Player Matchup

Horus
Horus
Biggz905
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,503 Elo+
Party 2
Susano
Susano
Block79
Susano
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
212W - 199L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
Khaimerica
Nu Wa
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 70L
1,606 Elo+
Solo
Neith
Neith
Noguk
Neith
Level 69
God Stats
7W - 3L
1,884 SR
Queue Stats
9W - 7L
1,645 Elo+
Party 2
Khepri
Khepri
Petros413
Khepri
Level 122
God Stats
10W - 8L
1,824 SR
Queue Stats
181W - 172L
1,514 Elo+
Party 2
Team Averages
Level 101
1,642 SR
1,555 Elo+

VS

Team Averages
Level 129
1,685 SR
1,603 Elo+
Tiamat
Tiamat
BoiRadley
Tiamat
Level 129
God Stats
3W - 4L
1,720 SR
Queue Stats
99W - 84L
1,613 Elo+
Party 1
Hun Batz
Hun Batz
LP6912
Hun Batz
Level 148
God Stats
4W - 1L
1,495 SR
Queue Stats
145W - 116L
1,566 Elo+
Party 3
Terra
Terra
TheOnlyGen
Terra
Level 121
God Stats
23W - 9L
1,829 SR
Queue Stats
206W - 163L
1,613 Elo+
Party 3
Skadi
Skadi
WisconsinPanda
Skadi
Level 142
God Stats
2W - 0L
1,686 SR
Queue Stats
162W - 161L
1,645 Elo+
Party 3
Surtr
Surtr
Yaboibigsean
Surtr
Level 103
God Stats
8W - 4L
1,695 SR
Queue Stats
111W - 82L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Biggz905
Horus
11
0 / 3 / 1
6,172
617
3,984
12,231
10,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Block79
Susano
12
1 / 0 / 0
6,728
673
6,882
7,423
3,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
13
0 / 1 / 0
6,881
688
8,256
6,223
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Noguk
Neith
13
0 / 2 / 1
7,095
710
8,168
8,340
3,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Petros413
Khepri
11
0 / 0 / 0
6,285
629
2,421
8,414
6,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BoiRadley
Tiamat
14
1 / 0 / 3
7,436
744
8,096
4,699
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hun Batz
LP6912
Hun Batz
13
3 / 0 / 3
7,071
707
9,175
9,303
4,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
13
1 / 0 / 4
7,372
737
6,060
11,863
14,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 0 / 4
7,355
736
5,950
4,588
1,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 4
6,769
677
7,000
11,888
11,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
6
6
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
Biggz905
Horus
0
3
1
0.17
L
Susano
Block79
Susano
1
0
0
1
W
Tiamat
BoiRadley
Tiamat
1
0
3
2.5
L
Nu Wa
0
1
0
0
W
Hun Batz
LP6912
Hun Batz
3
0
3
4.5
L
Neith
Noguk
Neith
0
2
1
0.25
L
Khepri
Petros413
Khepri
0
0
0
0
W
Terra
1
0
4
3
W
1
0
4
3
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,711
Damage
36,281
42,631
Taken
42,341
26,615
Mitigated
36,116
12,041
Healing
14,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Biggz905
Horus
3,984
1,537
2,003
3,816
12,231
10,808
0
4,792
7,426
0
5,988
L
Susano
Block79
Susano
6,882
1,656
0
1,128
7,423
3,079
0
2,483
4,940
0
18,263
W
Tiamat
BoiRadley
Tiamat
8,096
577
0
1,076
4,699
4,035
154
744
3,955
31,009
0
L
Nu Wa
8,256
1,569
0
763
6,223
2,496
0
2,948
3,265
29,821
164
W
Hun Batz
LP6912
Hun Batz
9,175
690
0
1,726
9,303
4,371
752
2,953
6,308
0
25,138
L
Neith
Noguk
Neith
8,168
2,534
0
2,122
8,340
3,802
324
1,966
6,373
0
41,451
L
Khepri
Petros413
Khepri
2,421
138
0
2,209
8,414
6,430
0
2,179
6,227
7,190
135
W
Terra
6,060
827
3,694
5,351
11,863
14,223
309
2,094
9,478
12,792
0
W
5,950
1,107
0
222
4,588
1,656
1,338
1,973
2,539
0
28,569
W
7,000
2,574
0
2,435
11,888
11,831
127
2,614
8,960
437
19,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,161
Gold Earned
36,003
197
Minions Killed
217
0
Camps Cleared
0
1,005,584
Distance Traveled
1,097,357
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,172
617
8
1
0
182,604
0
L
Susano
6,728
673
31
3
0
235,602
0
W
Tiamat
7,436
744
69
7
0
221,963
0
L
Nu Wa
6,881
688
55
6
0
192,390
1
W
Hun Batz
7,071
707
37
4
0
226,369
1
L
Neith
7,095
710
83
8
0
180,660
0
L
Khepri
6,285
629
20
2
0
214,328
0
W
Terra
7,372
737
15
2
0
229,238
0
W
Skadi
7,355
736
71
7
0
206,450
0
W
Surtr
6,769
677
25
3
0
213,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role