Player Matchup

Atlas
Atlas
AsuraXian
Atlas
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 56L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
ItchyPup8570271
Danzaburou
Level 60
God Stats
6W - 9L
1,268 SR
Queue Stats
145W - 130L
1,370 Elo+
Solo
Maui
Maui
gleeful-King420
Maui
Level 120
God Stats
2W - 2L
1,244 SR
Queue Stats
49W - 54L
1,455 Elo+
Party 2
Team Averages
Level 101
1,337 SR
1,438 Elo+

VS

Team Averages
Level 96
1,389 SR
1,532 Elo+
Nox
Nox
My Boy Poyo
Nox
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 127L
1,471 Elo+
Party 1
Chaac
Chaac
QuanViews
Chaac
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 13L
1,652 Elo+
Solo
Danzaburou
Danzaburou
Ux GRIM xU
Danzaburou
Level 59
God Stats
6W - 4L
1,167 SR
Queue Stats
71W - 67L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AsuraXian
Atlas
11
0 / 3 / 3
6,718
611
7,879
9,497
5,102
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
ItchyPup8570271
Danzaburou
13
2 / 3 / 2
7,774
707
5,015
9,757
4,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 2 / 0
7,393
672
2,443
7,153
5,678
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
8,001
727
6,369
5,481
2,580
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
QuanViews
Chaac
14
2 / 1 / 5
7,675
698
7,832
10,698
8,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Ux GRIM xU
Danzaburou
14
3 / 2 / 3
8,630
785
5,901
6,623
3,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
8
8
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Atlas
AsuraXian
Atlas
0
3
3
0.5
L
Danzaburou
ItchyPup8570271
Danzaburou
2
3
2
1
W
3
1
5
5.5
W
Chaac
QuanViews
Chaac
2
1
5
4.5
W
Danzaburou
Ux GRIM xU
Danzaburou
3
2
3
2.25
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,337
Damage
20,102
26,407
Taken
22,802
15,442
Mitigated
14,157
4,844
Healing
3,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AsuraXian
Atlas
7,879
2,358
521
1,733
9,497
5,102
0
1,035
8,462
23,574
0
L
Danzaburou
ItchyPup8570271
Danzaburou
5,015
753
0
2,390
9,757
4,662
256
2,964
6,793
0
30,628
W
6,369
411
0
316
5,481
2,580
706
2,471
3,010
20,674
0
W
Chaac
QuanViews
Chaac
7,832
879
0
1,914
10,698
8,362
230
4,331
6,367
0
25,127
W
Danzaburou
Ux GRIM xU
Danzaburou
5,901
1,314
0
1,153
6,623
3,215
682
3,468
3,155
0
36,063
L
2,443
842
0
200
7,153
5,678
0
2,427
4,726
15,404
556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,885
Gold Earned
24,306
123
Minions Killed
142
0
Camps Cleared
0
541,952
Distance Traveled
608,771
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,718
611
30
3
0
185,308
1
L
Danzaburou
7,774
707
55
5
0
179,274
0
W
Nox
8,001
727
48
4
0
184,274
3
W
Chaac
7,675
698
25
2
0
216,365
0
W
Danzaburou
8,630
785
69
6
0
208,132
1
L
Maui
7,393
672
38
3
0
177,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role