Player Matchup

Atlas
Atlas
FastestAround
Atlas
Level 88
God Stats
2W - 3L
1,635 SR
Queue Stats
33W - 32L
1,572 Elo+
Party 2
Heimdallr
Heimdallr
KROCK TEXAS 903
Heimdallr
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 64L
1,344 Elo+
Solo
Merlin
Merlin
ManDom1508
Merlin
Level 62
God Stats
1W - 4L
1,379 SR
Queue Stats
1W - 4L
1,349 Elo+
Solo
Gilgamesh
Gilgamesh
SideSwipe Drew
Gilgamesh
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 78L
1,590 Elo+
Party 2
Izanami
Izanami
johnwick00783
Izanami
Level 38
God Stats
4W - 4L
1,375 SR
Queue Stats
31W - 37L
1,519 Elo+
Party 2
Team Averages
Level 72
1,478 SR
1,475 Elo+

VS

Team Averages
Level 99
1,536 SR
1,461 Elo+
Cthulhu
Cthulhu
Linkthespartan88
Cthulhu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,382 Elo+
Party 1
Da Ji
Da Ji
Raeynee
Da Ji
Level 65
God Stats
9W - 19L
1,375 SR
Queue Stats
35W - 55L
1,443 Elo+
Party 1
Kukulkan
Kukulkan
VincentVBR
Kukulkan
Level 28
God Stats
35W - 28L
1,674 SR
Queue Stats
114W - 129L
1,469 Elo+
Party 1
Freya
Freya
kaboose3076
Freya
Level 157
God Stats
5W - 3L
1,633 SR
Queue Stats
435W - 450L
1,512 Elo+
Party 1
Athena
Athena
sg4441
Athena
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 58L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
11,127
1,113
12,652
16,664
21,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
KROCK TEXAS 903
Heimdallr
16
0 / 5 / 9
9,952
995
3,443
12,338
9,255
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
ManDom1508
Merlin
16
2 / 8 / 5
10,886
1,089
13,184
15,478
11,329
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
SideSwipe Drew
Gilgamesh
16
1 / 5 / 7
9,874
987
15,307
20,071
13,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
16
3 / 7 / 5
10,609
1,061
15,767
19,351
8,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

174

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 10
11,704
1,170
13,679
12,002
13,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Raeynee
Da Ji
18
10 / 3 / 8
11,604
1,160
10,985
11,568
5,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
VincentVBR
Kukulkan
17
3 / 2 / 16
11,520
1,152
21,781
8,681
4,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
9 / 1 / 11
12,007
1,201
24,514
14,505
7,183
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
sg4441
Athena
17
2 / 1 / 19
10,665
1,067
9,344
17,837
20,864
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
9
Kills
28
28
Deaths
9
31
Assists
64
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
L
Heimdallr
KROCK TEXAS 903
Heimdallr
0
5
9
0.9
W
4
2
10
4.5
L
Merlin
ManDom1508
Merlin
2
8
5
0.56
W
Da Ji
Raeynee
Da Ji
10
3
8
4.67
L
Gilgamesh
SideSwipe Drew
Gilgamesh
1
5
7
0.9
W
Kukulkan
VincentVBR
Kukulkan
3
2
16
5.5
L
Izanami
3
7
5
0.79
W
9
1
11
14.5
W
Athena
sg4441
Athena
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,353
Damage
80,303
83,902
Taken
64,593
64,481
Mitigated
50,993
8,013
Healing
7,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,652
4,411
0
1,157
16,664
21,084
0
13,202
3,462
20,064
0
L
Heimdallr
KROCK TEXAS 903
Heimdallr
3,443
623
276
1,238
12,338
9,255
0
10,392
1,946
0
10,791
W
13,679
841
855
1,015
12,002
13,060
0
4,770
7,232
26,297
0
L
Merlin
ManDom1508
Merlin
13,184
824
453
758
15,478
11,329
0
9,922
5,556
40,899
0
W
Da Ji
Raeynee
Da Ji
10,985
1,949
0
164
11,568
5,640
0
4,077
7,491
0
19,339
L
Gilgamesh
SideSwipe Drew
Gilgamesh
15,307
2,841
0
1,787
20,071
13,848
0
17,741
2,330
0
26,250
W
Kukulkan
VincentVBR
Kukulkan
21,781
1,397
0
815
8,681
4,246
0
3,892
4,789
57,815
0
L
Izanami
15,767
9,166
0
2,344
19,351
8,965
0
18,061
1,290
0
44,010
W
24,514
7,886
0
4,997
14,505
7,183
0
4,536
9,969
43,070
0
W
Athena
sg4441
Athena
9,344
1,255
0
0
17,837
20,864
0
8,561
9,276
10,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,448
Gold Earned
57,500
185
Minions Killed
179
3
Camps Cleared
10
919,345
Distance Traveled
1,016,753
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,127
1,113
11
1
1
202,649
0
L
Heimdallr
9,952
995
9
1
0
185,489
1
W
Cthulhu
11,704
1,170
27
3
1
188,622
0
L
Merlin
10,886
1,089
75
8
1
160,723
0
W
Da Ji
11,604
1,160
18
2
1
193,598
0
L
Gilgamesh
9,874
987
15
2
1
203,647
0
W
Kukulkan
11,520
1,152
93
9
3
216,683
0
L
Izanami
10,609
1,061
75
8
0
166,837
0
W
Freya
12,007
1,201
37
4
5
224,865
0
W
Athena
10,665
1,067
4
0
0
192,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role