Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Damfishy
Fenrir
Level 105
God Stats
1W - 1L
1,715 SR
Queue Stats
145W - 131L
1,590 Elo+
Solo
Bacchus
Bacchus
LucasMates
Bacchus
Level 107
God Stats
12W - 16L
1,571 SR
Queue Stats
272W - 254L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bms00
Morgan Le Fay
Level 116
God Stats
11W - 11L
1,500 SR
Queue Stats
157W - 152L
1,404 Elo+
Solo
Team Averages
Level 130
1,557 SR
1,517 Elo+

VS

Team Averages
Level 106
1,399 SR
1,406 Elo+
Artio
Artio
 
Artio
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Anubis12123123
Janus
Level 42
God Stats
24W - 29L
1,209 SR
Queue Stats
73W - 78L
1,187 Elo+
Solo
Sylvanus
Sylvanus
CARLOS2055
Sylvanus
Level 59
God Stats
3W - 5L
1,288 SR
Queue Stats
101W - 88L
1,269 Elo+
Solo
Cliodhna
Cliodhna
Drillzack
Cliodhna
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 161L
1,586 Elo+
Solo
Cernunnos
Cernunnos
FireIke
Cernunnos
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 60L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 4 / 0
7,070
505
8,426
10,640
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Surtr
 
Surtr
12
0 / 1 / 1
6,789
485
7,230
15,603
9,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
Damfishy
Fenrir
12
2 / 2 / 1
7,266
519
5,616
10,292
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
LucasMates
Bacchus
9
0 / 0 / 1
5,965
426
1,844
10,475
10,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
bms00
Morgan Le Fay
13
0 / 1 / 1
7,649
546
3,044
4,730
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 1 / 4
6,709
479
4,496
9,876
7,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 3 / 1
6,877
491
4,945
7,635
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
CARLOS2055
Sylvanus
13
0 / 1 / 2
7,458
533
9,846
12,377
7,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cliodhna
Drillzack
Cliodhna
14
3 / 0 / 1
7,706
550
7,738
10,781
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
FireIke
Cernunnos
15
3 / 0 / 0
8,187
585
5,520
5,263
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
8
8
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
4
0
0.5
L
Surtr
 
Surtr
0
1
1
0.5
W
Artio
 
Artio
0
1
4
2
W
2
3
1
0.83
W
Sylvanus
CARLOS2055
Sylvanus
0
1
2
1
L
Fenrir
Damfishy
Fenrir
2
2
1
1.25
W
Cliodhna
Drillzack
Cliodhna
3
0
1
3.5
W
Cernunnos
FireIke
Cernunnos
3
0
0
3
L
Bacchus
LucasMates
Bacchus
0
0
1
0.5
L
Morgan Le Fay
bms00
Morgan Le Fay
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,160
Damage
32,545
51,740
Taken
45,932
29,808
Mitigated
24,443
16,664
Healing
24,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,426
4,671
0
3,015
10,640
4,034
0
4,555
6,085
0
59,006
L
Surtr
 
Surtr
7,230
2,605
0
6,403
15,603
9,052
0
7,447
8,156
616
53,222
W
Artio
 
Artio
4,496
871
180
4,738
9,876
7,793
0
978
8,898
16,031
0
W
4,945
53
0
1,290
7,635
2,082
0
795
6,688
47,828
0
W
Sylvanus
CARLOS2055
Sylvanus
9,846
3,470
530
6,632
12,377
7,947
0
625
11,752
54,706
13,315
L
Fenrir
Damfishy
Fenrir
5,616
2,040
0
2,185
10,292
4,441
0
3,046
7,246
0
56,610
W
Cliodhna
Drillzack
Cliodhna
7,738
1,062
0
6,930
10,781
4,375
0
841
9,868
0
70,103
W
Cernunnos
FireIke
Cernunnos
5,520
3,341
0
3,893
5,263
2,246
0
1,519
3,656
0
81,673
L
Bacchus
LucasMates
Bacchus
1,844
661
12
4,039
10,475
10,532
0
3,137
7,338
16,412
0
L
Morgan Le Fay
bms00
Morgan Le Fay
3,044
116
0
1,010
4,730
1,749
0
315
4,415
56,338
1,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,739
Gold Earned
36,937
424
Minions Killed
470
0
Camps Cleared
0
1,339,292
Distance Traveled
1,402,854
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,070
505
91
7
0
206,491
0
L
Surtr
6,789
485
98
7
0
257,995
1
W
Artio
6,709
479
12
1
0
287,513
2
W
Janus
6,877
491
89
6
0
309,503
4
W
Sylvanus
7,458
533
128
9
0
224,668
0
L
Fenrir
7,266
519
91
7
0
325,643
2
W
Cliodhna
7,706
550
104
7
0
317,825
4
W
Cernunnos
8,187
585
137
10
0
263,345
4
L
Bacchus
5,965
426
20
1
0
264,074
4
L
Morgan Le Fay
7,649
546
124
9
0
285,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role