Player Matchup

Shiva
Shiva
C6Rhymes4Crimes
Shiva
Level 89
God Stats
10W - 4L
1,535 SR
Queue Stats
191W - 182L
1,336 Elo+
Solo
Zeus
Zeus
ElJanitorFrank
Zeus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,557 Elo+
Party 1
Surtr
Surtr
GrandChurro
Surtr
Level 107
God Stats
6W - 6L
1,487 SR
Queue Stats
18W - 21L
1,537 Elo+
Party 1
Athena
Athena
HexF4
Athena
Level 117
God Stats
5W - 5L
1,732 SR
Queue Stats
57W - 52L
1,626 Elo+
Solo
Anhur
Anhur
anidarkluaider
Anhur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,317 Elo+
Solo
Team Averages
Level 105
1,551 SR
1,475 Elo+

VS

Team Averages
Level 111
1,514 SR
1,552 Elo+
Janus
Janus
IH8Blue55
Janus
Level 145
God Stats
7W - 5L
1,678 SR
Queue Stats
71W - 53L
1,672 Elo+
Party 2
Cupid
Cupid
IronicGingerz
Cupid
Level 106
God Stats
4W - 3L
1,615 SR
Queue Stats
23W - 20L
1,603 Elo+
Party 2
Cthulhu
Cthulhu
NotoriousSYND
Cthulhu
Level 89
God Stats
2W - 5L
1,500 SR
Queue Stats
417W - 387L
1,480 Elo+
Party 2
Aphrodite
Aphrodite
RodUpDaBooty
Aphrodite
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 71L
1,622 Elo+
Party 2
Arachne
Arachne
XCRATX
Arachne
Level 139
God Stats
0W - 2L
1,274 SR
Queue Stats
24W - 35L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,317
574
3,033
5,748
4,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 0 / 0
6,424
584
3,703
3,982
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 5
6,099
554
5,879
8,561
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
HexF4
Athena
8
1 / 0 / 3
5,875
534
1,842
6,523
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 0 / 3
6,063
551
4,013
5,834
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IH8Blue55
Janus
11
0 / 0 / 0
6,101
555
2,984
4,666
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 0
4,879
444
3,818
7,629
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
11
0 / 0 / 0
6,081
553
3,200
6,241
6,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
RodUpDaBooty
Aphrodite
8
0 / 2 / 0
4,706
428
3,745
7,965
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
XCRATX
Arachne
9
0 / 2 / 0
5,083
462
826
7,546
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
3
0
0
3
W
1
0
5
3.5
W
Athena
HexF4
Athena
1
0
3
2.5
L
Janus
IH8Blue55
Janus
0
0
0
0
L
0
2
0
0
L
Cthulhu
0
0
0
0
L
Aphrodite
RodUpDaBooty
Aphrodite
0
2
0
0
L
Arachne
XCRATX
Arachne
0
2
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,470
Damage
14,573
30,648
Taken
34,047
17,338
Mitigated
15,839
9,871
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,033
547
0
1,750
5,748
4,003
0
2,367
2,642
0
38,041
W
3,703
803
0
500
3,982
1,274
0
1,455
2,527
49,963
0
W
5,879
1,988
0
2,837
8,561
3,931
0
2,063
6,457
260
44,926
W
Athena
HexF4
Athena
1,842
612
0
1,086
6,523
6,028
0
2,225
4,298
11,427
0
L
Janus
IH8Blue55
Janus
2,984
657
0
1,098
4,666
1,741
0
2,010
2,656
53,832
0
L
3,818
1,769
105
1,908
7,629
2,307
0
1,723
5,906
0
26,567
L
Cthulhu
3,200
143
0
2,755
6,241
6,390
0
145
5,565
42,195
0
L
Aphrodite
RodUpDaBooty
Aphrodite
3,745
798
2,582
4,669
7,965
2,950
0
1,211
6,754
25,402
0
L
Arachne
XCRATX
Arachne
826
549
0
1,496
7,546
2,451
0
614
6,932
0
31,706
W
4,013
2,052
0
3,698
5,834
2,102
0
1,774
4,060
0
34,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,778
Gold Earned
26,850
312
Minions Killed
306
0
Camps Cleared
0
1,114,123
Distance Traveled
1,143,489
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,317
574
74
7
0
180,576
4
W
Zeus
6,424
584
95
9
0
217,349
3
W
Surtr
6,099
554
68
6
0
260,759
2
W
Athena
5,875
534
12
1
0
253,105
0
L
Janus
6,101
555
101
9
0
224,093
2
L
Cupid
4,879
444
41
4
0
224,770
0
L
Cthulhu
6,081
553
80
7
0
226,492
0
L
Aphrodite
4,706
428
36
3
0
229,590
3
L
Arachne
5,083
462
48
4
0
238,544
1
W
Anhur
6,063
551
63
6
0
202,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role