Player Matchup

Erlang Shen
Erlang Shen
Alexhp95
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,500 Elo+
Party 3
Artio
Artio
AlexxxWayne
Artio
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 149L
1,447 Elo+
Party 3
Hou Yi
Hou Yi
Goofy Redneck 1
Hou Yi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 32L
1,353 Elo+
Solo
Yu Huang
Yu Huang
Paanda_ChaN
Yu Huang
Level 143
God Stats
7W - 7L
1,285 SR
Queue Stats
447W - 508L
1,374 Elo+
Party 2
Susano
Susano
soy_yud
Susano
Level 148
God Stats
2W - 1L
1,700 SR
Queue Stats
128W - 123L
1,619 Elo+
Party 2
Team Averages
Level 90
1,497 SR
1,458 Elo+

VS

Team Averages
Level 27
1,543 SR
1,310 Elo+
Athena
Athena
CatsCantSmile
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,261 Elo+
Party 1
Sol
Sol
Death Eater4713
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,188 Elo+
Solo
Thanatos
Thanatos
DystopianSilence
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,577 Elo+
Party 1
Janus
Janus
Threshold-Assn
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,261 Elo+
Party 1
Ullr
Ullr
Watevrfltsurboat
Ullr
Level 27
God Stats
1W - 2L
1,715 SR
Queue Stats
10W - 25L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alexhp95
Erlang Shen
14
2 / 4 / 9
8,455
846
7,154
10,144
6,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 3 / 12
8,909
891
4,730
13,460
12,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 2 / 9
9,485
949
8,651
8,000
3,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
Paanda_ChaN
Yu Huang
15
1 / 2 / 13
8,702
870
9,444
5,205
2,005
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
soy_yud
Susano
17
10 / 5 / 5
10,240
1,024
14,029
10,391
4,953
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 8
8,254
825
8,179
18,286
18,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 0 / 0
5,480
548
0
0
0
15
8 / 7 / 4
9,082
908
11,704
14,473
6,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 3 / 5
8,976
898
8,918
7,517
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 4
7,896
790
7,265
11,441
5,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
37
21
Kills
16
16
Deaths
21
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Alexhp95
Erlang Shen
2
4
9
1.63
W
2
3
12
2.67
L
2
6
8
1
L
0
0
0
0
L
8
7
4
1.43
W
6
2
9
5.25
W
Yu Huang
Paanda_ChaN
Yu Huang
1
2
13
3.75
L
5
3
5
2.5
L
1
5
4
0.6
W
Susano
soy_yud
Susano
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,008
Damage
36,066
47,200
Taken
51,717
29,511
Mitigated
32,966
12,559
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Alexhp95
Erlang Shen
7,154
4,250
0
1,657
10,144
6,682
104
4,635
5,509
0
11,643
W
4,730
631
860
4,303
13,460
12,472
583
3,076
10,384
8,291
762
L
8,179
1,857
738
2,502
18,286
18,390
57
3,694
14,252
17,721
0
L
0
0
0
0
0
0
0
0
0
0
0
L
11,704
3,494
0
5,797
14,473
6,214
0
3,382
10,898
0
14,566
W
8,651
5,187
180
1,365
8,000
3,399
1,733
3,576
4,424
0
17,585
W
Yu Huang
Paanda_ChaN
Yu Huang
9,444
2,131
260
826
5,205
2,005
1,557
2,090
3,115
22,183
0
L
8,918
1,710
77
916
7,517
3,290
0
2,227
5,290
17,590
1,229
L
7,265
3,745
407
938
11,441
5,072
0
4,371
7,026
0
21,835
W
Susano
soy_yud
Susano
14,029
3,212
1,477
1,631
10,391
4,953
208
2,958
7,433
0
26,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,791
Gold Earned
39,688
107
Minions Killed
82
0
Camps Cleared
0
892,824
Distance Traveled
671,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,455
846
11
1
0
171,092
0
W
Artio
8,909
891
7
1
0
191,240
0
L
Athena
8,254
825
23
2
0
192,245
0
L
Sol
5,480
548
0
0
0
0
0
L
Thanatos
9,082
908
4
0
0
153,297
0
W
Hou Yi
9,485
949
25
3
0
183,733
0
W
Yu Huang
8,702
870
35
4
0
182,558
0
L
Janus
8,976
898
19
2
0
160,691
0
L
Ullr
7,896
790
36
4
0
165,574
0
W
Susano
10,240
1,024
29
3
0
164,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role