Player Matchup

Atlas
Atlas
Eduardodudu1010
Atlas
Level 153
God Stats
28W - 16L
1,709 SR
Queue Stats
379W - 391L
1,474 Elo+
Solo
Surtr
Surtr
Karl2097
Surtr
Level 84
God Stats
5W - 0L
1,500 SR
Queue Stats
65W - 56L
1,686 Elo+
Party 3
Fenrir
Fenrir
Lorgmonster
Fenrir
Level 146
God Stats
7W - 14L
1,215 SR
Queue Stats
576W - 563L
1,381 Elo+
Party 1
Skadi
Skadi
Snuggler Bear
Skadi
Level 149
God Stats
190W - 119L
1,290 SR
Queue Stats
607W - 574L
1,379 Elo+
Party 1
Ishtar
Ishtar
SolTheCakeman
Ishtar
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 27L
1,789 Elo+
Party 3
Team Averages
Level 127
1,443 SR
1,542 Elo+

VS

Team Averages
Level 55
1,424 SR
1,186 Elo+
Bellona
Bellona
DevilKiller01
Bellona
Level 13
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 8L
1,113 Elo+
Party 2
Izanami
Izanami
FOR REDZER0
Izanami
Level 147
God Stats
22W - 19L
1,646 SR
Queue Stats
103W - 101L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
Its_JustCJ_65
Kumbhakarna
Level 12
God Stats
0W - 2L
1,077 SR
Queue Stats
1W - 7L
1,113 Elo+
Party 2
Hun Batz
Hun Batz
WarriorOpal
Hun Batz
Level 54
God Stats
0W - 1L
1,357 SR
Queue Stats
1W - 7L
1,113 Elo+
Party 2
Tiamat
Tiamat
lolsquiid
Tiamat
Level 49
God Stats
0W - 1L
1,765 SR
Queue Stats
1W - 8L
1,113 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
5,497
550
3,075
5,464
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
Karl2097
Surtr
10
1 / 0 / 1
6,450
645
3,240
4,321
2,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
10
3 / 2 / 3
5,743
574
4,083
6,834
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 1
5,603
560
3,597
4,433
1,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 0 / 3
6,273
627
4,436
5,899
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
7
0 / 1 / 0
4,209
421
1,176
5,514
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
FOR REDZER0
Izanami
9
1 / 1 / 0
5,352
535
1,629
6,146
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Its_JustCJ_65
Kumbhakarna
8
0 / 1 / 0
4,840
484
1,652
8,162
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
WarriorOpal
Hun Batz
8
2 / 3 / 0
4,963
496
3,105
8,243
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
lolsquiid
Tiamat
8
0 / 4 / 2
4,776
478
4,444
7,470
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
9
Kills
3
3
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
1
0
0
W
0
0
5
2.5
L
Izanami
FOR REDZER0
Izanami
1
1
0
1
L
Kumbhakarna
Its_JustCJ_65
Kumbhakarna
0
1
0
0
W
Surtr
Karl2097
Surtr
1
0
1
1.5
W
Fenrir
3
2
3
2.25
W
2
1
1
2.5
W
3
0
3
4.5
L
Hun Batz
WarriorOpal
Hun Batz
2
3
0
0.67
L
Tiamat
lolsquiid
Tiamat
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,431
Damage
12,006
26,951
Taken
35,535
12,549
Mitigated
17,327
8,311
Healing
9,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
1,176
362
0
1,597
5,514
3,303
0
122
5,392
0
13,914
W
3,075
1,313
210
1,966
5,464
3,967
0
1,432
4,032
22,664
0
L
Izanami
FOR REDZER0
Izanami
1,629
1,143
0
4,048
6,146
1,737
0
555
5,591
0
37,717
L
Kumbhakarna
Its_JustCJ_65
Kumbhakarna
1,652
135
0
1,988
8,162
5,640
0
1,342
6,820
17,394
0
W
Surtr
Karl2097
Surtr
3,240
1,074
0
1,807
4,321
2,281
461
0
4,321
690
42,706
W
Fenrir
4,083
1,436
0
907
6,834
2,916
364
1,649
5,185
0
35,274
W
3,597
1,030
0
594
4,433
1,188
0
186
4,247
0
39,067
W
4,436
2,224
0
2,827
5,899
2,197
537
2,829
3,070
0
31,637
L
Hun Batz
WarriorOpal
Hun Batz
3,105
1,545
0
737
8,243
2,575
0
411
7,832
0
24,509
L
Tiamat
lolsquiid
Tiamat
4,444
776
0
742
7,470
4,072
0
716
6,754
22,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,566
Gold Earned
24,140
275
Minions Killed
194
0
Camps Cleared
0
931,070
Distance Traveled
916,111
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,209
421
20
2
0
157,279
0
W
Atlas
5,497
550
22
2
0
154,896
0
L
Izanami
5,352
535
74
7
0
173,701
4
L
Kumbhakarna
4,840
484
24
2
0
198,607
0
W
Surtr
6,450
645
74
7
0
195,272
0
W
Fenrir
5,743
574
48
5
0
212,410
0
W
Skadi
5,603
560
64
6
0
194,846
1
W
Ishtar
6,273
627
67
7
0
173,646
0
L
Hun Batz
4,963
496
42
4
0
202,310
0
L
Tiamat
4,776
478
34
3
0
184,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role