Player Matchup

Danzaburou
Danzaburou
AutoAbuser
Danzaburou
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,338 Elo+
Party 2
Bacchus
Bacchus
EdDaHed INS
Bacchus
Level 10
God Stats
0W - 2L
1,291 SR
Queue Stats
9W - 19L
1,349 Elo+
Party 2
Achilles
Achilles
Leo_Villar
Achilles
Level 39
God Stats
9W - 8L
1,307 SR
Queue Stats
15W - 20L
1,228 Elo+
Solo
Thanatos
Thanatos
Naomi__Woods
Thanatos
Level 42
God Stats
21W - 24L
1,375 SR
Queue Stats
289W - 298L
1,347 Elo+
Solo
Kukulkan
Kukulkan
ngarapoi
Kukulkan
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 35L
1,526 Elo+
Solo
Team Averages
Level 33
1,395 SR
1,358 Elo+

VS

Team Averages
Level 62
1,366 SR
1,476 Elo+
Sol
Sol
AdornBunny
Sol
Level 85
God Stats
11W - 10L
1,442 SR
Queue Stats
71W - 58L
1,530 Elo+
Party 1
Hel
Hel
Diorrtel
Hel
Level 106
God Stats
11W - 28L
1,520 SR
Queue Stats
291W - 301L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
Inoyami
Nu Wa
Level 28
God Stats
20W - 12L
1,500 SR
Queue Stats
57W - 55L
1,478 Elo+
Party 1
Amaterasu
Amaterasu
Playboyy_Jb
Amaterasu
Level 56
God Stats
7W - 10L
1,162 SR
Queue Stats
23W - 27L
1,402 Elo+
Party 1
Fenrir
Fenrir
YahelXY89
Fenrir
Level 35
God Stats
6W - 9L
1,207 SR
Queue Stats
329W - 326L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AutoAbuser
Danzaburou
9
0 / 2 / 0
5,000
500
3,821
10,968
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
EdDaHed INS
Bacchus
6
0 / 3 / 0
4,319
432
626
8,153
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Leo_Villar
Achilles
5
1 / 2 / 0
4,184
418
2,117
6,076
3,452
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Naomi__Woods
Thanatos
7
2 / 1 / 1
4,890
489
3,233
6,084
1,823
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kukulkan
ngarapoi
Kukulkan
10
2 / 0 / 1
5,639
564
7,111
3,167
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
6,429
643
10,207
6,827
1,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 0 / 5
5,324
532
5,236
2,576
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Inoyami
Nu Wa
8
1 / 3 / 2
4,850
485
2,901
6,641
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Playboyy_Jb
Amaterasu
10
1 / 1 / 1
5,745
575
1,605
7,019
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
YahelXY89
Fenrir
8
1 / 3 / 1
5,245
525
4,137
10,250
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
8
8
Deaths
7
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Danzaburou
AutoAbuser
Danzaburou
0
2
0
0
W
1
0
5
3.5
L
Bacchus
EdDaHed INS
Bacchus
0
3
0
0
W
Nu Wa
Inoyami
Nu Wa
1
3
2
0.67
L
Achilles
Leo_Villar
Achilles
1
2
0
0.5
L
Thanatos
Naomi__Woods
Thanatos
2
1
1
2.5
W
Amaterasu
Playboyy_Jb
Amaterasu
1
1
1
1.5
W
Fenrir
YahelXY89
Fenrir
1
3
1
0.5
L
Kukulkan
ngarapoi
Kukulkan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,908
Damage
24,086
34,448
Taken
33,313
15,459
Mitigated
12,676
9,347
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,207
6,274
0
4,510
6,827
1,914
1,209
528
6,299
43,942
0
L
Danzaburou
AutoAbuser
Danzaburou
3,821
1,412
0
3,189
10,968
4,260
0
8,620
2,348
0
32,659
W
5,236
661
2,284
1,799
2,576
689
0
699
1,841
24,884
0
L
Bacchus
EdDaHed INS
Bacchus
626
216
0
688
8,153
4,858
0
5,532
2,621
6,006
0
W
Nu Wa
Inoyami
Nu Wa
2,901
842
0
190
6,641
2,070
0
3,883
2,689
23,441
0
L
Achilles
Leo_Villar
Achilles
2,117
1,049
0
779
6,076
3,452
80
1,941
4,135
0
10,314
L
Thanatos
Naomi__Woods
Thanatos
3,233
943
0
4,074
6,084
1,823
0
1,466
4,618
0
18,909
W
Amaterasu
Playboyy_Jb
Amaterasu
1,605
882
0
2,250
7,019
4,323
515
505
6,447
0
28,081
W
Fenrir
YahelXY89
Fenrir
4,137
2,174
0
2,061
10,250
3,680
0
2,122
8,026
0
32,965
L
Kukulkan
ngarapoi
Kukulkan
7,111
954
0
617
3,167
1,066
0
785
2,382
53,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,032
Gold Earned
27,593
207
Minions Killed
250
0
Camps Cleared
0
925,603
Distance Traveled
952,270
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,429
643
79
8
0
179,268
0
L
Danzaburou
5,000
500
59
6
0
201,910
0
W
Hel
5,324
532
41
4
0
207,983
2
L
Bacchus
4,319
432
5
1
0
186,976
0
W
Nu Wa
4,850
485
28
3
0
182,848
0
L
Achilles
4,184
418
14
1
0
152,177
0
L
Thanatos
4,890
489
38
4
0
209,706
0
W
Amaterasu
5,745
575
52
5
0
168,726
0
W
Fenrir
5,245
525
50
5
0
213,445
0
L
Kukulkan
5,639
564
91
9
0
174,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role