Player Matchup

Pele
Pele
 
Pele
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Ismaelelprox02
Ares
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,307 Elo+
Party 1
Poseidon
Poseidon
KNB SMAUG xX
Poseidon
Level 59
God Stats
3W - 2L
1,749 SR
Queue Stats
72W - 80L
1,460 Elo+
Party 1
Lancelot
Lancelot
KNBISMA3LxX
Lancelot
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 132L
1,522 Elo+
Party 1
Apollo
Apollo
Yeyofeik21
Apollo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 92L
1,556 Elo+
Party 1
Team Averages
Level 108
1,550 SR
1,469 Elo+

VS

Team Averages
Level 75
1,555 SR
1,430 Elo+
Ne Zha
Ne Zha
Brandlopc946
Ne Zha
Level 49
God Stats
1W - 2L
1,514 SR
Queue Stats
1W - 4L
1,178 Elo+
Party 2
Surtr
Surtr
Monkey--D--Cris
Surtr
Level 38
God Stats
12W - 11L
1,513 SR
Queue Stats
268W - 248L
1,435 Elo+
Solo
Cernunnos
Cernunnos
ProtoR3x
Cernunnos
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 13L
1,418 Elo+
Party 2
Mulan
Mulan
Whatspoppin4559
Mulan
Level 33
God Stats
1W - 3L
1,489 SR
Queue Stats
43W - 48L
1,526 Elo+
Party 3
Discordia
Discordia
sharkbait_999
Discordia
Level 122
God Stats
17W - 15L
1,758 SR
Queue Stats
61W - 58L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
17 / 2 / 8
13,162
658
25,074
22,986
11,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 2 / 8
8,461
423
4,444
15,982
11,866
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
KNB SMAUG xX
Poseidon
20
9 / 0 / 7
13,301
665
17,472
12,361
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
KNBISMA3LxX
Lancelot
19
6 / 0 / 8
12,026
601
20,510
20,911
21,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Yeyofeik21
Apollo
17
4 / 2 / 7
10,760
538
10,064
15,610
7,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
1 / 9 / 1
8,350
418
4,702
21,444
7,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 2
8,635
432
11,541
24,154
21,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
ProtoR3x
Cernunnos
13
1 / 7 / 0
8,562
428
11,861
18,521
6,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 5 / 0
10,023
501
10,525
23,491
15,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
sharkbait_999
Discordia
15
2 / 9 / 2
9,358
468
11,378
17,938
5,909
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
11
36
Kills
6
6
Deaths
36
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
17
2
8
10.5
L
Ne Zha
1
9
1
0.17
W
0
2
8
2
W
Poseidon
KNB SMAUG xX
Poseidon
9
0
7
12.5
W
Lancelot
KNBISMA3LxX
Lancelot
6
0
8
10
L
1
6
2
0.33
L
Cernunnos
ProtoR3x
Cernunnos
1
7
0
0.14
L
1
5
0
0.2
W
Apollo
Yeyofeik21
Apollo
4
2
7
3.75
L
Discordia
sharkbait_999
Discordia
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,564
Damage
50,007
87,850
Taken
105,548
56,593
Mitigated
56,390
34,872
Healing
26,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
25,074
7,760
0
5,873
22,986
11,020
0
4,332
18,572
0
111,634
L
Ne Zha
4,702
2,262
0
2,745
21,444
7,398
0
3,426
17,756
0
57,058
W
4,444
325
516
3,786
15,982
11,866
739
1,761
14,221
27,887
0
W
Poseidon
KNB SMAUG xX
Poseidon
17,472
2,513
0
4,941
12,361
5,180
2,006
3,225
9,042
132,074
2,365
W
Lancelot
KNBISMA3LxX
Lancelot
20,510
3,827
0
11,629
20,911
21,106
1,415
1,681
18,329
2,748
88,392
L
11,541
4,494
486
5,719
24,154
21,291
0
7,794
16,318
635
41,508
L
Cernunnos
ProtoR3x
Cernunnos
11,861
4,602
0
5,310
18,521
6,670
927
2,272
16,195
0
71,988
L
10,525
2,278
0
8,770
23,491
15,122
0
3,261
18,906
0
86,410
W
Apollo
Yeyofeik21
Apollo
10,064
6,790
0
8,127
15,610
7,421
4,239
761
14,795
0
92,454
L
Discordia
sharkbait_999
Discordia
11,378
364
0
3,478
17,938
5,909
0
6,721
11,160
63,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,710
Gold Earned
44,928
640
Minions Killed
474
0
Camps Cleared
0
2,114,553
Distance Traveled
1,794,267
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,162
658
136
7
0
494,061
0
L
Ne Zha
8,350
418
71
4
0
372,038
0
W
Ares
8,461
423
28
1
0
405,390
0
W
Poseidon
13,301
665
210
11
0
372,879
2
W
Lancelot
12,026
601
130
7
0
465,152
2
L
Surtr
8,635
432
58
3
0
396,864
0
L
Cernunnos
8,562
428
95
5
0
331,195
0
L
Mulan
10,023
501
135
7
0
344,670
6
W
Apollo
10,760
538
136
7
0
377,071
4
L
Discordia
9,358
468
115
6
0
349,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role