Player Matchup

Anubis
Anubis
FredRechidd
Anubis
Level 157
God Stats
8W - 2L
1,303 SR
Queue Stats
201W - 154L
1,500 Elo+
Party 1
Hercules
Hercules
Ghostilr
Hercules
Level 141
God Stats
8W - 2L
1,694 SR
Queue Stats
102W - 75L
1,455 Elo+
Party 1
Hachiman
Hachiman
TryHardLiquify
Hachiman
Level 143
God Stats
1W - 2L
1,252 SR
Queue Stats
115W - 141L
1,532 Elo+
Solo
Team Averages
Level 147
1,416 SR
1,495 Elo+

VS

Team Averages
Level 121
1,638 SR
1,667 Elo+
Bellona
Bellona
DaddyKarma
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 52L
1,695 Elo+
Party 2
Baron Samedi
Baron Samedi
jellyfamjam24
Baron Samedi
Level 106
God Stats
3W - 8L
1,500 SR
Queue Stats
641W - 630L
1,645 Elo+
Solo
Kuzenbo
Kuzenbo
sadxemperor
Kuzenbo
Level 127
God Stats
2W - 2L
1,913 SR
Queue Stats
19W - 17L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
12 / 2 / 5
13,611
907
17,679
15,266
9,481
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Ghostilr
Hercules
17
3 / 1 / 12
11,387
759
15,914
15,279
21,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
17
3 / 4 / 10
11,772
785
14,043
14,986
7,360
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaddyKarma
Bellona
14
3 / 6 / 2
10,033
669
12,833
19,792
22,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
jellyfamjam24
Baron Samedi
16
3 / 6 / 3
10,801
720
14,740
14,336
7,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
sadxemperor
Kuzenbo
15
0 / 6 / 5
10,145
676
8,032
24,252
37,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
18
Kills
6
7
Deaths
18
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
DaddyKarma
Bellona
3
6
2
0.67
W
Anubis
12
2
5
7.25
W
Hercules
Ghostilr
Hercules
3
1
12
9
W
Hachiman
3
4
10
2
L
Baron Samedi
jellyfamjam24
Baron Samedi
3
6
3
0.75
L
Kuzenbo
sadxemperor
Kuzenbo
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,636
Damage
35,605
45,531
Taken
58,380
38,462
Mitigated
67,944
24,811
Healing
8,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DaddyKarma
Bellona
12,833
4,712
0
2,370
19,792
22,783
0
5,406
14,386
0
42,681
W
Anubis
17,679
1,169
385
11,264
15,266
9,481
424
6,568
8,698
70,498
0
W
Hercules
Ghostilr
Hercules
15,914
4,597
0
5,296
15,279
21,621
0
9,182
6,097
7,079
30,402
W
Hachiman
14,043
9,684
0
7,866
14,986
7,360
2,998
6,026
8,960
0
72,103
L
Baron Samedi
jellyfamjam24
Baron Samedi
14,740
888
1,777
2,737
14,336
7,695
160
7,848
6,488
59,425
3,545
L
Kuzenbo
sadxemperor
Kuzenbo
8,032
2,975
340
1,641
24,252
37,466
0
8,065
16,187
26,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,770
Gold Earned
30,979
258
Minions Killed
186
0
Camps Cleared
0
815,740
Distance Traveled
797,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,033
669
60
4
0
294,915
0
W
Anubis
13,611
907
111
7
0
267,500
0
W
Hercules
11,387
759
47
3
0
271,576
0
W
Hachiman
11,772
785
100
7
0
276,664
0
L
Baron Samedi
10,801
720
90
6
0
236,085
0
L
Kuzenbo
10,145
676
36
2
0
266,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role