Player Matchup

Thanatos
Thanatos
EliLikesMinors
Thanatos
Level 44
God Stats
0W - 2L
1,194 SR
Queue Stats
6W - 15L
1,262 Elo+
Party 3
Cerberus
Cerberus
SequelSeven
Cerberus
Level 57
God Stats
0W - 5L
1,271 SR
Queue Stats
11W - 15L
1,445 Elo+
Party 3
Kukulkan
Kukulkan
Spytebtw
Kukulkan
Level 27
God Stats
0W - 2L
1,325 SR
Queue Stats
3W - 13L
1,228 Elo+
Party 3
Freya
Freya
bellawasasleep
Freya
Level 15
God Stats
1W - 8L
1,093 SR
Queue Stats
5W - 11L
1,341 Elo+
Party 3
Ullr
Ullr
phiIIips
Ullr
Level 24
God Stats
0W - 4L
1,194 SR
Queue Stats
0W - 7L
1,063 Elo+
Party 3
Team Averages
Level 33
1,215 SR
1,268 Elo+

VS

Team Averages
Level 33
1,710 SR
1,577 Elo+
Shiva
Shiva
LinkedLight
Shiva
Level 15
God Stats
2W - 0L
1,700 SR
Queue Stats
7W - 7L
1,802 Elo+
Party 2
Ishtar
Ishtar
Rude5236
Ishtar
Level 36
God Stats
4W - 2L
1,783 SR
Queue Stats
7W - 7L
1,802 Elo+
Party 2
Atlas
Atlas
Shamuii
Atlas
Level 66
God Stats
4W - 2L
1,595 SR
Queue Stats
32W - 35L
1,455 Elo+
Party 1
Thanatos
Thanatos
blackreaphaise
Thanatos
Level 26
God Stats
2W - 2L
1,745 SR
Queue Stats
30W - 33L
1,451 Elo+
Party 1
Chang'e
Chang'e
serpentwarrior63
Chang'e
Level 23
God Stats
2W - 0L
1,728 SR
Queue Stats
21W - 30L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
3 / 9 / 2
7,607
585
8,279
15,475
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
SequelSeven
Cerberus
10
2 / 4 / 4
7,085
545
4,306
15,610
12,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Spytebtw
Kukulkan
10
2 / 5 / 1
6,371
490
8,900
9,094
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 5 / 2
6,738
518
9,049
13,877
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
7
0 / 9 / 2
4,859
374
2,927
12,778
3,224
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
8,836
680
13,765
13,051
7,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
Rude5236
Ishtar
13
3 / 1 / 8
8,358
643
8,743
6,318
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
Shamuii
Atlas
11
5 / 2 / 16
7,987
614
9,494
14,755
15,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
14
16 / 3 / 4
9,315
717
14,750
15,879
7,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 8
7,901
608
6,048
8,606
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
8
Kills
32
32
Deaths
8
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
9
2
0.44
W
6
1
2
7
W
Ishtar
Rude5236
Ishtar
3
1
8
7
L
Cerberus
SequelSeven
Cerberus
2
4
4
1
W
Atlas
Shamuii
Atlas
5
2
16
6.5
L
Kukulkan
Spytebtw
Kukulkan
2
5
1
0.5
L
1
5
2
0.4
W
Thanatos
16
3
4
6
L
Ullr
0
9
2
0.11
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,461
Damage
52,800
66,834
Taken
58,609
27,268
Mitigated
35,607
18,917
Healing
26,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
8,279
2,360
0
7,120
15,475
5,165
0
4,413
11,062
0
35,519
W
13,765
1,999
0
3,213
13,051
7,466
37
7,388
5,230
0
59,005
W
Ishtar
Rude5236
Ishtar
8,743
5,125
0
482
6,318
2,554
2,835
1,145
5,173
0
64,085
L
Cerberus
SequelSeven
Cerberus
4,306
609
450
4,857
15,610
12,219
0
4,245
11,365
23,512
0
W
Atlas
Shamuii
Atlas
9,494
4,126
0
1,882
14,755
15,044
89
5,107
9,574
19,235
0
L
Kukulkan
Spytebtw
Kukulkan
8,900
1,869
0
730
9,094
2,122
0
2,979
6,115
38,607
0
L
9,049
2,574
0
4,672
13,877
4,538
0
1,128
12,749
34,377
0
W
Thanatos
14,750
6,334
0
15,009
15,879
7,707
0
4,321
11,462
0
63,351
L
Ullr
2,927
1,443
354
734
12,778
3,224
0
2,830
9,948
0
13,402
W
6,048
848
1,378
4,791
8,606
2,836
582
3,694
4,878
48,751
838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,660
Gold Earned
42,397
211
Minions Killed
399
0
Camps Cleared
0
1,232,975
Distance Traveled
1,335,157
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,607
585
44
3
0
275,133
0
W
Shiva
8,836
680
109
8
0
301,571
0
W
Ishtar
8,358
643
103
8
0
239,055
0
L
Cerberus
7,085
545
23
2
0
264,430
3
W
Atlas
7,987
614
20
2
0
258,590
2
L
Kukulkan
6,371
490
60
5
0
232,004
0
L
Freya
6,738
518
69
5
0
229,557
0
W
Thanatos
9,315
717
76
6
0
284,171
0
L
Ullr
4,859
374
15
1
0
231,851
0
W
Chang'e
7,901
608
91
7
0
251,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role