 / 4
9,363
936
16,271
8,234
4,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 4 / 2
7,283
728
7,633
11,778
6,864
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
 
Maui
12
0 / 1 / 6
6,793
679
5,263
11,802
12,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eset
Baguwix
Eset
13
3 / 4 / 2
7,162
716
9,010
9,372
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Ronway
Rama
13
1 / 3 / 3
7,173
717
6,787
11,649
7,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 5
8,097
810
11,673
12,473
14,801
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
14
Kills
9
9
Deaths
14
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
3
10
3
L
Charybdis
 
Charybdis
2
4
2
0.75
L
Maui
 
Maui
0
1
6
3
L
Eset
Baguwix
Eset
3
4
2
1
W
Izanami
Boyarencev
Izanami
1
2
10
3
W
Ymir
1
1
8
5
L
Rama
Ronway
Rama
1
3
3
0.83
W
Achilles
Toraiaru
Achilles
2
3
8
2
W
6
0
4
8
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,531
Damage
40,366
49,982
Taken
57,074
48,794
Mitigated
46,584
24,254
Healing
19,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
10,000
2,672
1,514
3,405
12,123
12,433
0
3,920
8,033
15,077
0
L
Charybdis
 
Charybdis
7,633
3,197
1,131
3,298
11,778
6,864
96
7,634
3,886
0
21,774
L
Maui
 
Maui
5,263
1,056
1,114
2,331
11,802
12,046
0
6,557
4,980
8,519
0
L
Eset
Baguwix
Eset
9,010
1,344
1,500
1,360
9,372
5,647
0
6,169
3,203
14,769
466
W
Izanami
Boyarencev
Izanami
9,139
5,088
2,167
2,091
7,388
4,545
0
5,715
1,540
0
27,920
W
Ymir
6,340
429
1,701
3,116
11,148
13,138
52
5,904
5,037
8,328
0
L
Rama
Ronway
Rama
6,787
6,260
955
3,160
11,649
7,226
0
6,324
5,146
0
14,773
W
Achilles
Toraiaru
Achilles
9,781
803
2,301
2,364
11,089
14,551
0
4,122
6,887
0
11,030
W
16,271
3,133
678
4,917
8,234
4,127
1,636
4,968
3,005
31,850
0
L
11,673
378
1,075
3,436
12,473
14,801
0
5,927
6,296
17,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,882
Gold Earned
36,508
104
Minions Killed
82
0
Camps Cleared
0
978,173
Distance Traveled
899,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,140
814
6
1
0
220,257
0
L
Charybdis
7,283
728
28
3
0
163,593
0
L
Maui
6,793
679
7
1
0
198,798
0
L
Eset
7,162
716
15
2
0
171,610
0
W
Izanami
7,705
771
33
3
0
175,744
0
W
Ymir
8,258
826
8
1
0
192,163
0
L
Rama
7,173
717
22
2
0
172,070
0
W
Achilles
7,416
742
0
0
0
189,398
0
W
Sol
9,363
936
57
6
0
200,611
0
L
Geb
8,097
810
10
1
0
193,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role