Player Matchup

Bellona
Bellona
Nle_Fadez
Bellona
Level 15
God Stats
3W - 2L
1,492 SR
Queue Stats
27W - 22L
1,359 Elo+
Party 1
Thanatos
Thanatos
OnlyKingsGame
Thanatos
Level 137
God Stats
4W - 1L
1,687 SR
Queue Stats
41W - 38L
1,520 Elo+
Party 1
Ymir
Ymir
RicksterLanez
Ymir
Level 6
God Stats
2W - 1L
1,327 SR
Queue Stats
19W - 22L
1,299 Elo+
Party 1
Discordia
Discordia
hajime_no_jd
Discordia
Level 86
God Stats
58W - 35L
1,803 SR
Queue Stats
324W - 320L
1,608 Elo+
Solo
Medusa
Medusa
ohBlossomz
Medusa
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 88L
1,401 Elo+
Party 1
Team Averages
Level 77
1,562 SR
1,437 Elo+

VS

Team Averages
Level 122
1,591 SR
1,476 Elo+
Hachiman
Hachiman
RamonCAESHE
Hachiman
Level 108
God Stats
5W - 3L
1,557 SR
Queue Stats
118W - 119L
1,494 Elo+
Solo
Hades
Hades
WokHrt
Hades
Level 87
God Stats
21W - 18L
1,705 SR
Queue Stats
161W - 161L
1,435 Elo+
Solo
Nu Wa
Nu Wa
i Jello Shots i
Nu Wa
Level 155
God Stats
13W - 11L
1,583 SR
Queue Stats
123W - 119L
1,510 Elo+
Solo
Fenrir
Fenrir
mephistall
Fenrir
Level 177
God Stats
470W - 510L
1,460 SR
Queue Stats
937W - 1,026L
1,436 Elo+
Solo
Thanatos
Thanatos
xDICKxDASTARDLY
Thanatos
Level 85
God Stats
5W - 10L
1,651 SR
Queue Stats
148W - 149L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nle_Fadez
Bellona
15
1 / 3 / 5
9,310
931
2,689
11,967
8,979
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
OnlyKingsGame
Thanatos
17
7 / 2 / 5
11,823
1,182
18,697
9,202
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 2 / 10
9,970
997
2,920
10,851
9,497
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Discordia
hajime_no_jd
Discordia
16
2 / 0 / 5
10,196
1,020
18,336
2,969
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ohBlossomz
Medusa
17
4 / 0 / 6
11,311
1,131
8,550
4,390
1,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Team 1 Tickets

252

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
RamonCAESHE
Hachiman
15
2 / 5 / 3
10,138
1,014
7,240
19,196
5,823
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
WokHrt
Hades
15
0 / 3 / 6
9,538
954
5,564
13,517
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 2 / 5
10,456
1,046
14,931
8,114
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
mephistall
Fenrir
16
2 / 1 / 4
10,117
1,012
2,841
8,578
5,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
15
2 / 3 / 2
9,551
955
2,427
5,453
2,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
14
Kills
7
7
Deaths
14
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
Nle_Fadez
Bellona
1
3
5
1.17
W
Thanatos
OnlyKingsGame
Thanatos
7
2
5
4.75
L
Hachiman
RamonCAESHE
Hachiman
2
5
3
0.7
W
0
2
10
2.5
L
Hades
WokHrt
Hades
0
3
6
1
W
Discordia
hajime_no_jd
Discordia
2
0
5
4.5
L
1
2
5
1.75
L
Fenrir
mephistall
Fenrir
2
1
4
4
W
Medusa
ohBlossomz
Medusa
4
0
6
7
L
Thanatos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,192
Damage
33,003
39,379
Taken
54,858
25,036
Mitigated
21,848
11,190
Healing
3,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Nle_Fadez
Bellona
2,689
306
0
1,569
11,967
8,979
0
6,015
5,660
0
8,867
W
Thanatos
OnlyKingsGame
Thanatos
18,697
6,749
0
8,943
9,202
3,929
0
4,282
4,768
0
41,361
L
Hachiman
RamonCAESHE
Hachiman
7,240
4,558
0
1,219
19,196
5,823
0
6,322
12,219
0
44,333
W
2,920
226
0
154
10,851
9,497
0
4,591
4,335
6,469
0
L
Hades
WokHrt
Hades
5,564
101
82
1,226
13,517
5,424
0
3,699
9,408
12,477
0
W
Discordia
hajime_no_jd
Discordia
18,336
40
0
374
2,969
1,088
0
2,401
486
46,369
2,904
L
14,931
4,111
0
147
8,114
2,308
0
4,138
3,976
44,310
0
L
Fenrir
mephistall
Fenrir
2,841
456
0
107
8,578
5,907
0
3,263
5,274
0
7,724
W
Medusa
ohBlossomz
Medusa
8,550
2,878
0
150
4,390
1,543
0
2,244
2,030
0
42,517
L
Thanatos
2,427
0
0
1,196
5,453
2,386
0
1,333
4,120
0
7,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,610
Gold Earned
49,800
223
Minions Killed
204
11
Camps Cleared
7
926,202
Distance Traveled
842,744
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,310
931
12
1
0
122,807
0
W
Thanatos
11,823
1,182
42
4
10
223,633
0
L
Hachiman
10,138
1,014
70
7
0
156,719
0
W
Ymir
9,970
997
9
1
1
186,711
0
L
Hades
9,538
954
28
3
1
182,401
0
W
Discordia
10,196
1,020
68
7
0
176,053
0
L
Nu Wa
10,456
1,046
87
9
1
185,137
0
L
Fenrir
10,117
1,012
10
1
1
210,493
1
W
Medusa
11,311
1,131
92
9
0
216,998
0
L
Thanatos
9,551
955
9
1
4
107,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role