Player Matchup

Charybdis
Charybdis
BubaShnipe
Charybdis
Level 35
God Stats
0W - 2L
1,702 SR
Queue Stats
108W - 108L
1,260 Elo+
Party 1
Athena
Athena
Pompuss Panda
Athena
Level 16
God Stats
0W - 1L
1,057 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
The Pharaoh V2
Anubis
Level 17
God Stats
0W - 1L
1,168 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 23
1,309 SR
1,420 Elo+

VS

Team Averages
Level 101
1,424 SR
1,215 Elo+
Ra
Ra
DefinitelyNotAj
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,215 Elo+
Party 2
Atlas
Atlas
HailSirPlatsAlot
Atlas
Level 155
God Stats
1W - 0L
1,273 SR
Queue Stats
8W - 7L
1,215 Elo+
Party 2
Horus
Horus
Nadweeb
Horus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BubaShnipe
Charybdis
15
3 / 4 / 4
10,108
722
9,744
15,074
7,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 4 / 5
9,549
682
5,692
18,116
20,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 7 / 2
9,234
660
12,155
16,284
7,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 7
11,222
802
19,047
9,547
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 10
10,133
724
8,270
15,034
17,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Nadweeb
Horus
15
6 / 4 / 9
10,762
769
15,544
17,247
13,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
8
Kills
15
15
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BubaShnipe
Charybdis
3
4
4
1.25
W
6
2
7
4.75
W
3
2
10
4
W
Horus
Nadweeb
Horus
6
4
9
2.63
L
1
4
5
0.88
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,591
Damage
42,861
49,474
Taken
41,828
34,867
Mitigated
35,876
11,277
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BubaShnipe
Charybdis
9,744
5,037
0
4,722
15,074
7,028
0
8,339
6,339
0
48,874
W
19,047
2,095
3,899
2,365
9,547
4,423
1,172
5,299
4,248
59,778
2,147
W
8,270
2,524
0
1,256
15,034
17,808
510
5,025
10,009
21,516
0
W
Horus
Nadweeb
Horus
15,544
7,472
1,521
2,677
17,247
13,645
513
7,599
9,648
0
40,291
L
5,692
2,095
0
1,376
18,116
20,109
0
10,642
7,081
17,481
0
L
12,155
674
0
5,179
16,284
7,730
0
6,980
9,176
34,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
32,117
137
Minions Killed
174
0
Camps Cleared
0
670,083
Distance Traveled
716,425
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,108
722
75
5
0
232,199
1
W
Ra
11,222
802
99
7
0
245,430
0
W
Atlas
10,133
724
28
2
0
245,658
0
W
Horus
10,762
769
47
3
0
225,337
0
L
Athena
9,549
682
23
2
0
239,447
1
L
Anubis
9,234
660
39
3
0
198,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role