Player Matchup

Sun Wukong
Sun Wukong
GoldenHammer79
Sun Wukong
Level 129
God Stats
4W - 5L
1,715 SR
Queue Stats
771W - 814L
1,461 Elo+
Solo
Atlas
Atlas
OuTL4wSM4tRiXx
Atlas
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 50L
1,379 Elo+
Solo
Chernobog
Chernobog
Psyhoparty
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,587 Elo+
Solo
Xbalanque
Xbalanque
STULTE
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Khepri
Khepri
VolDeFake
Khepri
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 1
Team Averages
Level 59
1,543 SR
1,485 Elo+

VS

Team Averages
Level 112
1,387 SR
1,496 Elo+
Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Agsar
Mercury
Level 108
God Stats
2W - 2L
1,131 SR
Queue Stats
441W - 411L
1,581 Elo+
Solo
Gilgamesh
Gilgamesh
DreadDinosaur37
Gilgamesh
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 110L
1,440 Elo+
Solo
Sol
Sol
Lanmi92
Sol
Level 128
God Stats
8W - 8L
1,306 SR
Queue Stats
400W - 371L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GoldenHammer79
Sun Wukong
14
3 / 4 / 3
7,937
882
10,736
13,169
14,161
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 5 / 4
7,991
888
10,210
11,354
6,835
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
Psyhoparty
Chernobog
14
2 / 4 / 4
7,346
816
5,648
10,918
6,370
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
STULTE
Xbalanque
11
0 / 3 / 2
6,424
714
6,462
8,928
4,632
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
VolDeFake
Khepri
13
0 / 4 / 4
7,222
802
3,305
11,557
12,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 2 / 14
8,174
908
9,900
7,152
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
 
Tsukuyomi
14
2 / 2 / 14
7,977
886
12,073
10,503
8,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
Agsar
Mercury
13
3 / 2 / 6
7,901
878
5,923
6,544
3,144
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
DreadDinosaur37
Gilgamesh
15
3 / 2 / 15
8,765
974
8,318
11,094
12,670
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Sol
16
9 / 1 / 8
9,226
1,025
16,197
7,343
3,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
8
Kills
20
20
Deaths
9
17
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
2
14
5
W
Tsukuyomi
 
Tsukuyomi
2
2
14
4.5
W
Mercury
Agsar
Mercury
3
2
6
3
W
Gilgamesh
DreadDinosaur37
Gilgamesh
3
2
15
5.25
L
Sun Wukong
GoldenHammer79
Sun Wukong
3
4
3
1.13
W
Sol
9
1
8
13
L
3
5
4
1
L
Chernobog
Psyhoparty
Chernobog
2
4
4
1
L
Xbalanque
STULTE
Xbalanque
0
3
2
0.33
L
Khepri
VolDeFake
Khepri
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,361
Damage
52,411
55,926
Taken
42,636
44,298
Mitigated
31,624
13,527
Healing
11,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,900
352
954
1,333
7,152
3,610
663
2,581
4,436
23,661
0
W
Tsukuyomi
 
Tsukuyomi
12,073
1,248
1,211
1,330
10,503
8,616
84
3,530
6,676
0
20,524
W
Mercury
Agsar
Mercury
5,923
2,362
324
1,080
6,544
3,144
285
1,861
4,590
0
13,832
W
Gilgamesh
DreadDinosaur37
Gilgamesh
8,318
769
857
803
11,094
12,670
152
3,476
7,203
0
13,812
L
Sun Wukong
GoldenHammer79
Sun Wukong
10,736
1,454
1,453
3,543
13,169
14,161
0
5,197
7,972
0
14,717
W
Sol
16,197
5,245
600
2,724
7,343
3,584
1,494
2,067
5,139
27,571
0
L
10,210
1,745
0
1,211
11,354
6,835
0
4,553
6,801
19,473
0
L
Chernobog
Psyhoparty
Chernobog
5,648
2,312
987
1,653
10,918
6,370
0
5,944
4,974
0
15,911
L
Xbalanque
STULTE
Xbalanque
6,462
2,373
1,111
1,795
8,928
4,632
0
4,671
4,257
0
16,132
L
Khepri
VolDeFake
Khepri
3,305
158
469
1,305
11,557
12,300
0
5,732
5,825
5,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,920
Gold Earned
42,043
81
Minions Killed
116
0
Camps Cleared
0
847,320
Distance Traveled
998,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,174
908
30
3
0
194,888
0
W
Tsukuyomi
7,977
886
22
2
0
204,799
0
W
Mercury
7,901
878
19
2
0
221,313
0
W
Gilgamesh
8,765
974
16
2
0
182,800
0
L
Sun Wukong
7,937
882
7
1
0
179,013
0
W
Sol
9,226
1,025
29
3
0
194,883
0
L
Atlas
7,991
888
13
1
0
181,934
0
L
Chernobog
7,346
816
18
2
0
173,844
0
L
Xbalanque
6,424
714
33
4
0
145,071
0
L
Khepri
7,222
802
10
1
0
167,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role