Player Matchup

Hachiman
Hachiman
BundySZN
Hachiman
Level 117
God Stats
1W - 4L
1,500 SR
Queue Stats
193W - 192L
1,507 Elo+
Party 1
Ymir
Ymir
SimpWard
Ymir
Level 57
God Stats
1W - 1L
1,517 SR
Queue Stats
71W - 69L
1,517 Elo+
Party 1
Nike
Nike
Vurqil
Nike
Level 120
God Stats
1W - 1L
1,713 SR
Queue Stats
19W - 20L
1,453 Elo+
Party 1
Team Averages
Level 98
1,577 SR
1,492 Elo+

VS

Team Averages
Level 91
1,565 SR
1,395 Elo+
Anubis
Anubis
Clurson
Anubis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 74L
1,269 Elo+
Party 2
Nemesis
Nemesis
IX9Nation
Nemesis
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 80L
1,269 Elo+
Party 2
Mulan
Mulan
gheyboy44
Mulan
Level 146
God Stats
10W - 4L
1,694 SR
Queue Stats
45W - 32L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BundySZN
Hachiman
16
3 / 4 / 2
10,430
695
12,021
13,725
5,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
1 / 2 / 5
10,401
693
6,002
16,147
21,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nike
Vurqil
Nike
15
3 / 7 / 4
10,199
680
14,240
18,627
16,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Clurson
Anubis
17
3 / 4 / 7
10,805
720
19,636
13,493
7,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
IX9Nation
Nemesis
15
0 / 1 / 11
9,498
633
6,254
11,785
10,432
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
gheyboy44
Mulan
18
9 / 2 / 3
11,672
778
14,010
17,162
21,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
12
13
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BundySZN
Hachiman
3
4
2
1
W
Anubis
Clurson
Anubis
3
4
7
1.63
W
Nemesis
IX9Nation
Nemesis
0
1
11
5.5
L
Ymir
1
2
5
1.75
L
Nike
Vurqil
Nike
3
7
4
0.71
W
Mulan
gheyboy44
Mulan
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,263
Damage
39,900
48,499
Taken
42,440
43,696
Mitigated
39,793
9,668
Healing
10,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BundySZN
Hachiman
12,021
7,873
0
5,358
13,725
5,550
1,120
4,787
8,586
0
54,270
W
Anubis
Clurson
Anubis
19,636
1,219
0
4,185
13,493
7,940
1,156
2,486
11,007
54,524
1,617
W
Nemesis
IX9Nation
Nemesis
6,254
2,155
0
1,641
11,785
10,432
1,476
2,571
9,214
0
22,241
L
Ymir
6,002
189
137
4,036
16,147
21,477
0
7,746
8,000
22,844
0
L
Nike
Vurqil
Nike
14,240
1,089
0
137
18,627
16,669
0
7,089
11,080
1,293
35,732
W
Mulan
gheyboy44
Mulan
14,010
1,271
1,006
3,535
17,162
21,421
601
2,046
15,116
0
38,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,030
Gold Earned
31,975
162
Minions Killed
163
0
Camps Cleared
0
679,631
Distance Traveled
772,726
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,430
695
86
6
0
222,373
0
W
Anubis
10,805
720
88
6
0
216,402
0
W
Nemesis
9,498
633
34
2
0
277,220
1
L
Ymir
10,401
693
27
2
0
246,253
0
L
Nike
10,199
680
49
3
0
211,005
0
W
Mulan
11,672
778
41
3
0
279,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role