Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AtLeastImNotAdam
Tsukuyomi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,413 Elo+
Party 2
Cerberus
Cerberus
IvonVFudge
Cerberus
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
158W - 167L
1,352 Elo+
Solo
Ra
Ra
WafflesTXRanger
Ra
Level 155
God Stats
8W - 8L
1,244 SR
Queue Stats
320W - 316L
1,482 Elo+
Solo
Xing Tian
Xing Tian
broburrito
Xing Tian
Level 126
God Stats
1W - 1L
1,683 SR
Queue Stats
43W - 46L
1,389 Elo+
Party 2
Team Averages
Level 109
1,485 SR
1,427 Elo+

VS

Team Averages
Level 70
1,584 SR
1,502 Elo+
Fenrir
Fenrir
ChaseTheDowg
Fenrir
Level 64
God Stats
12W - 7L
1,740 SR
Queue Stats
51W - 59L
1,426 Elo+
Party 1
Shiva
Shiva
MLMboy
Shiva
Level 119
God Stats
3W - 1L
1,849 SR
Queue Stats
125W - 114L
1,480 Elo+
Party 1
Medusa
Medusa
Shortloe
Medusa
Level 34
God Stats
1W - 1L
1,330 SR
Queue Stats
43W - 39L
1,474 Elo+
Party 1
Ymir
Ymir
TheWinterGoose
Ymir
Level 63
God Stats
4W - 1L
1,500 SR
Queue Stats
83W - 78L
1,454 Elo+
Party 1
Agni
Agni
manklaine
Agni
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 22L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
7
0 / 2 / 0
4,199
420
4,036
5,283
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
7
1 / 2 / 0
4,866
487
2,581
6,224
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
IvonVFudge
Cerberus
8
1 / 7 / 0
4,806
481
2,365
10,364
4,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 2 / 0
5,123
512
2,702
6,120
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
broburrito
Xing Tian
6
0 / 3 / 0
4,414
441
3,796
9,717
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
6 / 0 / 4
6,038
604
3,487
7,135
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
MLMboy
Shiva
9
5 / 2 / 5
6,279
628
6,898
8,243
5,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Shortloe
Medusa
9
1 / 0 / 5
5,193
519
7,027
9,075
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 0 / 5
5,843
584
2,851
8,034
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Agni
12
1 / 0 / 1
6,721
672
4,836
3,629
1,271
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
15
16
Deaths
2
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
2
0
0
L
Tsukuyomi
1
2
0
0.5
W
Fenrir
6
0
4
8
L
Cerberus
IvonVFudge
Cerberus
1
7
0
0.14
W
Shiva
MLMboy
Shiva
5
2
5
3.75
W
Medusa
Shortloe
Medusa
1
0
5
3.5
W
2
0
5
4.5
L
0
2
0
0
L
Xing Tian
broburrito
Xing Tian
0
3
0
0
W
Agni
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,480
Damage
25,099
37,708
Taken
36,116
15,119
Mitigated
17,609
8,787
Healing
15,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,036
2,067
0
1,500
5,283
1,731
0
911
4,372
0
24,642
L
Tsukuyomi
2,581
881
0
2,147
6,224
1,572
0
740
5,484
0
17,600
W
Fenrir
3,487
1,427
0
2,263
7,135
2,457
16
2,138
4,920
0
23,399
L
Cerberus
IvonVFudge
Cerberus
2,365
476
0
2,066
10,364
4,519
0
0
10,364
23,934
0
W
Shiva
MLMboy
Shiva
6,898
1,742
245
1,550
8,243
5,669
28
1,616
6,312
0
37,113
W
Medusa
Shortloe
Medusa
7,027
4,625
0
5,038
9,075
2,944
0
1,806
7,269
0
36,626
W
2,851
625
429
3,485
8,034
5,268
13
2,031
6,003
17,516
0
L
2,702
0
3
2,246
6,120
1,940
0
3,847
2,273
35,329
0
L
Xing Tian
broburrito
Xing Tian
3,796
272
0
825
9,717
5,357
0
2,024
7,693
12,805
0
W
Agni
4,836
913
0
2,717
3,629
1,271
0
880
2,749
56,223
1,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,408
Gold Earned
30,074
215
Minions Killed
272
0
Camps Cleared
0
920,205
Distance Traveled
932,008
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,199
420
40
4
0
170,489
0
L
Tsukuyomi
4,866
487
31
3
0
225,640
0
W
Fenrir
6,038
604
33
3
0
208,063
0
L
Cerberus
4,806
481
59
6
0
138,109
0
W
Shiva
6,279
628
47
5
0
165,798
0
W
Medusa
5,193
519
51
5
0
178,757
0
W
Ymir
5,843
584
32
3
0
184,724
3
L
Ra
5,123
512
73
7
0
189,248
0
L
Xing Tian
4,414
441
12
1
0
196,719
0
W
Agni
6,721
672
109
11
0
194,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role