Player Matchup

Sol
Sol
MrSquishyOG
Sol
Level 124
God Stats
2W - 2L
1,562 SR
Queue Stats
78W - 69L
1,563 Elo+
Party 4
Thanatos
Thanatos
PandaCastro
Thanatos
Level 105
God Stats
9W - 4L
1,708 SR
Queue Stats
131W - 107L
1,551 Elo+
Party 2
Surtr
Surtr
PandaLenin
Surtr
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
579W - 521L
1,479 Elo+
Party 2
Hercules
Hercules
PandaMarx
Hercules
Level 47
God Stats
4W - 3L
1,520 SR
Queue Stats
26W - 28L
1,389 Elo+
Party 2
Agni
Agni
SoulHDrizzle
Agni
Level 48
God Stats
2W - 1L
1,768 SR
Queue Stats
103W - 85L
1,602 Elo+
Party 4
Team Averages
Level 95
1,612 SR
1,517 Elo+

VS

Team Averages
Level 89
1,613 SR
1,503 Elo+
Scylla
Scylla
Conchito8a
Scylla
Level 140
God Stats
0W - 1L
1,830 SR
Queue Stats
6W - 12L
1,455 Elo+
Party 3
Hun Batz
Hun Batz
IzanamiBotz
Hun Batz
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 78L
1,535 Elo+
Party 1
Neith
Neith
MelodyKasumi
Neith
Level 45
God Stats
0W - 1L
1,327 SR
Queue Stats
10W - 23L
1,455 Elo+
Party 3
Agni
Agni
WarTameD
Agni
Level 68
God Stats
1W - 1L
1,733 SR
Queue Stats
114W - 89L
1,535 Elo+
Party 1
Surtr
Surtr
lonejoker-720
Surtr
Level 148
God Stats
28W - 11L
1,673 SR
Queue Stats
121W - 101L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 0
7,952
663
11,340
7,399
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
PandaCastro
Thanatos
12
4 / 1 / 0
7,123
594
3,504
8,284
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Surtr
12
1 / 0 / 0
6,793
566
7,833
10,228
8,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
PandaMarx
Hercules
10
0 / 0 / 3
6,652
554
2,725
9,392
6,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 2
6,250
521
3,296
6,921
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Conchito8a
Scylla
10
3 / 4 / 0
6,373
531
4,570
8,955
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
IzanamiBotz
Hun Batz
9
1 / 1 / 0
5,796
483
3,508
8,650
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 1
5,575
465
2,159
8,514
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
12
0 / 0 / 1
6,711
559
4,399
5,151
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 1
6,191
516
7,122
11,413
6,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
10
Kills
4
4
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
Conchito8a
Scylla
3
4
0
0.75
L
Hun Batz
IzanamiBotz
Hun Batz
1
1
0
1
L
0
4
1
0.13
W
5
0
0
5
W
Thanatos
PandaCastro
Thanatos
4
1
0
4
W
Surtr
1
0
0
1
W
Hercules
PandaMarx
Hercules
0
0
3
1.5
W
0
3
2
0.33
L
Agni
0
0
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,698
Damage
21,758
42,224
Taken
42,683
24,430
Mitigated
17,991
22,821
Healing
12,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Conchito8a
Scylla
4,570
570
0
643
8,955
3,033
31
4,877
4,078
37,055
0
L
Hun Batz
IzanamiBotz
Hun Batz
3,508
536
0
3,738
8,650
4,006
0
3,356
5,294
0
18,888
L
2,159
571
0
1,766
8,514
2,929
0
5,712
2,802
0
29,770
W
11,340
4,105
0
4,507
7,399
3,249
1,338
1,454
5,945
59,355
8,843
W
Thanatos
PandaCastro
Thanatos
3,504
450
0
9,631
8,284
3,234
0
1,033
7,251
0
44,147
W
Surtr
7,833
2,718
0
2,835
10,228
8,860
0
1,134
9,094
1,637
53,090
W
Hercules
PandaMarx
Hercules
2,725
704
328
4,449
9,392
6,519
161
1,438
7,954
0
21,329
W
3,296
596
0
1,071
6,921
2,568
184
4,030
2,891
36,214
0
L
Agni
4,399
265
0
1,340
5,151
1,872
0
552
4,599
53,872
624
L
7,122
2,160
0
5,253
11,413
6,151
0
424
10,989
339
48,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,770
Gold Earned
30,646
373
Minions Killed
351
0
Camps Cleared
0
1,224,760
Distance Traveled
1,266,617
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,373
531
70
6
0
245,110
0
L
Hun Batz
5,796
483
39
3
0
284,191
3
L
Neith
5,575
465
55
5
0
239,168
1
W
Sol
7,952
663
108
9
0
232,237
7
W
Thanatos
7,123
594
78
7
0
279,992
3
W
Surtr
6,793
566
90
8
0
221,038
3
W
Hercules
6,652
554
24
2
0
246,002
2
W
Agni
6,250
521
73
6
0
245,491
7
L
Agni
6,711
559
99
8
0
266,950
0
L
Surtr
6,191
516
88
7
0
231,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role