Player Matchup

Raijin
Raijin
Hollowseve117
Raijin
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 20L
1,458 Elo+
Party 1
Ymir
Ymir
Maldor1123
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,508 Elo+
Party 1
Surtr
Surtr
SkeletonKing115
Surtr
Level 89
God Stats
32W - 27L
1,525 SR
Queue Stats
32W - 30L
1,445 Elo+
Party 1
Team Averages
Level 88
1,508 SR
1,471 Elo+

VS

Team Averages
Level 91
1,623 SR
1,441 Elo+
Ne Zha
Ne Zha
Brandlopc946
Ne Zha
Level 49
God Stats
1W - 2L
1,737 SR
Queue Stats
5W - 9L
1,309 Elo+
Party 2
Anubis
Anubis
LMT Alex2548
Anubis
Level 89
God Stats
5W - 5L
1,631 SR
Queue Stats
10W - 13L
1,428 Elo+
Solo
Artio
Artio
ProtoR3x
Artio
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 11
8,301
830
10,815
5,182
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 11
8,039
804
3,673
7,029
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
10 / 0 / 2
9,001
900
12,986
9,686
5,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
1 / 4 / 0
6,324
632
3,851
10,343
5,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
8
0 / 5 / 0
5,851
585
4,005
6,141
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
ProtoR3x
Artio
10
0 / 4 / 1
6,487
649
2,068
15,220
11,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
13
Kills
1
1
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
4
0
0.25
W
2
0
11
7.5
L
Anubis
0
5
0
0
W
1
1
11
6.5
L
Artio
ProtoR3x
Artio
0
4
1
0.13
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,474
Damage
9,924
21,897
Taken
31,704
12,243
Mitigated
19,341
9,043
Healing
6,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
3,851
621
0
2,436
10,343
5,457
0
4,100
6,243
0
14,175
W
10,815
1,650
0
1,169
5,182
1,505
1,242
1,583
3,406
36,987
0
L
Anubis
4,005
36
129
721
6,141
2,427
0
2,873
3,268
16,449
0
W
3,673
616
0
3,395
7,029
5,730
348
2,069
4,662
14,268
0
L
Artio
ProtoR3x
Artio
2,068
282
855
2,820
15,220
11,457
0
7,810
7,410
10,135
0
W
12,986
6,835
0
4,479
9,686
5,008
979
2,406
6,819
520
42,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,341
Gold Earned
18,662
132
Minions Killed
77
0
Camps Cleared
0
533,774
Distance Traveled
379,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,324
632
28
3
0
154,914
0
W
Raijin
8,301
830
68
7
0
168,880
0
L
Anubis
5,851
585
30
3
0
75,717
0
W
Ymir
8,039
804
17
2
0
170,018
0
L
Artio
6,487
649
19
2
0
148,858
0
W
Surtr
9,001
900
47
5
0
194,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role