Player Matchup

Izanami
Izanami
 
Izanami
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
EternalYami
Loki
Level 43
God Stats
358W - 245L
1,606 SR
Queue Stats
445W - 377L
1,595 Elo+
Solo
Poseidon
Poseidon
EzmaTheRipper
Poseidon
Level 88
God Stats
9W - 0L
1,663 SR
Queue Stats
96W - 63L
1,760 Elo+
Party 3
Horus
Horus
Paburok
Horus
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 50L
1,587 Elo+
Party 2
Cthulhu
Cthulhu
iracundo69
Cthulhu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 69L
1,586 Elo+
Party 2
Team Averages
Level 68
1,554 SR
1,606 Elo+

VS

Team Averages
Level 83
1,513 SR
1,385 Elo+
Aphrodite
Aphrodite
JacquiTwitch
Aphrodite
Level 128
God Stats
7W - 10L
1,500 SR
Queue Stats
158W - 178L
1,316 Elo+
Party 1
Fenrir
Fenrir
KelPelGlory
Fenrir
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,297 Elo+
Party 1
Surtr
Surtr
NintenOdd
Surtr
Level 84
God Stats
1W - 1L
1,564 SR
Queue Stats
22W - 45L
1,311 Elo+
Party 1
Cernunnos
Cernunnos
Roboshmeckle
Cernunnos
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 43L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SnottierOdin
Cthulhu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 2 / 15
11,207
560
10,805
14,559
6,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
11 / 1 / 8
12,595
630
11,942
15,024
6,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Poseidon
EzmaTheRipper
Poseidon
19
11 / 1 / 17
12,964
648
40,280
15,530
7,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Horus
Paburok
Horus
16
5 / 1 / 19
11,209
560
12,689
20,857
14,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
iracundo69
Cthulhu
17
8 / 1 / 14
11,416
571
14,630
13,117
15,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JacquiTwitch
Aphrodite
12
0 / 8 / 1
7,610
381
8,834
19,629
9,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
1 / 6 / 2
9,041
452
3,169
24,146
9,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
NintenOdd
Surtr
13
2 / 10 / 2
8,671
434
10,374
26,706
15,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Roboshmeckle
Cernunnos
12
1 / 8 / 3
7,862
393
13,177
22,466
7,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
SnottierOdin
Cthulhu
11
2 / 8 / 2
8,133
407
7,386
24,493
26,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
16
40
Kills
6
6
Deaths
40
73
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
15
6.25
W
11
1
8
15
W
Poseidon
EzmaTheRipper
Poseidon
11
1
17
19.5
L
Aphrodite
JacquiTwitch
Aphrodite
0
8
1
0.06
L
Fenrir
1
6
2
0.33
L
Surtr
NintenOdd
Surtr
2
10
2
0.3
W
Horus
Paburok
Horus
5
1
19
14.5
L
Cernunnos
Roboshmeckle
Cernunnos
1
8
3
0.31
L
Cthulhu
SnottierOdin
Cthulhu
2
8
2
0.38
W
Cthulhu
iracundo69
Cthulhu
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,346
Damage
42,940
79,087
Taken
117,440
49,818
Mitigated
68,682
32,111
Healing
23,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,805
7,796
0
5,979
14,559
6,660
2,766
3,319
11,240
0
87,191
W
11,942
3,639
0
852
15,024
6,355
5,255
2,707
12,317
0
115,835
W
Poseidon
EzmaTheRipper
Poseidon
40,280
8,590
0
7,619
15,530
7,524
3,546
4,655
10,875
140,927
0
L
Aphrodite
JacquiTwitch
Aphrodite
8,834
1,532
1,748
6,246
19,629
9,710
0
9,678
9,951
50,969
0
L
Fenrir
3,169
796
0
4,965
24,146
9,991
0
8,324
15,822
0
80,660
L
Surtr
NintenOdd
Surtr
10,374
3,198
0
2,481
26,706
15,131
0
13,433
13,273
8,152
43,199
W
Horus
Paburok
Horus
12,689
6,666
4,587
10,658
20,857
14,261
1,036
5,355
15,502
0
41,043
L
Cernunnos
Roboshmeckle
Cernunnos
13,177
6,937
520
5,400
22,466
7,635
0
9,844
12,622
0
51,105
L
Cthulhu
SnottierOdin
Cthulhu
7,386
437
136
1,628
24,493
26,215
0
13,631
10,862
21,302
0
W
Cthulhu
iracundo69
Cthulhu
14,630
908
897
1,519
13,117
15,018
413
2,513
10,604
69,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,391
Gold Earned
41,317
622
Minions Killed
368
0
Camps Cleared
0
2,043,398
Distance Traveled
1,753,657
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,207
560
119
6
0
357,354
4
W
Loki
12,595
630
161
8
0
481,859
3
W
Poseidon
12,964
648
171
9
0
413,457
7
L
Aphrodite
7,610
381
88
4
0
320,745
4
L
Fenrir
9,041
452
114
6
0
408,360
2
L
Surtr
8,671
434
66
3
0
336,860
4
W
Horus
11,209
560
48
2
0
385,778
2
L
Cernunnos
7,862
393
64
3
0
308,187
6
L
Cthulhu
8,133
407
36
2
0
379,505
7
W
Cthulhu
11,416
571
123
6
0
404,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role