Player Matchup

Cernunnos
Cernunnos
DE Loki
Cernunnos
Level 47
God Stats
5W - 13L
1,236 SR
Queue Stats
782W - 753L
1,432 Elo+
Party 2
Surtr
Surtr
DIRTY2124
Surtr
Level 117
God Stats
17W - 10L
1,482 SR
Queue Stats
501W - 500L
1,430 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dr1pVenom
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,132 Elo+
Party 1
Persephone
Persephone
MiZZPUFFF
Persephone
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,180 Elo+
Party 1
Izanami
Izanami
drizzt385
Izanami
Level 36
God Stats
9W - 6L
1,376 SR
Queue Stats
442W - 425L
1,482 Elo+
Party 2
Team Averages
Level 49
1,419 SR
1,331 Elo+

VS

Team Averages
Level 48
1,545 SR
1,685 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
RandyTrevor
Rama
Level 23
God Stats
2W - 1L
1,727 SR
Queue Stats
59W - 26L
1,738 Elo+
Party 3
Anhur
Anhur
goodmornit
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Agni
Agni
mERICAA22
Agni
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
159W - 73L
2,000 Elo+
Party 3
Geb
Geb
veganwarriorbrah
Geb
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 24L
1,689 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DE Loki
Cernunnos
13
0 / 3 / 1
6,898
627
6,647
8,376
3,945
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Surtr
DIRTY2124
Surtr
14
0 / 3 / 0
7,047
641
7,288
12,713
7,960
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Dr1pVenom
Cu Chulainn
12
0 / 6 / 0
6,565
597
2,706
12,684
10,963
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
MiZZPUFFF
Persephone
9
0 / 6 / 0
6,227
566
2,140
9,234
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
drizzt385
Izanami
14
0 / 5 / 0
7,141
649
6,507
11,168
5,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
6 / 0 / 9
10,250
932
13,484
4,464
2,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
13 / 1 / 8
10,837
985
20,394
11,104
6,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
2
0 / 0 / 0
3,336
303
0
0
0
Agni
16
3 / 1 / 10
8,884
808
9,491
7,074
3,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 2 / 14
9,750
886
7,501
15,012
17,957
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
65
0
Kills
24
23
Deaths
4
1
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
0
9
10.5
L
Cernunnos
DE Loki
Cernunnos
0
3
1
0.17
L
Surtr
DIRTY2124
Surtr
0
3
0
0
L
Cu Chulainn
Dr1pVenom
Cu Chulainn
0
6
0
0
L
Persephone
MiZZPUFFF
Persephone
0
6
0
0
W
13
1
8
17
L
Izanami
drizzt385
Izanami
0
5
0
0
W
Anhur
0
0
0
0
W
Agni
3
1
10
8
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,288
Damage
50,870
54,175
Taken
37,654
31,434
Mitigated
30,890
9,624
Healing
12,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,484
73
1,101
1,802
4,464
2,505
1,098
114
4,350
35,214
0
L
Cernunnos
DE Loki
Cernunnos
6,647
1,986
613
690
8,376
3,945
0
5,833
2,535
0
13,638
L
Surtr
DIRTY2124
Surtr
7,288
1,956
1,436
2,242
12,713
7,960
0
5,330
7,383
218
19,412
L
Cu Chulainn
Dr1pVenom
Cu Chulainn
2,706
269
0
2,050
12,684
10,963
0
7,586
4,912
0
7,655
L
Persephone
MiZZPUFFF
Persephone
2,140
492
666
777
9,234
3,421
21
4,949
4,259
3,845
682
W
20,394
16,676
2,104
2,054
11,104
6,734
1,144
617
10,487
0
42,249
L
Izanami
drizzt385
Izanami
6,507
1,793
539
611
11,168
5,145
0
6,543
4,605
0
20,987
W
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Agni
9,491
319
224
482
7,074
3,694
913
297
6,777
18,300
0
W
7,501
491
2,319
2,169
15,012
17,957
0
971
14,041
14,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,878
Gold Earned
43,057
100
Minions Killed
161
0
Camps Cleared
0
991,231
Distance Traveled
777,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,250
932
60
5
0
207,121
0
L
Cernunnos
6,898
627
18
2
0
197,215
0
L
Surtr
7,047
641
29
3
0
207,511
0
L
Cu Chulainn
6,565
597
10
1
0
199,059
0
L
Persephone
6,227
566
5
0
0
192,329
0
W
Rama
10,837
985
73
7
0
171,909
0
L
Izanami
7,141
649
38
3
0
195,117
0
W
Anhur
3,336
303
0
0
0
0
0
W
Agni
8,884
808
23
2
0
201,851
0
W
Geb
9,750
886
5
0
0
196,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role