Player Matchup

Ra
Ra
And-foxx
Ra
Level 69
God Stats
13W - 9L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Solo
Hercules
Hercules
BEASTYPATBOY
Hercules
Level 88
God Stats
2W - 5L
1,357 SR
Queue Stats
23W - 29L
1,484 Elo+
Party 2
Achilles
Achilles
IlZaylI
Achilles
Level 48
God Stats
11W - 16L
1,423 SR
Queue Stats
32W - 49L
1,433 Elo+
Party 2
Poseidon
Poseidon
SecureOstrich49
Poseidon
Level 64
God Stats
18W - 11L
1,500 SR
Queue Stats
58W - 62L
1,773 Elo+
Solo
Bastet
Bastet
iT4 SoLuTioN
Bastet
Level 138
God Stats
10W - 15L
1,469 SR
Queue Stats
111W - 104L
1,429 Elo+
Solo
Team Averages
Level 81
1,450 SR
1,524 Elo+

VS

Team Averages
Level 75
1,551 SR
1,589 Elo+
Kukulkan
Kukulkan
BlueBomber05
Kukulkan
Level 44
God Stats
6W - 5L
1,704 SR
Queue Stats
25W - 40L
1,671 Elo+
Party 1
Gilgamesh
Gilgamesh
JebediahClam
Gilgamesh
Level 68
God Stats
2W - 3L
1,175 SR
Queue Stats
7W - 5L
1,464 Elo+
Party 1
Chang'e
Chang'e
LilyViolent
Chang'e
Level 73
God Stats
6W - 3L
1,670 SR
Queue Stats
30W - 45L
1,588 Elo+
Party 1
Xbalanque
Xbalanque
PsionGemini
Xbalanque
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
346W - 349L
1,604 Elo+
Party 1
Tyr
Tyr
dunkaholicdom
Tyr
Level 69
God Stats
5W - 0L
1,704 SR
Queue Stats
20W - 15L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
8,353
1,044
4,926
8,119
3,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
BEASTYPATBOY
Hercules
14
0 / 1 / 6
8,362
1,045
7,395
15,135
19,148
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
IlZaylI
Achilles
13
3 / 2 / 2
8,703
1,088
11,791
13,344
16,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
12
0 / 2 / 0
6,907
863
855
1,729
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
12
0 / 3 / 0
7,195
899
1,864
6,341
2,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

196

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlueBomber05
Kukulkan
14
0 / 0 / 8
8,159
1,020
7,665
3,541
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
JebediahClam
Gilgamesh
13
3 / 1 / 8
8,443
1,055
7,132
8,418
7,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
LilyViolent
Chang'e
14
2 / 1 / 8
8,428
1,054
7,894
7,317
3,235
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xbalanque
PsionGemini
Xbalanque
14
5 / 1 / 6
9,614
1,202
10,453
8,877
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 3 / 8
8,271
1,034
5,939
9,454
4,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
6
Kills
13
13
Deaths
6
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Hercules
BEASTYPATBOY
Hercules
0
1
6
3
W
Kukulkan
BlueBomber05
Kukulkan
0
0
8
4
L
Achilles
IlZaylI
Achilles
3
2
2
2
W
Gilgamesh
JebediahClam
Gilgamesh
3
1
8
7
W
Chang'e
LilyViolent
Chang'e
2
1
8
6
W
Xbalanque
PsionGemini
Xbalanque
5
1
6
8
L
Poseidon
0
2
0
0
W
3
3
8
2.33
L
Bastet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,831
Damage
39,083
44,668
Taken
37,607
42,161
Mitigated
21,082
4,005
Healing
11,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,926
90
223
66
8,119
3,354
0
1,539
6,576
20,103
279
L
Hercules
BEASTYPATBOY
Hercules
7,395
2,814
353
2,913
15,135
19,148
0
6,861
8,224
0
15,701
W
Kukulkan
BlueBomber05
Kukulkan
7,665
912
0
0
3,541
1,661
0
531
3,010
27,551
0
L
Achilles
IlZaylI
Achilles
11,791
1,746
0
75
13,344
16,353
0
6,575
6,726
0
21,348
W
Gilgamesh
JebediahClam
Gilgamesh
7,132
2,462
0
1,387
8,418
7,618
0
804
6,919
248
13,741
W
Chang'e
LilyViolent
Chang'e
7,894
1,161
3,235
3,113
7,317
3,235
0
1,236
6,081
18,025
0
W
Xbalanque
PsionGemini
Xbalanque
10,453
6,084
0
3,140
8,877
3,980
0
1,711
7,166
0
27,611
L
Poseidon
855
34
0
45
1,729
432
0
210
1,519
3,341
0
W
5,939
187
0
748
9,454
4,588
0
1,220
6,782
0
9,341
L
Bastet
1,864
446
0
330
6,341
2,874
0
525
5,816
0
6,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,520
Gold Earned
42,915
83
Minions Killed
158
3
Camps Cleared
4
466,460
Distance Traveled
760,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,353
1,044
30
4
0
80,631
0
L
Hercules
8,362
1,045
18
2
0
143,418
0
W
Kukulkan
8,159
1,020
60
8
1
153,685
0
L
Achilles
8,703
1,088
21
3
0
143,426
0
W
Gilgamesh
8,443
1,055
15
2
0
162,271
0
W
Chang'e
8,428
1,054
22
3
1
158,425
0
W
Xbalanque
9,614
1,202
49
6
0
149,088
0
L
Poseidon
6,907
863
4
1
1
19,166
0
W
Tyr
8,271
1,034
12
2
2
137,397
0
L
Bastet
7,195
899
10
1
2
79,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role