Player Matchup

Chaac
Chaac
Bronze III
LimitBeatz12
Chaac
Bronze III
Level 74
God Stats
5W - 3L
1,500 SR
Queue Stats
9W - 10L
1,420 MMR
Party 2
Ares
Ares
Bronze III
NiceBakedBeans
Ares
Bronze III
Level 144
God Stats
3W - 1L
1,507 SR
Queue Stats
9W - 7L
1,372 MMR
Party 2
Kukulkan
Kukulkan
Silver IV
NickGur
Kukulkan
Silver IV
Level 48
God Stats
5W - 3L
1,546 SR
Queue Stats
29W - 30L
1,356 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,517 SR
1,382 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,565 SR
1,369 MMR
Hou Yi
Hou Yi
Silver I
Johnrpk
Hou Yi
Silver I
Level 125
God Stats
27W - 36L
1,404 SR
Queue Stats
94W - 97L
1,334 MMR
Party 1
Thoth
Thoth
Silver IV
KANEWOW
Thoth
Silver IV
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 111L
1,359 MMR
Party 1
Fafnir
Fafnir
Bronze III
rhynonow
Fafnir
Bronze III
Level 124
God Stats
2W - 1L
1,791 SR
Queue Stats
98W - 109L
1,413 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
10,848
723
9,547
15,276
15,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
2 / 1 / 7
11,742
783
11,482
14,004
18,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
NickGur
Kukulkan
18
4 / 0 / 5
11,276
752
14,390
5,861
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
Ah Muzen CabShivaAtlasMauiFenrir

VS

Bans
HeraTyrArtemisMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Johnrpk
Hou Yi
14
2 / 4 / 0
9,591
639
8,960
13,699
6,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
KANEWOW
Thoth
15
0 / 3 / 2
9,467
631
9,221
8,285
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
rhynonow
Fafnir
15
0 / 2 / 2
10,583
706
5,349
17,874
28,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
2
2
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Johnrpk
Hou Yi
2
4
0
0.5
L
Thoth
KANEWOW
Thoth
0
3
2
0.33
W
3
1
5
5.5
W
2
1
7
5.5
W
Kukulkan
NickGur
Kukulkan
4
0
5
6.5
L
Fafnir
rhynonow
Fafnir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,419
Damage
23,530
35,141
Taken
39,858
37,207
Mitigated
38,808
12,920
Healing
5,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Johnrpk
Hou Yi
8,960
4,874
0
1,959
13,699
6,316
0
8,176
5,523
0
43,460
L
Thoth
KANEWOW
Thoth
9,221
363
0
480
8,285
3,767
0
5,520
2,765
41,251
2,838
W
9,547
885
0
6,307
15,276
15,082
780
5,253
10,023
252
58,672
W
11,482
247
0
4,148
14,004
18,793
280
5,554
8,450
23,480
0
W
Kukulkan
NickGur
Kukulkan
14,390
1,225
0
2,465
5,861
3,332
1,801
2,972
2,889
65,980
0
L
Fafnir
rhynonow
Fafnir
5,349
1,074
0
3,546
17,874
28,725
0
12,281
5,593
15,828
132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,866
Gold Earned
29,641
205
Minions Killed
163
0
Camps Cleared
0
960,505
Distance Traveled
831,047
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,591
639
76
5
0
250,091
0
L
Thoth
9,467
631
73
5
0
287,263
0
W
Chaac
10,848
723
81
5
0
324,476
0
W
Ares
11,742
783
17
1
0
324,414
2
W
Kukulkan
11,276
752
107
7
0
311,615
3
L
Fafnir
10,583
706
14
1
0
293,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role