Player Matchup

Artemis
Artemis
DeadlyMoose78
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 24L
1,650 Elo+
Solo
Thanatos
Thanatos
Lycvnis
Thanatos
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
104W - 74L
1,539 Elo+
Solo
Yu Huang
Yu Huang
SSBOY3
Yu Huang
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,261 Elo+
Solo
Chernobog
Chernobog
VingadorTox
Chernobog
Level 124
God Stats
5W - 8L
1,796 SR
Queue Stats
352W - 367L
1,467 Elo+
Solo
Hou Yi
Hou Yi
ßukakkeSyrup
Hou Yi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 43L
1,707 Elo+
Solo
Team Averages
Level 43
1,559 SR
1,525 Elo+

VS

Team Averages
Level 90
1,500 SR
1,524 Elo+
Sun Wukong
Sun Wukong
DeaconTheHeathen
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,531 Elo+
Party 1
Amaterasu
Amaterasu
Jester658
Amaterasu
Level 104
God Stats
6W - 3L
1,500 SR
Queue Stats
204W - 204L
1,632 Elo+
Solo
Rama
Rama
NINJAklutchMUCH
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 93L
1,442 Elo+
Solo
King Arthur
King Arthur
SovereignLion
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,507 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheRealTacDaddy
Kumbhakarna
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 40L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
8 / 4 / 19
12,601
840
30,334
12,842
7,167
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Lycvnis
Thanatos
20
11 / 3 / 12
12,652
843
20,026
19,467
23,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
SSBOY3
Yu Huang
17
4 / 6 / 13
11,085
739
13,691
14,730
7,403
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
VingadorTox
Chernobog
18
1 / 4 / 22
10,785
719
9,551
12,881
6,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
3 / 3 / 16
11,147
743
21,547
15,091
7,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeaconTheHeathen
Sun Wukong
17
3 / 6 / 9
10,803
720
13,744
25,911
23,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Jester658
Amaterasu
17
0 / 6 / 6
9,598
640
4,470
20,403
18,284
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 5 / 5
10,315
688
8,916
19,855
9,376
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
SovereignLion
King Arthur
18
5 / 6 / 6
10,800
720
19,405
21,934
18,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
TheRealTacDaddy
Kumbhakarna
19
6 / 4 / 9
12,046
803
15,592
24,098
35,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
53
27
Kills
18
20
Deaths
27
82
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DeaconTheHeathen
Sun Wukong
3
6
9
1.25
W
Artemis
8
4
19
4.38
L
Amaterasu
Jester658
Amaterasu
0
6
6
0.5
W
Thanatos
Lycvnis
Thanatos
11
3
12
5.67
L
4
5
5
1.3
W
Yu Huang
SSBOY3
Yu Huang
4
6
13
1.75
L
King Arthur
SovereignLion
King Arthur
5
6
6
1.33
L
Kumbhakarna
TheRealTacDaddy
Kumbhakarna
6
4
9
2.63
W
Chernobog
VingadorTox
Chernobog
1
4
22
3
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,149
Damage
62,127
75,011
Taken
112,201
53,359
Mitigated
104,489
35,246
Healing
36,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DeaconTheHeathen
Sun Wukong
13,744
1,118
1,268
8,368
25,911
23,250
1,012
4,189
21,722
0
30,350
W
Artemis
30,334
20,114
2,087
1,478
12,842
7,167
3,624
2,065
10,777
0
50,115
L
Amaterasu
Jester658
Amaterasu
4,470
207
223
2,727
20,403
18,284
1,301
2,412
17,991
0
17,023
W
Thanatos
Lycvnis
Thanatos
20,026
2,611
1,313
14,186
19,467
23,887
692
3,836
15,631
4,479
22,372
L
8,916
7,096
2,139
6,732
19,855
9,376
5,436
2,835
17,020
0
21,865
W
Yu Huang
SSBOY3
Yu Huang
13,691
1,545
2,027
3,564
14,730
7,403
383
4,806
9,924
27,859
0
L
King Arthur
SovereignLion
King Arthur
19,405
2,065
1,280
4,472
21,934
18,379
199
4,495
17,439
899
31,932
L
Kumbhakarna
TheRealTacDaddy
Kumbhakarna
15,592
1,277
3,756
5,875
24,098
35,200
417
2,843
21,255
22,829
0
W
Chernobog
VingadorTox
Chernobog
9,551
4,564
557
2,976
12,881
6,925
1,276
2,859
10,022
0
27,094
W
21,547
12,665
1,202
5,856
15,091
7,977
2,102
2,925
12,166
0
46,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,270
Gold Earned
53,562
161
Minions Killed
133
0
Camps Cleared
0
1,302,255
Distance Traveled
1,305,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,803
720
21
1
0
276,385
0
W
Artemis
12,601
840
38
3
0
240,576
0
L
Amaterasu
9,598
640
19
1
0
262,521
0
W
Thanatos
12,652
843
12
1
0
304,828
0
L
Rama
10,315
688
36
2
0
226,828
0
W
Yu Huang
11,085
739
40
3
0
221,307
0
L
King Arthur
10,800
720
40
3
0
251,424
0
L
Kumbhakarna
12,046
803
17
1
0
287,901
0
W
Chernobog
10,785
719
26
2
0
264,742
0
W
Hou Yi
11,147
743
45
3
0
270,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role