Player Matchup

Hou Yi
Hou Yi
DizzyD305
Hou Yi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,603 Elo+
Party 1
Sun Wukong
Sun Wukong
O7Jinn
Sun Wukong
Level 28
God Stats
5W - 4L
1,554 SR
Queue Stats
44W - 47L
1,548 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OneUpSinister
Morgan Le Fay
Level 126
God Stats
1W - 0L
1,715 SR
Queue Stats
13W - 10L
1,663 Elo+
Party 1
Team Averages
Level 101
1,590 SR
1,604 Elo+

VS

Team Averages
Level 69
1,545 SR
1,536 Elo+
Janus
Janus
AMH260
Janus
Level 28
God Stats
13W - 13L
1,635 SR
Queue Stats
31W - 27L
1,535 Elo+
Party 2
Gilgamesh
Gilgamesh
Starbury
Gilgamesh
Level 117
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 17L
1,524 Elo+
Solo
Apollo
Apollo
Woodzyy1
Apollo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 28L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DizzyD305
Hou Yi
14
4 / 0 / 4
7,926
793
7,976
6,081
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
O7Jinn
Sun Wukong
13
2 / 1 / 6
7,825
783
3,168
5,394
4,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
OneUpSinister
Morgan Le Fay
13
2 / 0 / 5
7,621
762
9,330
4,893
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AMH260
Janus
12
1 / 3 / 0
6,882
688
4,223
5,616
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Starbury
Gilgamesh
11
0 / 2 / 1
6,391
639
3,114
8,989
6,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Woodzyy1
Apollo
10
0 / 3 / 1
6,604
660
4,713
9,317
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
AMH260
Janus
1
3
0
0.33
W
Hou Yi
DizzyD305
Hou Yi
4
0
4
6
W
Sun Wukong
O7Jinn
Sun Wukong
2
1
6
5
W
Morgan Le Fay
OneUpSinister
Morgan Le Fay
2
0
5
4.5
L
Gilgamesh
Starbury
Gilgamesh
0
2
1
0.25
L
Apollo
Woodzyy1
Apollo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,474
Damage
12,050
16,368
Taken
23,922
8,802
Mitigated
11,812
1,640
Healing
3,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AMH260
Janus
4,223
0
0
750
5,616
2,159
0
1,818
3,798
24,942
987
W
Hou Yi
DizzyD305
Hou Yi
7,976
4,201
0
837
6,081
2,744
111
1,631
4,258
0
36,456
W
Sun Wukong
O7Jinn
Sun Wukong
3,168
361
0
154
5,394
4,083
0
1,301
3,907
0
24,115
W
Morgan Le Fay
OneUpSinister
Morgan Le Fay
9,330
1,254
0
649
4,893
1,975
0
872
3,887
31,211
2,928
L
Gilgamesh
Starbury
Gilgamesh
3,114
470
0
944
8,989
6,188
0
2,433
6,556
0
11,422
L
Apollo
Woodzyy1
Apollo
4,713
2,298
0
1,762
9,317
3,465
0
4,332
4,985
0
23,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,372
Gold Earned
19,877
158
Minions Killed
122
0
Camps Cleared
0
606,276
Distance Traveled
570,298
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,882
688
54
5
0
175,478
0
W
Hou Yi
7,926
793
58
6
0
183,402
0
W
Sun Wukong
7,825
783
48
5
0
211,024
0
W
Morgan Le Fay
7,621
762
52
5
0
211,850
0
L
Gilgamesh
6,391
639
16
2
0
195,596
1
L
Apollo
6,604
660
52
5
0
199,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role