Player Matchup

Chronos
Chronos
Djzander8170
Chronos
Level 115
God Stats
4W - 6L
1,303 SR
Queue Stats
151W - 169L
1,565 Elo+
Party 1
Thor
Thor
Fyx Leo
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 115L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
Heatcharger
Heimdallr
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 65L
1,469 Elo+
Party 1
Sobek
Sobek
Willow45000
Sobek
Level 122
God Stats
3W - 1L
1,715 SR
Queue Stats
150W - 171L
1,528 Elo+
Party 1
Bastet
Bastet
XxTheFearLordxX
Bastet
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
381W - 432L
1,455 Elo+
Solo
Team Averages
Level 113
1,504 SR
1,509 Elo+

VS

Team Averages
Level 96
1,475 SR
1,453 Elo+
Merlin
Merlin
Blackudder
Merlin
Level 132
God Stats
3W - 3L
1,297 SR
Queue Stats
143W - 141L
1,442 Elo+
Solo
Apollo
Apollo
Grimm1269
Apollo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 107L
1,557 Elo+
Party 2
Aphrodite
Aphrodite
StrangeRotomist
Aphrodite
Level 63
God Stats
7W - 5L
1,574 SR
Queue Stats
8W - 7L
1,476 Elo+
Party 2
Vamana
Vamana
sconic99
Vamana
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,285 Elo+
Party 2
Surtr
Surtr
vinom29
Surtr
Level 138
God Stats
19W - 17L
1,505 SR
Queue Stats
230W - 199L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Djzander8170
Chronos
14
2 / 1 / 2
7,583
506
7,573
13,920
5,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Fyx Leo
Thor
12
0 / 6 / 1
6,475
432
3,591
13,733
8,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
Heatcharger
Heimdallr
13
2 / 4 / 1
7,592
506
6,963
12,937
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 3 / 1
7,028
469
5,695
18,142
13,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 1
6,955
464
3,060
11,798
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blackudder
Merlin
13
2 / 1 / 2
8,120
541
9,925
5,760
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Grimm1269
Apollo
14
5 / 2 / 3
8,604
574
12,825
10,746
4,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
StrangeRotomist
Aphrodite
12
2 / 0 / 6
7,971
531
3,654
6,624
4,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Vamana
sconic99
Vamana
14
3 / 1 / 1
8,836
589
7,643
9,519
9,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
vinom29
Surtr
14
4 / 3 / 6
8,128
542
11,224
12,985
7,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
16
16
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
Blackudder
Merlin
2
1
2
3
L
Chronos
Djzander8170
Chronos
2
1
2
3
L
Thor
Fyx Leo
Thor
0
6
1
0.08
W
Apollo
Grimm1269
Apollo
5
2
3
3.25
L
Heimdallr
Heatcharger
Heimdallr
2
4
1
0.63
W
Aphrodite
StrangeRotomist
Aphrodite
2
0
6
5
L
2
3
1
0.83
L
1
2
1
0.75
W
Vamana
sconic99
Vamana
3
1
1
3.5
W
Surtr
vinom29
Surtr
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,882
Damage
45,271
70,530
Taken
45,634
37,845
Mitigated
28,841
24,366
Healing
15,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Blackudder
Merlin
9,925
818
53
1,587
5,760
2,139
377
1,972
3,788
68,806
0
L
Chronos
Djzander8170
Chronos
7,573
3,219
0
4,294
13,920
5,796
0
6,565
7,304
71,802
0
L
Thor
Fyx Leo
Thor
3,591
718
0
2,084
13,733
8,941
0
1,576
11,402
46
41,539
W
Apollo
Grimm1269
Apollo
12,825
7,553
0
2,213
10,746
4,819
544
1,886
8,860
0
72,663
L
Heimdallr
Heatcharger
Heimdallr
6,963
4,480
0
5,176
12,937
5,324
0
1,251
11,686
0
57,393
W
Aphrodite
StrangeRotomist
Aphrodite
3,654
826
2,796
4,194
6,624
4,834
302
3,426
3,198
26,353
0
L
5,695
475
2,059
8,443
18,142
13,747
0
4,007
14,090
26,971
0
L
3,060
780
0
2,310
11,798
4,037
0
2,067
9,731
0
52,015
W
Vamana
sconic99
Vamana
7,643
1,955
0
768
9,519
9,670
57
1,403
7,577
13,009
55,483
W
Surtr
vinom29
Surtr
11,224
3,607
0
3,762
12,985
7,379
0
4,627
8,227
642
58,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,633
Gold Earned
41,659
390
Minions Killed
456
0
Camps Cleared
0
1,463,043
Distance Traveled
1,483,446
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,120
541
103
7
0
283,470
0
L
Chronos
7,583
506
112
7
0
289,690
0
L
Thor
6,475
432
64
4
0
264,604
0
W
Apollo
8,604
574
108
7
0
315,428
0
L
Heimdallr
7,592
506
102
7
0
220,542
0
W
Aphrodite
7,971
531
56
4
0
294,381
0
L
Sobek
7,028
469
37
2
0
297,862
3
L
Bastet
6,955
464
75
5
0
390,345
0
W
Vamana
8,836
589
106
7
0
250,932
0
W
Surtr
8,128
542
83
6
0
339,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role