Player Matchup

Gilgamesh
Gilgamesh
TateBWard
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 142L
1,505 Elo+
Party 2
Awilix
Awilix
ThreadedOcean
Awilix
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 128L
1,525 Elo+
Party 2
Discordia
Discordia
Tuohretso
Discordia
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,405 Elo+
Solo
Team Averages
Level 58
1,500 SR
1,478 Elo+

VS

Team Averages
Level 73
1,490 SR
1,372 Elo+
Baron Samedi
Baron Samedi
AphroAbuser
Baron Samedi
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,348 Elo+
Party 1
Achilles
Achilles
TheFalcoMan
Achilles
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,348 Elo+
Party 1
Chiron
Chiron
Zack1427
Chiron
Level 60
God Stats
17W - 21L
1,471 SR
Queue Stats
279W - 307L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TateBWard
Gilgamesh
13
0 / 5 / 2
8,483
566
4,986
23,806
29,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 7 / 1
9,504
634
8,821
17,301
8,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Tuohretso
Discordia
14
1 / 7 / 0
9,369
625
14,214
10,821
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AphroAbuser
Baron Samedi
18
5 / 0 / 11
11,279
752
12,735
8,820
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
TheFalcoMan
Achilles
17
11 / 2 / 7
11,930
795
15,277
18,481
25,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Zack1427
Chiron
17
3 / 1 / 15
10,976
732
15,530
10,606
4,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
19
19
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AphroAbuser
Baron Samedi
5
0
11
10.5
L
Gilgamesh
TateBWard
Gilgamesh
0
5
2
0.2
W
Achilles
TheFalcoMan
Achilles
11
2
7
7.25
L
2
7
1
0.36
L
Discordia
Tuohretso
Discordia
1
7
0
0.14
W
Chiron
Zack1427
Chiron
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,021
Damage
43,542
51,928
Taken
37,907
41,776
Mitigated
35,401
3,403
Healing
14,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AphroAbuser
Baron Samedi
12,735
990
2,978
3,902
8,820
5,023
1,706
3,321
5,499
56,837
0
L
Gilgamesh
TateBWard
Gilgamesh
4,986
1,266
0
438
23,806
29,100
0
4,901
18,358
0
15,355
W
Achilles
TheFalcoMan
Achilles
15,277
2,992
0
4,262
18,481
25,724
392
6,640
11,841
145
26,374
L
8,821
3,588
0
2,184
17,301
8,171
0
5,740
11,175
0
33,241
L
Discordia
Tuohretso
Discordia
14,214
511
0
781
10,821
4,505
45
2,235
8,320
57,014
0
W
Chiron
Zack1427
Chiron
15,530
5,884
1,548
1,937
10,606
4,654
1,454
4,286
6,320
0
51,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,356
Gold Earned
34,185
148
Minions Killed
171
0
Camps Cleared
0
750,120
Distance Traveled
819,356
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,279
752
86
6
0
271,709
2
L
Gilgamesh
8,483
566
12
1
0
245,983
0
W
Achilles
11,930
795
5
0
0
283,513
2
L
Awilix
9,504
634
51
3
0
266,377
0
L
Discordia
9,369
625
85
6
0
237,760
1
W
Chiron
10,976
732
80
5
0
264,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role