Player Matchup

Cernunnos
Cernunnos
HammerBlocks
Cernunnos
Level 40
God Stats
3W - 2L
1,678 SR
Queue Stats
39W - 39L
1,473 Elo+
Party 1
Ah Puch
Ah Puch
Hammzilla
Ah Puch
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,515 Elo+
Party 1
Achilles
Achilles
LUMBEERSKI87
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,658 Elo+
Party 1
Team Averages
Level 71
1,559 SR
1,549 Elo+

VS

Team Averages
Level 54
1,588 SR
1,679 Elo+
Baron Samedi
Baron Samedi
DaJimJam
Baron Samedi
Level 121
God Stats
1W - 2L
1,233 SR
Queue Stats
71W - 48L
1,624 Elo+
Party 2
Surtr
Surtr
SwellClamp
Surtr
Level 16
God Stats
12W - 5L
1,818 SR
Queue Stats
149W - 115L
1,611 Elo+
Party 2
Medusa
Medusa
Toogoon559
Medusa
Level 25
God Stats
3W - 0L
1,714 SR
Queue Stats
3W - 0L
1,802 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HammerBlocks
Cernunnos
14
1 / 6 / 6
9,545
682
6,596
16,295
6,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Hammzilla
Ah Puch
17
6 / 4 / 4
11,017
787
18,871
17,764
8,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
LUMBEERSKI87
Achilles
16
3 / 5 / 6
10,195
728
5,584
18,473
18,276
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaJimJam
Baron Samedi
16
4 / 3 / 9
10,982
784
17,871
10,985
6,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
16
5 / 5 / 9
10,774
770
14,678
22,223
20,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Toogoon559
Medusa
18
6 / 2 / 6
11,366
812
14,712
13,277
5,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
10
Kills
15
15
Deaths
10
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DaJimJam
Baron Samedi
4
3
9
2.83
L
Cernunnos
HammerBlocks
Cernunnos
1
6
6
0.67
L
Ah Puch
Hammzilla
Ah Puch
6
4
4
2
L
Achilles
LUMBEERSKI87
Achilles
3
5
6
1.2
W
Surtr
5
5
9
1.9
W
Medusa
Toogoon559
Medusa
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,051
Damage
47,261
52,532
Taken
46,485
33,929
Mitigated
32,879
14,115
Healing
15,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DaJimJam
Baron Samedi
17,871
454
2,301
3,458
10,985
6,182
323
5,071
5,914
39,232
1,810
L
Cernunnos
HammerBlocks
Cernunnos
6,596
2,865
0
2,869
16,295
6,999
436
5,781
10,514
0
32,712
L
Ah Puch
Hammzilla
Ah Puch
18,871
138
0
7,895
17,764
8,654
156
5,372
12,392
59,315
1,625
L
Achilles
LUMBEERSKI87
Achilles
5,584
1,545
589
2,762
18,473
18,276
100
7,299
11,174
0
17,397
W
Surtr
14,678
5,084
0
8,954
22,223
20,826
372
6,150
16,073
1,594
42,779
W
Medusa
Toogoon559
Medusa
14,712
4,438
384
589
13,277
5,871
2,128
7,013
6,264
0
58,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,757
Gold Earned
33,122
187
Minions Killed
206
0
Camps Cleared
0
721,873
Distance Traveled
771,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,982
784
48
3
0
261,341
0
L
Cernunnos
9,545
682
75
5
0
208,885
0
L
Ah Puch
11,017
787
85
6
0
254,736
0
L
Achilles
10,195
728
27
2
0
258,252
0
W
Surtr
10,774
770
61
4
0
266,828
0
W
Medusa
11,366
812
97
7
0
243,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role